New Gameplay Today – Rainbow Six Siege Outbreak

about X hours ago from
New Gameplay Today – Rainbow Six Siege Outbreak

Ubisoft has done a great job supporting Rainbow Six Siege since its 2015 launch, adding new characters, maps, and cosmetic items to the tactical shooter. Today, the studio also added a new PvE mode, which lets squads take on waves of, well, zombies. If you're not sure how exactly weird monsters fit into the larger structure of the game, don't worry – Leo walks Ben Hanson and me (and you!) through the basics.

The Outbreak mode features rebalanced operators, tuned to better take on the more action-focused waves of monsters. As we soon find out, that doesn't mean you can just approach the game like a standard arcade shooter. Also, if you leave the match early it really leaves your team of three in a lurch. Stick around and see Leo pop open a slew of loot boxes envelopes, including several super-gross guns. Ish!

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Science-Fiction Weekly – Watch Us Play Deep Rock Galactic

about X hours ago from
Science-Fiction Weekly – Watch Us Play Deep Rock Galactic

For the sake of changing things up, and giving you an intimate look at one of the coolest cooperative experiences out there right now, I figured this week's Science-Fiction Weekly column would be of the video variety. My early impressions of Ghost Ship Games' Deep Rock Galactic were of the rave variety, and my enthusiasm hasn't wavered in the slightest as more hours have been vested. Game Informer's Jeff Marchiafava and Brian Shea joined me for a spelunking expedition for mysterious alien eggs. This video gives you a complete rundown of what to expect from this early access game, available now on PC and Xbox One.

I hope you enjoy the video. A normal (written) Science-Fiction Weekly returns in just seven days. See you then!

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Eight Takeaways From Our-Hands On With Labo

about X hours ago from
Eight Takeaways From Our-Hands On With Labo

We recently got to go hands-on with Labo, spending time popping its cardboard pieces out of templates, folding them together, playing with the compatible games, and looking at the surprisingly versatile Toy-Con garage.

Since its debut, Nintendo has made it clear Labo is meant for the younger Switch player. In order to look at the product from a younger point of view, I brought my kindergartner to Nintendo’s event to help me test out the strange craft/video game hybrid. Here are some of my takeaways from spending time with it myself, and watching a child spend time with it.

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10 Video Games That Gordon Freeman Has Visited Over The Years

about X hours ago from
10 Video Games That Gordon Freeman Has Visited Over The Years

The mysteries of Half-Life 3 and episode three of Half-Life 2 may never officially be resolved. Extensive, investigative work has resulted in little to no revelation, and whenever information does crop up, it’s delivered at the most unexpected times in the most roundabout manners.

Valve may have abandoned its silent theoretical physicist, but other developers have brought him into all sorts of video games over time. Freeman has received plenty of subtle textual and visual nods in titles like Call of Duty: United Offensive or Grand Theft Auto: San Andreas, so we’ve limited our list to actual sightings of Dr. Freeman’s likeness. Let’s see what other worlds the scientist has explored over the years.

Super Replay – Killer7 Episode 1

about X hours ago from
Super Replay – Killer7 Episode 1

At the end of our Replay Civil War, it all came down to you to choose the next Super Replay! Our Overblood Facebook group ended up choosing two games through a tie: Killer7 and Godhand.

You chose well. Killer7 is my favorite game of all time, for reasons I will fully elaborate on in the near future. The short version, however, it's that it's the closest video games have gotten to being a David Lynch film. It benefits from being played alone in near silence, so you can fully process its wild, surreal moments, cool characters, and ambiguous plot.

In fitting with its themes, we decided to take Killer7 very seriously, as Andrew Reiner, Joe Juba, Leo Vader, and I focus only an the artistry of Killer7 and never talk about anything else and make absolutely zero jokes. Enjoy!

What The Movies Got Right (And Wrong) About Tomb Raider

about X hours ago from
What The Movies Got Right (And Wrong) About Tomb Raider

Tomb Raider is set to hit theaters on March 16 and aims to portray Lara Croft with a similar survivalist style that we’ve seen in the most recent Tomb Raider games. However, this isn’t the first time that Lara Croft has come to the big screen. Angelina Jolie assumed the role in 2001’s Lara Croft: Tomb Raider and its 2003 sequel Lara Croft: The Cradle of Life, which still stand as the first and sixth highest-grossing video game adaptations, respectively. To help prepare us for Tomb Raider, we looked back at Jolie’s take on Lara Croft to see how they lived up to one of gaming’s most famous characters.

Right – Angelina Jolie as Lara CroftYou can debate whether or not the Lara Croft movies are any good, but there is no arguing that Angelina Jolie had the Lara Croft look nailed down. You’d be hard pressed to find anyone else who better represented what we thought the pixelated heroine would look like in real life. Jolie as Lara Croft may go down as the best casting for a video game character in a movie.

Replay – Two Worlds

about X hours ago from
Replay – Two Worlds

I'll just let my review of Two Worlds do the talking here: "There’s an adventure here somewhere, hidden beneath the fog of broken gameplay, performance glitches, and characters talking about the evil Taint in unintentionally hilarious ways. The main character is an embarrassment to gaming, and isn’t even believable enough to be considered for a Renaissance fair’s cast. As much as I enjoyed seeing him take a sword to the face, most enemies would appear to have extreme cases of glaucoma, as they swing and miss most of the time, and have a difficult time navigating around walls. Sadly, even with an impressive stock of weapons at your disposal, your combat prowess isn’t much better. The choppy animations, inconsistent framerate, and inopportune loads make it nearly impossible to navigate the battlefield with effective grace. The game’s only redeeming qualities – deep spell and weapon systems – just go to waste in this abysmal quest. If you’ve spent a lifetime sinning, by all means, trek into this world to get a taste of what awaits you in Hell. 2 out of 10."

Watch Game Informer Reveal Its 300th Issue Live

about X hours ago from
Watch Game Informer Reveal Its 300th Issue Live

Game Informer is celebrating its 300th issue of the magazine and we're inviting you to join in on the fun! If you're in the Minnesota area, come on down to Fulton Brewery in downtown Minneapolis from noon-11pm and say hi to us in person. If you can't make it, we have you covered. We'll be streaming a live version of The Game Informer Show podcast from Fulton, where we reveal our five unique covers for the magazine and talk about what it's like to craft a list featuring some of the greatest games of all time. The stream begins at 2pm Central and runs for two hours, we hope you enjoy the show!

You can watch the stream on Twitch by clicking here or, if you prefer YouTube, click here.