Test Chamber – H1Z1

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Sony Online Entertainment's zombie survival game H1Z1 is currently available in Early Access form, so we decided to jump into the action and see how we'd fare during the dark nights and dangerous encounters with an enemy far scarier than any undead - live human players.

Join Daniel Tack, Ben Reeves, and Wade Wojcik as they explore the zombie world of H1Z1 in this episode of Test Chamber, where they get into some fist fights, learn how to shoot a bow, and learn the phrase of a wandering road gang "Sun's up, guns up". In this world, you never know when you're a target for your t-shirt.

It's an epic journey of achievement and loss in the early moments of the game, get a taste with this episode and hopefully we'll be back to explore the title in a little more detail in some future video content!

Destiny - Xur's Gear And Upgrades For The Weekend Of January 23

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Happy Xursday, everyone! We have some good news and bad news this week. Finally, Xur has exotic engrams again. You can roll the dice with your motes of light on helmets.

Now for the bad news. This week's exotic weapon is the polar opposite of last week's Ice Breaker bounty. No Land Beyond, an exotic sniper rifle that can be equipped in the primary spot, just isn't very good. Also, Warlocks, in case you missed the Starfire Protocol the two or three other times it was on sale, you have yet another chance.

No Land Beyond (exotic sniper rifle) - 17 strange coins

10 Things We Want In Saints Row V

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10 Things We Want In Saints Row V

This week’s release of Gat Out of Hell sees the series’ long-running story concluded, leaving the future of the Saints Row saga wide open. Despite the fact that the 3rd Street Saints are the sole remnants of humanity, the notorious gang’s adventures aren’t necessarily over. Developer Volition has done an excellent job carving out a unique identity for Saints Row; the franchise has evolved considerably over time, and more changes are undoubtedly in store. These are the things we want to see added, expanded, and left untouched when (and if) the next installment hits.

10. New Crew Characters like Johnny Gat, Shaundi, and the boss have had a good run, but it’s time for a fresh start. Many of the Saints’ crew has been around since the first and second games, which leads to an ever-expanding cast – and leaves the writers obligated to think of ways to include everyone. Granted, the destruction of Earth thinned the ranks, but that spaceship full of Saints is still hauling around a fair bit of narrative baggage. The leadership of the gang has to pass to someone new eventually; we want the next entry to focus on this new wave of Saints. Of course, we still want the ability to customize our character with funny voices and a ton of cosmetic options.

Super Replay – Raw Danger Episode 7

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Super Replay – Raw Danger Episode 7

Another great year of Replay is at an end. We played plenty of good games, more bad games than we should have, said goodbye to dear friends, and opened the door for new ones (like myself and another you'll meet in the new year.) The year ahead is loaded with surprises, including the much talked about Replay: Season 3, something I've been working closely with Reiner on since I started.

But before we get there, we're inviting you to our annual event: the 12.31.14 Super Replay. Holding true to recent traditions, we picked a game that takes place around the holidays, and is downright terrible. Raw Danger is the perfect fit. What we didn't count on was a love story. How will the Game Informer crew handle this? I won't ruin the surprise for you, but they get emotional, and even share their feelings with each other during the slower moments.

Sit back and enjoy the show, folks. I think you'll dig this Super Replay. And not to spoil the future, but we're rolling right into another Super Replay of a bad game as soon as this one finishes! After today's early release, the next episode airs on Sunday. After that, new episodes air every Thursday and Sunday.

10 Gaming Innovations The World Wasn't Ready For (But Is Now)

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10 Gaming Innovations The World Wasn't Ready For (But Is Now)

Since its inception, the game industry has been in a constant state of innovation. We’re at a point in this industry’s history where it seems that every year is a new metamorphosis of the industry that entertains us on a day-to-day basis.

With today’s announcement of Microsoft’s exciting new Windows Holographic suite, we found ourselves cautiously optimistic at what the HoloLens and HoloStudio could accomplish if/when it comes to market. We were also reminded of the seemingly endless potential held by the Kinect when it was first announced as Project Natal in 2009; potential that has still yet to be fulfilled.

Because of this, we got to thinking of some of the biggest and most influential innovations in gaming’s history that the world just wasn’t ready for at the time. Whether the technology caught up to the idea, or the market changed to be more conducive to the concept, there are several times where something that didn’t work previously just happened to catch on with a few tweaks.

The Secret Depth Of Uncharted 4’s Art Design

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The dense foliage of Madagascar holds many secrets. The bones of the dead highlight failed attempts at uncovering its mysteries, and the trees blanket the sigils that once pointed to the whereabouts of a lifetime of riches.This world is teeming with life. Birds take to the skies, waterfalls tumble in the distance, and the lush greenery flows peacefully in the wind. Although you may never notice it, the world is also feeding off of the emotions of its latest visitor, veteran treasure hunter Nathan Drake.

After tumbling off of a ship and washing up ashore, Nathan is noticeably troubled when we first see him in the demo that debuted at Sony's PlayStation Experience expo. “He’s been separated from his brother,” says director Bruce Straley. “There’s a sense of loss and desperation. He may have some things on his conscience regarding the choices he’s made.”

MMORPGs To Watch In 2015

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MMORPGs To Watch In 2015

While there may not be an expansive roster of new MMORPGs coming out in 2015, new content and constant updates make games that are years old attractive options in the space. While many MMORPGs have opted to go the free-to-play route over the last decade, there are a lot of different models and options out there to pick from. Here is a selection of titles that might have what you’re looking for headed into 2015.

World of Warcraft

Why not start here? Blizzard’s 10-year-old MMORPG continues to command a legion of subscribers as the Warlords of Draenor expansion introduced garrisons and fresh takes on questing. With one raid currently available with difficulty settings tailored to every kind of player from ultra-casual to hardcore performance raider, there’s something for everyone here. Whether you’re tackling Highmaul on mythic difficulty or just messing around with combat pets in your player housing, you’ve probably got something to do each time you log in

Test Chamber – Saints Row: Gat Out Of Hell

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Join Brian Shea, Andrew Reiner, Joe Juba, and Wade Wojcik as they experience the first part of the new standalone expansion to the Saints Row franchise, Gat Out of Hell.

In Gat Out of Hell, players assume the role of infamous gangster Johnny Gat as he tries to save the President from the depths of hell. Watch as Brian attempts to regain his ability to play Saints Row games, and in turn, discovers his own kind of hell.

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Six Places We Want To Visit In Destiny (But Can’t)

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Six Places We Want To Visit In Destiny (But Can’t)

If you’ve been playing a lot of Destiny, it’s likely you’ve come face to face with some locations that seem to indicate the presence of something cool to do or explore, but for one reason or another, that location remains blocked to your guardian. I’ve been wandering the planets for months, and it’s only made me more curious about the locations Bungie has yet to flesh out into fully fledged gameplay locations. 

Recent weeks have brought a number of potential leaked details about upcoming expansions, as well as glitches that have allowed some players to explore incomplete zones, but without any clear confirmation of how old or accurate those leaks and glitches might be, I’m not assuming anything as confirmed. Instead, here are the areas that we’re most curious about which are already visible inside the game. 

Kings’ Watch