How Dark Souls Ignited My Interest In Monster Hunter 4

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Some of my favorite game series ever are Capcom joints. Mega Man, Resident Evil, Devil May Cry, and numerous old-school Disney games are among my all-time favorites. That said, some didn't grab me, particularly Lost Planet and Dragon's Dogma. Those aforementioned games have small but vocal cult followings, but nothing compared to the enthusiasm Monster Hunter fans tout for their beloved series. Despite my lifelong appreciation of Capcom games, Monster Hunter never clicked, but I feel that could change after spending hours with two important games: Dark Souls II and Mercenary Kings.

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One of my first truly close looks into the Monster Hunter series happened on this episode of Test Chamber

Video Games That Would Be A Ridiculous Fit For Film

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Video Games That Would Be A Ridiculous Fit For Film

Video games and films haven't always mixed well, but when film producers pick up licenses like Space Invaders, Need for Speed, and Tetris, we have to start wondering if they're actively trying to fail. In an effort to help Hollywood waste billions of dollars, we've compiled a list of eight of the worst games ripe for a film adaptation. Don't be surprised if some of these actually make it to a theater near you soon.

Just DanceThe Game: Ubisoft’s simple dance game has become one of its best selling video game franchises of all time, selling over 59 million copies worldwide. Players use motion controls to move to the beat of iconic pop songs and then sucker their friends into looking like idiots with them.

Hollywood’s Terrible Adaptation: In the elite world of competitive dance anything goes, but no one expected the third annual Dance ’Til You Drop competition to get invaded by terrorists. Now an extremist militant group is holding the competition hostage until their demands are met. Only a ragtag band of inner city dancers called the Beat Street Boyz have the footwork to dance their way through New York City and disarm three nuclear warheads before midnight. But they’ll have to compete with the Phanny Pack and the Salsa Dolls if they want to save the world and win the million dollar grand prize.

Wish List – Indiana Jones

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Wish List – Indiana Jones

The Indiana Jones franchise has seen some troubled video game entries. It hasn’t even seen an entirely original installment since 2009’s Staff of Kings, which failed to properly emulate any of Indy’s inherent appeal. Each game either tarnishes Indy’s legacy or stagnates; the Lego spinoffs don’t add to the lore and Indiana Jones Adventure World barely starred the titular character at all. Nobody seems equipped to get Indy back on his feet in the gaming world.

Naughty Dog earns credit for filling an Indy-shaped hole with the Uncharted series, but Nathan Drake’s similarities to Indy begin and end with their (sort of) shared occupation. Indiana Jones is a franchise rich with gameplay possibilities, if only the right developer could hit the high notes – like these ones.

An Actual Adventure With, Y’Know, Adventure-y Stuff

Tanks For The Memories – The Evolution Of Resident Evil's Combat

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Capcom's seminal horror franchise has changed dramatically since its inception in 1996. An important element of that evolution concerns combat - how players dispatch the zombies and other terrible creatures. From the original PlayStation game to next year's Resident Evil Revelations 2 (read our cover story reveal here), the franchise has moved away from clunky tank controls to more nimble characters with better aim. Let's dive into just how Capcom's horror franchise keeps fighting rancid biological abominations fresh, from the original Resident Evil all the way up to Revelations 2.

Note: This feature only applies to core entries to the Resident Evil series and Resident Evil Revelations.

Clunky Killers (1996 - 1998)The early Resident Evil games are renowned both for their scares and the intentionally limiting control scheme. Characters control similar to tanks - left and right on the d-pad turn them, up and down makes them go forward and backwards. These controls allow players to move between the multiple, security cam-esque screens without too much confusion. As a result, evading zombies and more nimble monsters like killer attack dogs is a sloppy affair. Oftentimes an attempted dodge will turn you into a zombie's lunch.

