Five Additions That Have Us Excited For Kingdom Hearts III

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Five Additions That Have Us Excited For Kingdom Hearts III

It’s been a long time coming, but Kingdom Hearts III is finally on the horizon with plenty of fresh content in tow. 

In the 15 years that have passed since the first Kingdom Hearts launched on PlayStation 2, plenty has changed. Console technology has made leaps and bounds, and action/RPGs have become better and better at providing fast-paced, spectacle-clad combat. Never one to be outdone however, Tetsuya Nomura has created more than a few new features for Kingdom Hearts III that we’re excited to see in the final game, and these are five of our favorites.

Bigger Parties In both of the series’ main entries, the player’s party was limited to three characters, forcing them to choose one member to bench for part of, or the entirety of an adventure. In the third entry, however, players can fight alongside every party member at once, bringing in guest characters like Buzz and Woody alongside the core team of Sora, Donald, and Goofy. Not only will this allow for better control of how party members cover different sections of combat, but it also allows players to see and use the different team member combo attacks available in each world. This includes higher-tier magical attacks that can wipe out waves of heartless all at once.

Dissecting Dragon Ball FighterZ’s Mysterious Dragon Ball Collecting

about X hours ago from
Dissecting Dragon Ball FighterZ’s Mysterious Dragon Ball Collecting

As part of this month's cover story on Dragon Ball FighterZ, we revealed that the Dragon Balls themselves play some part in the game's regular matches. Neither Bandai Namco or Arc System Works would tell us what that is, but we (and the community) have some pretty good guesses about how you activate them, as well as what might happen should you collect all seven.

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For more of our discussion of Dragon Ball FighterZ, check out the full episode of this week's Game Informer Show. You can also click the banner below for all of our Dragon Ball FighterZ coverage.

Running Down The History Of Wolfenstein, The World's First First-Person Shooter

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Running Down The History Of Wolfenstein, The World's First First-Person Shooter

Today, first-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however.

While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades.

With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent to go over the long history of the series and break down the confusing chronology of its decades-long storyline.

Sonic Forces Producer Discusses Changes To Ring System And Darker World

about X hours ago from
Sonic Forces Producer Discusses Changes To Ring System And Darker World

Sonic Forces launches in less than a month. This entry in the long-running Sonic universe allows you to create your own avatar and fight alongside Sonic to save the world from Dr. Eggman’s evil plans. With these custom characters, players can equip gadgets called Wispons that grant your character different abilities. One Wispon can transform into a powerful drill, while another turns into a whip. Wispons can be used to uncover secrets as well as different routes, and you'll need to equip specific ones to reach certain areas. 

While this is a modern Sonic game, it also has features some levels reminiscent of the classics, such as a casino stage and Green Hill, though the latter isn’t as lush as it used to be thanks to Eggman’s destruction. To discover more about the upcoming game, we spoke with producer Shun Nakamura, asking him everything from why you can’t recover rings to how this darker Sonic world came to be.

In Sonic Forces, Sonic loses his rings when hit like always, but he doesn't have the ability to regain them. This is a huge departure from the series' history and seems to go against the notion of classic Sonic. Why make this change?

Sonic Forces Producer Discusses Changes To Ring System And Darker World

about X hours ago from
Sonic Forces Producer Discusses Changes To Ring System And Darker World

Sonic Forces launches in less than a month. This entry in the long-running Sonic universe allows you to create your own avatar and fight alongside Sonic to save the world from Dr. Eggman’s evil plans. With these custom characters, players can equip gadgets called Wispons that grant your character different abilities. One Wispon can transform into a powerful drill, while another turns into a whip. Wispons can be used to uncover secrets as well as different routes, and you'll need to equip specific ones to reach certain areas. 

While this is a modern Sonic game, it also has features some levels reminiscent of the classics, such as a casino stage and Green Hill, though the latter isn’t as lush as it used to be thanks to Eggman’s destruction. To discover more about the upcoming game, we spoke with producer Shun Nakamura, asking him everything from why you can’t recover rings to how this darker Sonic world came to be.

In Sonic Forces, Sonic loses his rings when hit like always, but he doesn't have the ability to regain them. This is a huge departure from the series' history and seems to go against the notion of classic Sonic. Why make this change?

