Five Major Ways Halo 5: Guardians Changes The Series’ Multiplayer

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We got an early look at the upcoming Halo 5: Guardians multiplayer beta, and it’s an understatement to say that there are some changes. In fact, much of what long-time fans of the franchise know about the series is about to change.

We decided to break down the biggest changes as a handy reference guide to get you ready for the beta on December 29.

Don’t Call It ADSIn the past, only certain Halo weapons offered the ability to look through a scope. While your sniper rifle and DMR will still offer a scoped view, now you also get finer control over the assault rifle, SMG, shotgun, and even the energy sword.

Game Informer Editors Name Their Favorite Soundtracks

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With the release of Halo: The Master Chief Collection this week (and many other audio-rich titles), we got to thinking about our favorite soundtracks. On this snowy day here in Minnesota, our editors sound off about which games have made the biggest auditory impression on us.

Note: All release dates are first appearance in North America.

Jeff Cork
Katamari Damacy (PlayStation 2)
Namco
Composers: Yuu Miyake, Asuka Sakai, Akitaka Tohyama, Hideki Tobeta, Yoshihito Yano, Yuri Misumi
Release: September 21, 2004

Super Replay – Resident Evil Code: Veronica Episode 4

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Super Replay – Resident Evil Code: Veronica Episode 4

Earlier this year we relived the Mansion Incident by simultaneously playing through both the 1996 and 2002 versions of Resident Evil. Months later we're still retreading the series' past, this time with the HD remake of the 2000 Dreamcast title Resident Evil Code: Veronica. We're joined by a special guest from Capcom as we return to Claire Redfield's second adventure, which shares surprising parallels with her new starring role in Resident Evil Revelations 2 (check out our cover story reveal).

Both Code: Veronica and Revelations 2 begin with Claire waking up on a remote prison island, locked away in a dirty prison cell. Resident Evil Revelations 2 producer Michiteru Okabe also says Revelations 2 has a strong focus on family - a powerful theme running throughout Code: Veronica as well. That's only the beginning of the many similarities we spot throughout our tense playthrough of one of Resident Evil's most punishing, lengthy entries.

Join Andrew Reiner, Ben Reeves, Kim Wallace, myself, and special guest Capcom community manager Brett Elston (check out Capcom-Unity here!) as we return to Rockfort Island.

Test Chamber – Halo 2: Anniversary's Upgraded Warthog

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Test Chamber – Halo 2: Anniversary's Upgraded Warthog

Halo: The Master Chief Collection is still a few days away, but we've got an extensive look at what aesthetic changes have been made to the Warthog for Halo 2: Anniversary.

Mechanically, the Warthog functions exactly as it always has, but it looks and sounds different – so we decided to look at it really closely, and listen to it with the utmost attention. Join myself, Jeff Cork, and Wade Wojcik as we answer questions like, does Master Chief still need to worry about running out of gas? Are nine buttons enough for a dashboard? And is a bumper sticker still a bumper sticker if it's not on the bumper? check out the video below.

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Hands-On With Heroes Of The Storm At BlizzCon 2014

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Hands-On With Heroes Of The Storm At BlizzCon 2014

We had a chance to tinker with some of the new heroes and the Sky Temple map at BlizzCon 2014. As we march toward the January closed beta and these new additions, Heroes of the Storm is really shaping up as a MOBA choice, with fast gameplay and accessibility that’s uncommon for the genre.

We played the Sky Temple map several times, once with Jaina and another with The Lost Vikings. Jaina can unleash absolutely deadly cold-combos by stacking her chilling effect with each cast, and can summon up the iconic water elemental as her ultimate ability to add to the icy insanity. You can talent the elemental to mimic your abilities, which makes for an extremely powerful burst of damage. Jaina’s absolutely fragile though, and plays like a sort of mage assassin – getting in, casting her abilities on a target in succession, and getting out as soon as things get hot. Jaina can also take a powerful frost ring over the water elemental, but it’s Jaina – you’ve got to take the water elemental. Players that love doing a ton of damage quickly using successive, slowing attacks are going to love taking the Warcraft universe’s iconic mage out for a spin.

Hands On With Overwatch

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At BlizzCon 2014, I had the chance to play Blizzards upcoming team shooter Overwatch. While there’s no doubt there are some core concepts in play that have their roots in other titles, Blizzard has implemented its traditional refinement and polish to those concepts and created a fast, fun, accessible first-person shooter to its genre roster. It’s a daunting task to take aim at the team shooter in today's gaming world, and I’ll admit that when I heard the concept behind it I was skeptical – but a few games worth of play shook any doubt from my mind. If the gameplay trailer didn’t make a believer out of you, a round or two probably will.