Keiji Inafune On Spreading Himself Thin And Capcom's Reaction To Mighty No. 9

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Keiji Inafune On Spreading Himself Thin And Capcom's Reaction To Mighty No. 9

At PAX 2104, we had the chance to sit down with Keiji Infaune and Inti Creates President and CEO Takuya Aizu about the development of Mighty No. 9 and Azure Striker Gunvolt. Below you will find out if Inafune is stressed from working on a million different projects at once, how Infaune and Aizu's working relationship has changed (they worked closely when Inafune was still with Capcom on titles like the Mega Man Zero games), and whether Capcom has reached out to Inafune about the similarities between Mega Man and Mighty No. 9.

Game Informer: Are you’re stressed out? It seems like you always have at least 4 or 5 games you are working on. Is it too much? Do you feel comfortable working on so many projects at once?

Keiji Inafune: Actually, when I was the head of research and development at Capcom there were still tons and tons of projects that I was working on all at the same time. So really my work style, my style of production, has not really changed over the years. I’m used to running and leading multiple projects all at the same time and actually at Capcom there were a ton of meetings I would have to attend as well so I was very busy even then.

Five Enemies That Refuse To Leave You Alone

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Five Enemies That Refuse To Leave You Alone

With Alien: Isolation on our minds, a game where a xenomorph chases you throughout the entire experience, we recall other games with persistent enemies that won't cut you any slack.

Nemesis - Resident Evil 3: NemesisNemesis is such a persistent enemy that Capcom put his name in the title. He, in many ways, defines Resident Evil 3's total experience as he appears frequently to try and kill you with a rocket launcher. He and Alien: Isolation's antagonist would probably get along really well.

Dahaka - Prince of Persia: Warrior WithinEven the weakest of the Sands of Time trilogy had some memorable mechanics and sequences. Dahaka shows up all the time to remind you that you toyed with fate too much, and things must be set straight. And it's all set to a soundtrack by Godsmack. The game's tone may have been at odds with the rest of the series, but encountering the recurring Dahaka lead to some exciting chase sequences.

Test Chamber – The First Hour Of Sunset Overdrive

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Test Chamber – The First Hour Of Sunset Overdrive

Insomniac's Sunset Overdrive offers a surprisingly colorful take on the apocolypse, and we took a look at the game's opening hour.

Join Tim Turi, Andrew Reiner, and myself as we cut our way through hordes of mutant enemies while sliding along rails high above the streets of Sunset City. It’s a fast paced, crude idea of the apocalypse, and we had a lot of fun playing the game's opening. Don't forget to check out our recent preview of the game, as well.

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2014's Upcoming Xbox One Games

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2014's Upcoming Xbox One Games

Sure, streaming, television, and video recording are great features to have in a console platform. They aren’t what gets you to open your wallet and bring home an expensive piece of gaming hardware. We’ve heard your pleas. You want games.

That’s why we’ve put together a quick rundown of the games to look forward to. We'll continue to update this list, and if you see something missing, please let us know. Here is everything we know that's planned for the Xbox One in 2014.

Disney Fantasia: Music Evolved - October 21Harmonix has made better use of the Kinect hardware than any other developer. The studio’s upcoming music and movement game will hopefully be the title that justifies the inclusion of the camera in the box

2014's Upcoming PlayStation 4 Games

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Sure, streaming, television, and video recording are great features to have in a console platform. They aren’t what gets you to open your wallet and bring home an expensive piece of gaming hardware. We’ve heard your pleas. You want games.

That’s why we’ve put together a quick rundown of the games to look forward to. We'll continue to update this list, and if you see something missing, please let us know. Here is everything we know that's planned for the PlayStation 4 in 2014.

Fluster Cluck - October 21Chickens in UFOs. What more could you want to know? 

Looking Ahead To The Games Of 2015

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Looking Ahead To The Games Of 2015

Whether part of an intended schedule or due to a delay, the games of 2015 are looking good. We’ve compiled a list of next year’s games, so you know what the future looks like for your platform of choice.

We’ll be updating this list throughout the rest of 2014, so check back with us as your future backlog begins to pile up. We're being conservative about some of the titles that were shown without gameplay, so if you see something you think should be on the list, let us know. We'll check back in and keep the conversation going.

Assassin's Creed Rogue (PC) - 2015Play as Shay Cormac, an Assassin turned assassin hunter.