The NHL 20 Wishlist

about X hours ago from
The NHL 20 Wishlist

All the teams in the NHL not still chasing the Stanley Cup have cast their eyes to next year, and so are we in this wishlist for NHL 20. 

Bertz, Kim, and I have compiled a list of ideas for this year's game and beyond – not to mention the usual hope that the team at EA Canada clean up the normal bugs, shore up the game's collision detection, improve server performance, and all the normal things you'd expect.

WORLD OF CHEL

The NHL 20 Wishlist

about X hours ago from
The NHL 20 Wishlist

All the teams in the NHL not still chasing the Stanley Cup have cast their eyes to next year, and so are we in this wishlist for NHL 20. 

Bertz, Kim, and I have compiled a list of ideas for this year's game and beyond – not to mention the usual hope that the team at EA Canada clean up the normal bugs, shore up the game's collision detection, improve server performance, and all the normal things you'd expect.

WORLD OF CHEL

Exclusive Ms. Marvel Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
Exclusive Ms. Marvel Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at one of Marvel's newest heroes: Ms. Marvel.

Captain Marvel #14 (August 2013)

A descendant of Pakistani immigrants, Kamala gained her powers while walking home one night from a party. Kamala encountered a cloud of Terrigen Mists – a mutagenic substance that awakens latent inhuman powers. After rousing from stasis, Kamala discovered that she had an unparalleled ability to stretch and shape her body, so she assumed the alias of one of her favorite super heroes and started fighting crime as Ms. Marvel.

Exclusive Ms. Marvel Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
Exclusive Ms. Marvel Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at one of Marvel's newest heroes: Ms. Marvel.

Captain Marvel #14 (August 2013)

A descendant of Pakistani immigrants, Kamala gained her powers while walking home one night from a party. Kamala encountered a cloud of Terrigen Mists – a mutagenic substance that awakens latent inhuman powers. After rousing from stasis, Kamala discovered that she had an unparalleled ability to stretch and shape her body, so she assumed the alias of one of her favorite super heroes and started fighting crime as Ms. Marvel.

Super Replay – God Hand Episode 19: How To Poison Coworker

about X hours ago from
Super Replay – God Hand Episode 19: How To Poison Coworker

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Super Replay – God Hand Episode 19: How To Poison Coworker

about X hours ago from
Super Replay – God Hand Episode 19: How To Poison Coworker

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Replay – The Bourne Conspiracy

about X hours ago from
Replay – The Bourne Conspiracy

In this episode of Replay, the Game Informer crew spends some quality time getting to know Jason Bourne and his quick-time events. Robert Ludlum's The Bourne Conspiracy is a video game adaptation of the feature film that expands upon the story and is created by High Moon Studios. We're not sure exactly what content is new, but we do know that Bourne loves punching and kicking people, and when he gets the chance, he finishes them off with an ordinary object that is within his reach.

We don't spend much time with this game before moving on to Creative Assembly's Viking: Battle for Asgard. We spend a few minutes being confused by this game, and then settle into a nice groove with the terrible Gears of War clone, Quantum Theory. That game has Replay written all over it.

As always, enjoy our silly little episode, and we'll see you again in seven days.

Replay – The Bourne Conspiracy

about X hours ago from
Replay – The Bourne Conspiracy

In this episode of Replay, the Game Informer crew spends some quality time getting to know Jason Bourne and his quick-time events. Robert Ludlum's The Bourne Conspiracy is a video game adaptation of the feature film that expands upon the story and is created by High Moon Studios. We're not sure exactly what content is new, but we do know that Bourne loves punching and kicking people, and when he gets the chance, he finishes them off with an ordinary object that is within his reach.

We don't spend much time with this game before moving on to Creative Assembly's Viking: Battle for Asgard. We spend a few minutes being confused by this game, and then settle into a nice groove with the terrible Gears of War clone, Quantum Theory. That game has Replay written all over it.

As always, enjoy our silly little episode, and we'll see you again in seven days.

Ubisoft Explains Why Ghost Recon Breakpoint Has A Fictional Setting

about X hours ago from
Ubisoft Explains Why Ghost Recon Breakpoint Has A Fictional Setting

Since its debut back in 2001, the Ghost Recon series has focused on fictitious geopolitical skirmishes around the globe. Russia, East Africa, North Korea, Columbia, Bolivia – it doesn't matter where the job is, when U.S. interests need protecting, the clandestine operators who call themselves Ghosts slip behind enemy lines and do the dirty work. 

Not every country hosting the fictitious wet work of this U.S. Special Forces division has been happy about its portrayal. Chagrined by Ghost Recon Wildlands' depiction of Bolivia as a corrupt country overrun by drug cartels, the nation filed an official complaint with the French embassy in La Paz. The blowback could be seen as the reason Ubisoft set Ghost Recon Breakpoint on a fictional island in the Pacific Ocean, but the developers say they have other justifications for the change as well.

Everything You Need To Know About Ghost Recon Breakpoint

about X hours ago from
Everything You Need To Know About Ghost Recon Breakpoint

Launched two years ago, Ghost Recon Wildlands catapulted the longtime Tom Clancy series in a new trajectory armed with an expansive (some might say excessive) open-world, untethered cooperative play for up to four players, an evolving experience that is still being updated to this day. The same development team that shipped Wildlands and delivered 19 title updates in the last two years has ballooned to more than 1,000 developers, and the team has some ambitious and surprising plans for their follow-up. Here is everything you need to know about Ghost Recon Breakpoint. 

Ghost Recon has always been set in real-world locations during fictitious geopolitical skirmishes. Over the last 17 years, we’ve fought through Eastern Europe, Africa, South America, and even along the United States border. Now, the special operatives are going off the grid to an island that doesn’t really exist. 

Auroa is a sprawling, make-believe island in the Pacific Ocean. This giant, geographically diverse open world’s closest comparison is probably New Zealand, with snowy mountain peaks, sandy beaches, jungles, and volcanos. This picturesque location is home to Skell Technology, a corporation that develops advanced A.I. and drones. Nomad’s team of Ghosts are sent in after the world mysteriously loses communication with the island.