Characters in Overwatch seem to be pulled from all kinds of worlds and backgrounds, from the archetypal bad guy Reaper reveling in the demise of his opponents to the wall climbing bow blasting Hanzo and the blinking blip that is Tracer. This is something that you immediately take away after a few games – all the characters play extremely different from one another, they’re not just different skins and guns.

Replay – Mega Man X2

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This week we're taking a look at X's sophomore effort in Mega Man X2. This 1994 SNES sequel to the fantastic Mega Man X series reboot stars the titular hero on his continuing journey to track down the renegade Marverick robots, steal their varying powers, and turn them against them in order to save the world.

Join myself and Tim Turi, arguably the office's biggest Mega Man fan, and Andrew Reiner and Jeff Cork, who have an amicable relationship with the series, but aren't quite the same level as Tim and myself.

If it's not clear from the episode, I have played a lot of Mega Man X2. The Mega Man X games are among my favorites and I have lost count of the number of times I've played through the first two in the series. The speed of platforming coupled with the ability to dash and climb on walls makes even simple movements quick and fun. Couple that with fun shooting an attractive art style and an interesting near post-apocolyptic story that follows up the original Mega Man's escapades in a cool way (trust me, it's there if you look for it), I am confident the Mega Man X games will always be fun.

Hearthstone’s First Expansion Revealed: Goblins Vs Gnomes

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At BlizzCon 2014, Blizzard unveiled the 120+ card expansion for Hearthstone, Goblins vs Gnomes. This December-targeted mech-minion based expansion brings with it all the chaos and explosions you’d expect when bringing tinkering gnomes and penchant-for-destruction goblins together, and we’ve got a rundown of the kinds of cards to expect. In addition to the new cards, there will be a new board to play on, with plenty of machinery to fool around with.

Spare parts are a new kind of card, provided by all sorts of cards in the expansion. These one casting cost cards are random when you receive them, and provide a minor bonus when played – one additional health or damage to a minion, for example. These small perks may not seem like much, but they can be a deciding factor in a close battle, and will decide many games when used correctly.

Mechs are the major new minion type, with many cards offering buffs and boosts to these creations. Expect to see mech-based decks as well as decks splashing them around for all sorts of boosts.

Why We Love Mass Effect

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Why We Love Mass Effect

In most communities, today is just November 7. In the video game world, it's N7 Day – a time to celebrate the Mass Effect series and its hero, Commander Shepard. An ambitious trilogy that spans an entire console generation, BioWare’s sci-fi RPG series represents some of the best that gaming has to offer. We couldn’t possibly list all ways this franchise distinguishes itself, but this list runs through some of the characters, features, and moments that make us love Mass Effect.

The Conversation System This was a major talking point about Mass Effect before the first game was even released, and with good cause. Instead of making players interpret the nuances of complete sentences before responding, the dialogue prompts you with a few words that convey a general sense of your response (rather than a word-for-word recitation). This keeps Shepard’s conversations moving at a steady pace, making your interactions with other characters more believable.

Super Replay – Resident Evil Code: Veronica Episode 3

about X hours ago from
Super Replay – Resident Evil Code: Veronica Episode 3

Earlier this year we relived the Mansion Incident by simultaneously playing through both the 1996 and 2002 versions of Resident Evil. Months later we're still retreading the series' past, this time with the HD remake of the 2000 Dreamcast title Resident Evil Code: Veronica. We're joined by a special guest from Capcom as we return to Claire Redfield's second adventure, which shares surprising parallels with her new starring role in Resident Evil Revelations 2 (check out our cover story reveal).

Both Code: Veronica and Revelations 2 begin with Claire waking up on a remote prison island, locked away in a dirty prison cell. Resident Evil Revelations 2 producer Michiteru Okabe also says Revelations 2 has a strong focus on family - a powerful theme running throughout Code: Veronica as well. That's only the beginning of the many similarities we spot throughout our tense playthrough of one of Resident Evil's most punishing, lengthy entries.

Join Andrew Reiner, Ben Reeves, Kim Wallace, myself, and special guest Capcom community manager Brett Elston (check out Capcom-Unity here!) as we return to Rockfort Island.