Summing Up An Industry – Discussing Video Games: The Movie

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There are already a few documentaries about video games, but professional documentarian Jeremy Snead has never seen one that he felt truly encapsulated the art form. He sent off to change that. Over the course of 2.5 years, Snead utilized his own personal connections and resources to film thousands of hours of interview footage before turning to Kickstarter to help finish the project. The finished film details the history of the industry as well as gaming culture, the game-creation process, and the future of the industry. Video Games: The Movie sounds like several documentaries rolled into one, so we approached Snead and talked with him about the creation of this ambitious project, which launches July 15.

Test Chamber – One Piece: Unlimited World Red

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Test Chamber – One Piece: Unlimited World Red

One Piece: Unlimited World Red is Bandai Namco's new action game based on a Japanese anime, which was based on a manga of the same name. Now it's a Test Chamber. One Piece really has no limits.

I'm going to be honest with you. We don't know a lot about the show, and that means this might be a little rough, but One Piece: Unlimited World Red looks like an interesting game even for those who are uninitiated. Monkey D. Luffy is a young boy whose body becomes rubber after he eats a Devil Fruit. He then joins a group of pirates called the Straw Hat Pirates who go in search of the world's ultimate treasure known as One Piece. It's pretty historical. Join Game Informer editors Daniel Tack and Ben Reeves as well as intern Harry Mackin as we explore One Piece's colorful world.

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Test Chamber - Hand of Fate

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Test Chamber - Hand of Fate

Defiant Development's Hand of Fate is a card game, but don't confuse it with things like Magic: The Gathering or Hearthstone.

Meshing together elements of roguelites, action-RPGs, and tabletop dungeon crawling, Hand of Fate creates an intriguing take on the dungeon delve as players forge their own decks of equipment, encounters, and challenges to take on a slew of bosses, traps, and other situations where fate lies in cards, dice, and the swing of steel. Join Daniel Tack and Ben Reeves as they take a look at this curious genre blend in this episode of Test Chamber!

Hand of Fate is currently available via Early Access on Steam.

Is Battleborn A MOBA? Here's What Gearbox Says

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Is Battleborn A MOBA? Here's What Gearbox Says

Yesterday we unveiled Battleborn as our August cover story. Gearbox describes their new game as a "hero shooter," but the hive-mind of the Internet oversimplified it as "another MOBA." While visiting the studio in Plano, Texas, we spoke with design director John Mulkey and creative director Randy Varnell about comparing the game to the MOBA genre and what separates the two in their minds. We talk about the variety of modes that'll be available in Battleborn, how embracing first-person action has shaped the game, and we wring out as much as they can tell us about their vision for the game's co-operative campaign.

Watch the video interview below to learn what elements Battleborn draws from MOBAs and why the game doesn't neatly fit into that genre classification.

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Game Informer's Top Scoring Game Reviews Of 2014

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Game Informer's Top Scoring Game Reviews Of 2014

We review loads of games every year, but only the best receive our special Game Informer awards. Some earn a Silver (a score of 8.5 to 8.75), some Gold (9.0 to 9.5), and an elite few make it all the way to Platinum (9.75 to 10). The most outstanding reviewed game featured in Game Informer Magazine also receives our coveted Game of the Month award. We've compiled every awarded game that released in 2014 so that you can easily browse and keep track of the top scoring games. If a particular game catches your eye, you can click on the title to read the full review. This list will be updated monthly so be sure to check back regularly to stay on top of all the finest games and see if your favorites make the cut.

Nav: SILVER | GOLD | PLATINUM

The Banner SagaPC | 8.5

Seen At Play Nintendo Tour 2014

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Seen At Play Nintendo Tour 2014

Nintendo recently announced a mobile tour of its video games and themed photo-ops traveling across the United States over the course of three months. The tour stopped by the Mall of America in Minnesota which isn't too far from Game Informer's offices, so I went and took a few photos.

Mario Kart 8 was set up with ongoing tournaments taking place on the gigantic screen you see above.

Kiosks and photo-ops were set up for The Legend of Zelda: A Link Between Worlds and the new Yoshi's Island among others.

The Many Characters We Hope To Play As In Hyrule Warriors

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The Many Characters We Hope To Play As In Hyrule Warriors

The creators behind Hyrule Warriors are calling the upcoming Dynasty Warriors Zelda mash-up a celebration of the Zelda series, saying you will be able to play as your favorite characters. The Zelda series has a huge cast of characters both big and small, and these are some of the ones we hope make the final cut before release on September 26.

To see the confirmed cast of Hyrule Warriors fighters, head here.

The Legend of Zelda – Old Man in caveThere aren’t a lot of characters in the original Legend of Zelda. We’ve learned plenty  about the main cast – Link, Zelda, and Ganon – but we’ve never found out more about the man in the cave. He deserves some time in the spotlight.Special attack: stealing swords from enemies to give to Link

Replay – King's Field

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Today, Japanese developer From Software is famous for starting a masochistic craze with the "Souls" series of games. But before Demon's Souls, Dark Souls, and Bloodborne there was King's Field. This early From Software title planted the sadistic game design roots the developer would become known for. This cryptic first-person RPG, with its deliberate combat and vague direction, laid the groundwork for the Dark Souls series.

Similar to Final Fantasy, not every entry in the series made it over to America right away. King's Field launched on PlayStation in North America in1996, but it was actually King's Field II in Japan. This is the disc Andrew Reiner, Joe Juba, Jeff Cork and I loaded into our PlayStation for a confusing yet intriguing adventure.

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Exploring Freedom In The Sims

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All today, we’ve been exploring games that make us feel free.  When this idea was presented to me, The Sims instantly came to my mind for the creative freedom it offers. Whether I’m building a new house or making my sim’s life decisions, I just let my imagination run wild.

I like building lives and creating stories out of them. Unlike real life, I can pull all the puppet strings and change the course of events. I can set any sim on a particular career path, choose when they start a family, and I can add drama by creating love triangles. I feel completely free to weave a narrative and the opportunities for how my sims lives played out seem endless. All I need to do is make sure they are set financially and I don’t let them die in a kitchen fire. But even if I wanted a catastrophe to happen like the aforementioned kitchen death, I could, and it wouldn’t be “game over.” I’d just have a new shot at creating again, telling a new story. And as for the financial issues, the game makes it really easy to cheat. Don’t want to be strapped to financial limitations? Maxis always adds an easy way to make yourself rich, allowing you to decide the level of challenge you want.

Exploring Freedom In Harvest Moon

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Most people think chores are the pits. In the Harvest Moon series, they comprise the majority of the gameplay. While that may seem like busywork to some players, I couldn’t get enough the first time I picked up Harvest Moon: A Wonderful Life. A long to-do list of various tasks around a farm seems restricting at first, but ends up being a relaxing and liberating take on rural life. This makes it a perfect fit for our Fourth of July coverage focusing on freedom in games. 

A Wonderful Life (which was my first foray into the series) isn’t completely unstructured; your goal is to build a happy home and successful farm. However, the ways you spend your days working toward that goal – or neglecting it – are up to you. An accelerated real-time clock ticks away the minutes, giving you limited opportunities to do everything you want to do. Hoe land, plant seeds, water crops, milk cows – these chores need to be done, but players are free to experiment and develop their own routines.