Get Caught Up On The Story Of Replay

about X hours ago from
Get Caught Up On The Story Of Replay

These past few months we've blown out the lore of our weekly video game retrospective series Replay, expanding the show's world to a ridiculous degree that no one liked or asked for. Now, on the eve of this year's Super Replay Showdown, we present a compilation of all the lore segments scattered throughout the last 20 episodes of Replay.

Each piece was a joy to make, and I hope you enjoy watching them. We'll see you tomorrow night for a new episode of Replay and the kickoff of Replay: Civil War!

(Please visit the site to view this media)

Get Caught Up On The Story Of Replay

about X hours ago from
Get Caught Up On The Story Of Replay

These past few months we've blown out the lore of our weekly video game retrospective series Replay, expanding the show's world to a ridiculous degree that no one liked or asked for. Now, on the eve of this year's Super Replay Showdown, we present a compilation of all the lore segments scattered throughout the last 20 episodes of Replay.

Each piece was a joy to make, and I hope you enjoy watching them. We'll see you tomorrow night for a new episode of Replay and the kickoff of Replay: Civil War!

(Please visit the site to view this media)

The Ups And Downs Of Stardew Valley On Switch

about X hours ago from
The Ups And Downs Of Stardew Valley On Switch

Switch owners have plenty of ways to spend their time these days, with excellent indies like Golf Story and Steamworld Dig 2 recently hitting the system. However, if you’re looking for a game that will absorb dozens of hours and still beg for more, look no further than today’s release of Stardew Valley. The original version came out on PC last year, though it is also on PS4 and Xbox One. So how does the Switch version compare? After playing it for several hours, we’ve boiled down the major ups and downs.

Up: Stardew Valley is fantastic First and foremost, you need to know that Stardew Valley is an excellent game no matter which platform you’re playing on. It’s a love letter to the retro Harvest Moon games, but with a more modern approach to progression. You you unlock various perks and items as you rebuild the town’s community center and increase your skills. These tasks are accomplished by growing crops, befriending townspeople, fighting monsters, and more. Stardew Valley a leisurely simulation that pulls you into its idyllic world and rewards you for pursuing whatever interests you.

The Ups And Downs Of Stardew Valley On Switch

about X hours ago from
The Ups And Downs Of Stardew Valley On Switch

Switch owners have plenty of ways to spend their time these days, with excellent indies like Golf Story and Steamworld Dig 2 recently hitting the system. However, if you’re looking for a game that will absorb dozens of hours and still beg for more, look no further than today’s release of Stardew Valley. The original version came out on PC last year, though it is also on PS4 and Xbox One. So how does the Switch version compare? After playing it for several hours, we’ve boiled down the major ups and downs.

Up: Stardew Valley is fantastic First and foremost, you need to know that Stardew Valley is an excellent game no matter which platform you’re playing on. It’s a love letter to the retro Harvest Moon games, but with a more modern approach to progression. You you unlock various perks and items as you rebuild the town’s community center and increase your skills. These tasks are accomplished by growing crops, befriending townspeople, fighting monsters, and more. Stardew Valley a leisurely simulation that pulls you into its idyllic world and rewards you for pursuing whatever interests you.

How Jinx's Witcher Clothing Line Made One Fan's Dream Come True

about X hours ago from
How Jinx's Witcher Clothing Line Made One Fan's Dream Come True

Roberto Saldaña Cazares, a Mexican graphic designer and artist, remembers sketching Street Fighter II and Battleclash doodles in elementary-school notebooks, combining his childhood love for art and video games. Almost 30 years later, Cazares, now a full-time graphic artist and designer working with brands like Converse, Harley Davidson, and Live 2 Rock, has transformed that passion into a professional success story. 

Working under the name Robba SC, Cazares posted some Witcher 3 designs on his Behance and Instagram accounts in April 2016 as a passion project. It was his first game-related project, a tribute to one of his favorite games. Cazares’ designs made the front page of Reddit back in 2016, and both CD Projekt Red and gaming lifestyle brand Jinx, who have partnered on Witcher-themed clothing since the days of The Witcher 2, took notice. 

“Projekt Red was like, ‘Hey have you seen this art?’” recalled Raul Casillas, art director at Jinx. “And we were like, ‘Yeah, actually we have. We weren’t sure if you guys were gonna be into it.’ They were.”