Hello Games Addresses No Man's Sky's Comparisons To Spore

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Throughout our month of coverage for the ambitious sci-fi exploration game No Man's Sky from Hello Games, I've noticed a lot of people commenting on how it reminds them of 2008's Spore from Maxis. While visiting Hello Games in England, we spoke to the studio's founder Sean Murray about that direct comparison and why people are connecting these two (wildly different) procedurally-generated games.

Watch the video below to learn what Murray thought of Spore, how that game's reputation has affected No Man's Sky's reception, and what he sees as the future of procedural generation.

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Moments: The Madness Of Far Cry 4

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Moments: The Madness Of Far Cry 4

A good open world is about more than just the map's size and its number of missions. The world has to feel like one – complete with A.I. and an environment that feels natural. Far Cry 4 definitely has this; proving itself with a bizarre and amusing series of events.

Walking along the countryside, I came across a skirmish between fellow Golden Path members and soldiers of Pagan Min's army. Naturally I helped my comrades in defeating their oppressors, and after the roadside battle is settled, my fellow revolutionaries celebrate with cheers and by standing out in the open road, firing their rifles into the air. The Golden Path fighters, however, are so consumed with their celebration that they don't notice the jeep full of other Golden Path members speeding towards them. The jeep plows into the revelers; possibly a commentary on the internal schisms that befall all movements, or a fourth-wall breaking indictment on the game's own wonky vehicle control mechanics. But, most likely, just a case of the game's right hand not knowing what its left is doing. The jeep kills everyone but me (who had the instincts not to, you know, stand in the middle of the road like an idiot) and continues on its way completely unaware.

Looking Ahead To The Conversations Of 2015

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Yesterday, we closed the book on the biggest discussions of 2014. That story bookended one I wrote on the very first day of the year. Now, we’re starting the process all over again.

Much has changed in the past twelve months, and I also suspect that the industry will look very different one year from today. Here are some of the things I expect we’ll be talking about as 2015 evolves.

Consumers will remember the lessons of fall 2014’s failuresI’ve written two large opinion pieces about the problems facing the industry over the past few months. Some publishers have been releasing broken games, pushing annualization to the point of absurdity, and ultimately following a “ship now, fix later” approach. These practices cannot continue. They simply aren't sustainable.

New Year's Gaming Resolutions

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Each new year presents us with a fresh start, and a chance to fail at our goals all over again.

I thought about how I'd like to game different in 2015, and here are some of the ways that I hope to change for the better.

1. Pay Better Attention to the Indie Scene

Super Replay – Raw Danger Episode 1

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Another great year of Replay is at an end. We played plenty of good games, more bad games than we should have, said goodbye to dear friends, and opened the door for new ones (like myself and another you'll meet in the new year.) The year ahead is loaded with surprises, including the much talked about Replay: Season 3, something I've been working closely with Reiner on since I started.

But before we get there, we're inviting you to our annual event: the 12.31.14 Super Replay. Holding true to recent traditions, we picked a game that takes place around the holidays, and is downright terrible. Raw Danger is the perfect fit. What we didn't count on was a love story. How will the Game Informer crew handle this? I won't ruin the surprise for you, but they get emotional, and even share their feelings with each other during the slower moments.

Sit back and enjoy the show, folks. I think you'll dig this Super Replay. And not to spoil the future, but we're rolling right into another Super Replay of a bad game as soon as this one finishes! After today's early release, the next episode airs on Sunday. After that, new episodes air every Thursday and Sunday.

Would No Man's Sky Exist Without Minecraft?

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Would No Man's Sky Exist Without Minecraft?

While Hello Games founder Sean Murray is quick to point out that the two games aren't really that similar, the infinite potential of Minecraft has been a common touch-point for people trying to wrap their minds around the procedurally-generated universe of No Man's Sky.

While visiting the studio for our January cover story on No Man's Sky, I spoke with Murray in a lengthy interview about how he and the team are managing the levels of hype surrounding the game, and for a brief time we spoke about the influence of Minecraft on the game. Since it didn't really fit the theme of the over video, I decided to post the Minecraft discussion as a separate story.

Watch the video below to learn how influential Minecraft and Markus "Notch" Persson's work has been on the development of No Man's Sky.

Looking Back At The Conversations Of 2014

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On January 1 this year, I spent some time putting together what I thought would be the biggest issues of this gaming year. Now that we are nearing the end of the fall rush, it’s time to look back and re-evaluate where we are.

Early Access Continues To EvolveAs Kickstarter begins to plateau and more high potential projects fail to meet their targets, developers (and publishers) will continue to expand their use of new business models. Already we’ve seen Ubisoft, Square Enix, Sony Online, and Deep Silver join Steam’s roster, selling titles that aren’t quite finished.

This year also saw failures on the Early Access platform. American McGee’s Akaneiro: Demon Hunters (a Kickstarter project) was drastically scaled back such that promised features have yet to be realized well over a year past its promised delivery.  

The Five Worst Games Of 2014

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The Five Worst Games Of 2014

Everyone wants to talk about the best the year had to offer, but maybe that's just a coping mechanism. Maybe all the positivity is just an attempt to forget the fact that we also spent hours playing some complete garbage, too. 

Like last year, we collected some videos and review excerpts from the most unbearable, broken, and unplayable games that crossed our desks. The games below are the worst ones we reviewed in 2014 – all scoring a 4 or lower. If you're looking for the bottom of the barrel, look no further.

If you're after the good stuff instead (including our pick for Game of the Year), we'll be revealing them in early January!

'Fry Scores' Is A Gaming Cook Book Of Digital Delights From Skyrim, Zelda, And More

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'Fry Scores' Is A Gaming Cook Book Of Digital Delights From Skyrim, Zelda, And More

We have come a long way since we first ate fresh fruit in Pac-Man and found pork chops hidden in the walls of Dracula’s castle. Today, writer and photographer Holly Green released her cook book of gaming-inspired recipes called Fry Scores: An Unofficial Guide to Video Game Grub, and we had a chance to catch up with her to talk about the project.

Green tells us that the project has been over two years in the making. “I started the book at my last publication following an article I'd written about food in video games, and the idea took off from there,” she says.

The book is designed to provide accessible recipes that have a touchstone in gaming. ”Choosing the recipes was one of the more difficult parts of the process, as I wanted to present a practical list of dishes that could be eaten any day of the week,” she explains. “I noticed that a lot of video game food blogs updated infrequently and featured items that were either difficult to make or didn't hold general interest. I wanted to bring together a full list of recipes that would include cuisine staples and cover a basic level of culinary instruction.”

The 10 Best Sidekicks Of 2014

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The 10 Best Sidekicks Of 2014

A good sidekick is hard to find, and the following characters had our heroes’ backs. Whether they helped keep them sane or assisted on the battlefield, they were essential to the journey. Unfortunately, sidekicks rarely get their taste of the limelight, as the hero usually ends up getting all the recognition. Today we’re changing that by giving these secondary characters their time to shine. Here are the best sidekicks to grace video games in 2014.

Reggie (Infamous Second Son)Reggie is a true brother, always having his delinquent brother Delsin’s back whether he agreed with him or not, despite being a cop. Things only get further complicated when Delsin discovers he can absorb conduit powers. Reggie voices his disapproval about Delsin using them, but that doesn’t stop Delsin. Before Reggie knows it, he’s helping his brother scour Seattle in an attempt to find Augustine and save their reservation. Reggie is there through thick and thin, helping Delsin battle D.U.P forces, even during times where he doesn’t agree with Delsin’s tactics. But perhaps what makes Reggie stand out most on this list is just how far he’ll go to ensure his brother’s safety.