Franchises That Are Nearly Unrecognizable From How They Started

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Franchises That Are Nearly Unrecognizable From How They Started

This week sees the release of two games that have more in common than you might think. Resident Evil HD Remaster and Saints Row: Gat Out of Hell both feature monstrous enemies, but they’re also examples of two franchises that have significantly changed since they debuted. Today, we’re looking at these and several other series that have undergone seismic shifts since their first installments.

Saints RowVolition’s delightfully stupid sandbox game had a far more serious beginning. When it debuted in 2006, it was a GTA clone that didn’t do much to set itself apart from Rockstar’s titanic franchise. Stilwater was still the Saints’ stomping grounds, but their capers were more grounded and gritty than later entries. Over the course of several sequels, Volition embraced the humor and over-the-top ridiculousness that it’s become known for. In eight short years, members of the Saints have gone from pulling off low-level heists (without cracking smiles) to finding themselves in Hell, set to marry Satan’s daughter – with full-on musical numbers, to boot.  

Test Chamber – Grey Goo

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Join Daniel Tack, Wade Wojcik, and the Petroglyph team as they take you through a rousing round of the new real time strategy game Grey Goo.

With three asymmetric factions to pick from and dynamic gameplay, this title hitting later this week seeks to juice up the RTS genre with a jolt. Watch as we learn how to pool our goo together to make some exciting, extremely dangerous creations as we take on some Petroglyph devs at their own game! You can check out Grey Goo on Steam.

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Designing The New Gameplay Of Uncharted 4: A Thief's End

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As discussed in our previous video interview with the game director and creative director, the Uncharted 4 team is planning on opening up the gameplay options a bit by providing multiple paths and ways to take out Nathan Drake's enemies. We spoke with co-lead designer Ricky Cambier to discuss how Drake is using his new rope/grapple tool and more to embrace the team's more sandbox-centric approach to Uncharted 4's gameplay.

Watch the video below to learn more about the team's reaction to the live PSX demo and some small details from the gameplay footage that you might have missed.

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Our New Grind Time Episode On Kingdom Hearts Airs Today

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Our New Grind Time Episode On Kingdom Hearts Airs Today

Get your keyblade ready! Yes, Grind Time: The RPG Live Show is still alive and kicking. This year we have a fresh start and a new producer to make sure we stay on track for a monthly show.

For our first show of 2015, we're starting strong by taking a look at the Kingdom Hearts franchise. Kingdom Hearts 2.5 recently launched, so we'll be playing through parts of Kingdom Hearts 2 and Birth By Sleep to complement our conversation. We 're also excited to chat about Kingdom Hearts 3.

The show airs from 4:30 - 6:30 CST Today 1/19 on our Twitch channel. If you can tune in, you can ask questions live and share your thoughts. If not, we will have the stream archived after the episode airs. 

Readers Tell Us What Modern Developers They Want On Classic Game Franchises

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Readers Tell Us What Modern Developers They Want On Classic Game Franchises

Two weeks ago I posted a reader discussion asking what modern developers should take over or reboot classic franchises.

The conversation was prompted by developers like Devolver Digital is attempting to make a Seaman game and The Odd Gentlemen are working on a new King's Quest. I put forward suggestions like Maybe Rocksteady taking on a Metroid game, DrinkBox Studios making a new Mega Man, and Humble Hearts bringing back 2D Castlevania. Readers had some other excellent ideas for modern developers, which you can read below.

Biminian89 wrote, “Ken Levine should make a new Tail of the Sun game,” which might even be happening considering we don't know what Levine is currently up to. Fingers crossed.

Super Replay – Raw Danger Episode 6

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Super Replay – Raw Danger Episode 6

Another great year of Replay is at an end. We played plenty of good games, more bad games than we should have, said goodbye to dear friends, and opened the door for new ones (like myself and another you'll meet in the new year.) The year ahead is loaded with surprises, including the much talked about Replay: Season 3, something I've been working closely with Reiner on since I started.

But before we get there, we're inviting you to our annual event: the 12.31.14 Super Replay. Holding true to recent traditions, we picked a game that takes place around the holidays, and is downright terrible. Raw Danger is the perfect fit. What we didn't count on was a love story. How will the Game Informer crew handle this? I won't ruin the surprise for you, but they get emotional, and even share their feelings with each other during the slower moments.

Sit back and enjoy the show, folks. I think you'll dig this Super Replay. And not to spoil the future, but we're rolling right into another Super Replay of a bad game as soon as this one finishes! After today's early release, the next episode airs on Sunday. After that, new episodes air every Thursday and Sunday.

What Do Amiibos Do In What Games?

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What Do Amiibos Do In What Games?

Nintendo still hasn't fully revealed exactly how amiibos will function across its many games, but we plan on keeping track of their compatibility in this feature.

Nintendo’s amiibos differ from comparable toys like Skylanders and Disney Infinity figures in they will work across a collection of games – even some third-party games. This is where you will find a continually updated compendium detailing what amiibos do and unlock in the games in which they are compatible.

Taking advantage of amiibo functionality for Wii U games often involves finding the option in the menus and then touching the amiibo to the bottom left corner of the GamePad when prompted.

Replay – Secret of Mana

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This episode of Replay is dedicated to one Square's classics, Secret of Mana. Watch us attack rabites and deal with banishment.

It's no secret that Secret of Mana is one of my favorite games, and I couldn't be more stoked for this episode to air. This action/RPG from SNES era has fantastic gameplay and stellar visuals and music to boot. We were surprised just how well it still holds up. Super Replay candidate? That may be for you to decide. 

Join Andrew Reiner, Joe Juba, Dan Tack, and myself as we pick up a mysterious sword and turn everything on its head. Be sure to stick around for one of Tack's favorite games on roulette! 

10 Nintendo Crossovers We'd Like To See

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10 Nintendo Crossovers We'd Like To See

When Nintendo announced Hyrule Warriors, it was met with a healthy dose of skepticism. The idea was one that most fans would never dream of, and seemed out of character for Nintendo to license out one of its biggest properties to another developer.

The biggest surprise of all, however, is that Hyrule Warriors actually works. The frenetic action of the Dynasty Warriors combined with a non-canonical Zelda story to satisfy fans of both franchises.

But what if Nintendo took this idea and branched out to other developers with some of its most well-known series? Plenty of seriously awesome crossovers are just waiting to be made. While these are likely never happen, we can dream, right? Check out some of the crossovers we think could work and chime in with some you’d like to see.