Super Replay – Resident Evil Episode 3

about X hours ago from
Super Replay – Resident Evil Episode 3

Today marks the 16th anniversary of the infamous Spencer Mansion incident. On July 24, 1998, members of the Raccoon City Police Department's S.T.A.R.S. Alpha Team entered a biohazardous, trap-filled mansion nestled in a dense forest of the Arklay Mountains. Many of the RPD's finest died battling the biological abominations roaming the huge estate's dusty halls. To commemorate this important chapter in the Resident Evil series and the horror genre, we're revisiting both the original 1996 PlayStation version of Resident Evil, as well as the excellent 2002 GameCube remake.

For this Super Replay, we'll be switching off between the two versions of the game beginning with the PlayStation original. Each subsequent episode will switch back and forth between the two versions. If you're new to the series, expect a lot of cautious crawling through the monster-infested mansion, careful conservation of ammo and health, and chunks of backtracking to unlock new areas. And as with every playthrough of a Resident Evil game, there are bound to be surprises and close calls that rattle even experienced zombie hunters like us.

Top 10 Platformers Of The Generation

about X hours ago from

We take a look at the 10 games that defined – and redefined – the platforming genre in this past generation.

It was an interesting console generation for the storied platforming genre. While it isn't the commercial powerhouse it once was, the genre grew in many ways - both by evolving in new directions and by returning to its roots.

The days of big-budget 3D platformers are largely behind us (with a few amazing exceptions, thankfully), but the list below proves that developers can still mine fun gameplay from the basic running-and-jumping mechanics of the genre. The list is remarkably diverse, and one that shows that the platformer was in fine form artistically during this past generation.

Hearthstone: Curse Of Naxxramas Plague Quarter Guide

about X hours ago from

The second wing of Hearthstone’s Curse of Naxxramas Adventure is now live, featuring six new card unlocks, three new bosses, and two new hero challenges. There’s also Heroic mode for those looking to snag bragging rights and special card backs. Let’s take a look at what cards come with the package and how to tackle the heroic modes, which are a tad harder than the challenges in the Arachnid Quarter.

Card Unlocks:

Duplicate (Mage): This card seems like it will be the cornerstone of secret-based Mage decks once Mad Scientist is available later in Naxxramas. Swarms of cheap battelcry and deathrattle creatures will make this card powerful, despite initial oohs and ahhs revolving around hands packed with multiple copies of Ragnaros.

Tips For Surviving The Summer Gaming Slump

about X hours ago from
Tips For Surviving The Summer Gaming Slump

If you're a gamer, you're no stranger to summer release droughts, but this time doesn't have to be such a downer. You can view this break as an opportunity, whether it's trying a new genre or preparing for your favorite releases.

We know gaming dry spells can be rough, especially when you have free time on your hands and can't find anything that grabs you. We hear you loud and clear, so we've compiled a list of tips to prevent your PC, consoles, and handhelds from collecting dust. These ideas should help keep you at bay until the fall releases inundate you. Then you'll have bigger problems, like how to stay on top of everything... but that's for another day.

Get Out Of Your Element: Try A New Genre

Test Chamber — Velvet Sundown

about X hours ago from
Test Chamber — Velvet Sundown

In the new free-to-play adventure title Velvet Sundown, you wake up on a luxury yacht in the middle of the Caribbean with no idea who’s around you or what your doing there. It’s a confusing scenario, but this new game from Tribe Studios is a confusing experience.

Join editors Kim Wallace, Joe Juba, and myself as we play this unique social game that is a bit like a murder mystery dinner party party, without the food. We try to get lucky in love aboard the Velvet Sundown, and only end up unlucky in understanding the game's purpose.

(Please visit the site to view this media)

Great Mechanics From Not-So-Great Games

about X hours ago from

Not every video game is a winner. Sometimes a game just doesn’t fully come together for myriad reasons, but that doesn’t mean the designers didn’t have some good ideas. These are examples of creative mechanics, features, or ideas that made it into games where the total package fell short.

Perfect Dark Zero – Multiplayer

Perfect Dark Zero, arguably the Xbox 360’s biggest launch title, wasn’t a particularly good shooter. Its gunplay wasn’t very good, and its campaign was bland, but the multiplayer modes had some interesting ideas. Levels would scale based on the number of players in the match (a common occurrence these days) and implemented something assuring you would never be confused about who to shoot.In a game like Halo, you switch back and forth between the red and blue teams match to match, which can lead to you opening fire on your team by mistake if spent the last few matches on the opposite team. In Perfect Dark Zero, you selected your opposing color of choice, and no matter what team you were on, the other team would appear in that color to you from your perspective. If you liked shooting red, you would always shoot red. It’s helpful for preventing confusion and the colorblind gamer.

Shovel Knight Devs Discuss Co-Op, Pogo Jumping, And Beyond

about X hours ago from
Shovel Knight Devs Discuss Co-Op, Pogo Jumping, And Beyond

Yacht Club Games struck Kickstarter pay dirt with Shovel Knight, an NES throwback that combines the sensibilities of Capcom's best platformers with all the fun of digging in the dirt. The finished product is every bit as good as we hoped, and we couldn't help ourselves from geeking out over the terrific game with its creators. For this post-mortem piece we chat with Yacht Club Games' Sean Velasco and Nick Wozniak about the idea of making Shield Knight a co-op buddy, the inspiration behind the unique checkpoint system, and what's next for the studio.

Where did the idea for a game about a knight with a shovel come from? Nick Wozniak: The inception of the idea last January happened sort of as a joke conversation over lunch that kind of got too serious. It's a serious conversion in terms that we were putting actual thought forth, but it wasn't like "Let's spend the next year and a half of our lives making a shovel game."
Sean Velasco [pictured below]: We went into lunch talking about this NES game we knew we were going to be doing. It was going to be 8-bit and sort of simple and based around one mechanic. That's all we knew.

Wozniak: We were thinking about what kind of mechanics we like a lot and the down-thrust in Zelda II came up. As far as combat goes in that game, it's very satisfying.

Top 10 Sports Games Of The Generation

about X hours ago from
Top 10 Sports Games Of The Generation

In many ways, this past console generation was a brutal one for sports video games. While other genres flourished, sports gamers were subjected to an irreversible thinning of the herd, losing MLB 2K, 2K Sports football, NHL 2K, both NCAA basketball franchises, and seeing arcade sports games all but vanish. Competition, which breeds innovation, is weaker than ever. But that’s not to say some standout games didn’t arrive as well.

Given the much smaller pool of games, picking 10 titles to celebrate in the sports category was tough when following our End of an Era rule of excluding multiple entries from the respective franchises. If we took the other approach, the list would be littered with multiple entries from the MLB, NBA 2K, and FIFA series. We feel the final list presented here is much more interesting. If you're looking for action sports entries like SSX, Tony Hawk, and Skate, you won't find them here. For better or worse, Game Informer has traditionally classified those as action games.

Without further delay, here are our 10 best sports games of the generation.

Test Chamber — World Of Warcraft: Warlords Of Draenor

about X hours ago from
Test Chamber — World Of Warcraft: Warlords Of Draenor

Join Andrew Reiner and Daniel Tack as they take a look at some of the new features in the beta of World of Warcraft's upcoming expansion, Warlords of Draenor.

Players will get a chance to explore WoW's take on player housing, the garrison, and recruit an army of varied followers to send out on missions.

The garrison also serves as a hub for crafting and other activities and can be outfitted and customized to player specifications. With a new level cap of 100 and new players able to begin the experience at level 90, Warlords of Draenor will be an excellent time for players looking to get started in WoW when it arrives this winter.

Test Chamber — The Last of Us Remastered Edition

about X hours ago from

Last year, Naughty Dog released The Last of Us, a post-apocalyptic survival game that didn't pull any punches. Not only was the game's crafting system and combat were highly engrossing, but it's story still resonates with players even a year later. Not surprisingly, this survival tale looks even better of the PS4.

Join editors Tim Turi and Ben Reeves as we revisit this instant classic now that it's on PS4. Make sure you stick around to the end to watch a master in his element (Tim blows it). You can also read our review of the Remastered Edition, and check out our Top 25 PS3 Games, in which The Last of Us ranking number one.

Spoiler warning: This section takes place a couple hours into the game, and we discuss later plot points.