Our Hands-On Impressions Of The Witcher 3: Wild Hunt

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The third installment of The Witcher series is almost here, bringing a much-awaited conclusion to Geralt of Rivia's journey. Its developer, CD Projekt Red, promises to deliver a massive open world with countless choices to give the player an intimate connection with the story of Geralt. The team claims the world is thirty times larger than previous Witcher games, includes a new crossbow weapon to brandish at a host of flying enemies, and a second playable character. 

Watch the video below to learn more about Kimberley Wallace's experience playing the first few hours of the game with Andrew Reiner.

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Editor's Choice: Best Of Club Nintendo's Final Games

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Editor's Choice: Best Of Club Nintendo's Final Games

The announcement that Club Nintendo is closing in July of this year was met with much chagrin. While the death of such a unique loyalty program is lamentable, Nintendo promised to make the Club go out with a bang.

With just a few months left in its life, Club Nintendo made the final reward offerings live this week, giving Nintendo fans plenty to spend their hard earned coins on. The final round of physical rewards includes a slew of Zelda-themed items including a Majora’s Mask messenger bag, a Fierce Deity Link jigsaw puzzle, and a Zelda 3DS XL pouch, plus a Retro Mario shirt, a desktop calendar, and several different sets of posters.

The most impressive section of the Club Nintendo rewards page, however, is the robust list of games offered. For as little as 150 coins, Club Nintendo members can choose from a list of over 100 nostalgic classics and recent hits to add to their collection.

Ominous Beauty – Exclusive Rise Of The Tomb Raider Concept Art Gallery

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Concept art is an unsung hero in the game development process. It's often the first thing created for a video game and serves to direct the tone and style of the entire project. Before pressing the A button ever makes a character jump, or pushing the control stick makes a character move, concept art is in place pointing a game in the direction it is meant to go.

Despite establishing a solid stylistic groundwork with the 2013 Tomb Raider, Crystal Dynamics still needed to develop an artistic base for the new Lara Croft's second journey. We spoke with game director Brian Horton about what went into Rise of the Tomb Raider's initial artwork and how it is influencing the direction of the game.

"The concept art pieces that we do, generally have to accomplish a couple different things. They have to provide a sense of composition. You look at it and you go, 'Oh, I know where I am supposed to be looking. That is really interesting. I can’t wait to get over there.' You create that interest through lighting, through complimentary color schemes, things you can say like I am in a very cold place or there is a warm light, or vice versa."

Destiny - Xur's Gear And Upgrades For The Weekend Of February 6

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Destiny - Xur's Gear And Upgrades For The Weekend Of February 6

Happy Xursday, everyone! The Agent of the Nine is back in the tower and, well, he's not bringing his a-game this week. At least he isn't selling Starfire Protocol, right Warlocks?

Xur is hanging out just inside the Tower hanger this week (make a right when you come down the stairs). His special weapon this week is Plan C, a fusion rifle that does arc damage. Perfect for those Nightfall strikes when you just need a little spark. Here's the full rundown:

Plan C (exotic fusion rifle) - 17 strange coins

Where Does Majora’s Mask Fit Within Zelda’s Chronology?

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For years, The Legend of Zelda has included games that echo names, locations, and enemies drawn from previous installments. However, until recently, Nintendo had never revealed any sort of official timeline to communicate about how each game fits together within the larger framework. That changed in 2013 with the release of Hyrule Historia, a comprehensive examination of the storyline and development of the franchise. One of the most exciting features the new book offers us is a clear understanding of how all the franchise entries fit together into a single chronology. With the 3D reincarnation of Majora’s Mask on the horizon, I dove back into the book to get a clear understanding of where Link’s adventure in Termina fits into the larger story.

While it might be nice if Majora’s Mask was part of a simple, linear timeline, that’s simply not the case. Instead, understanding Majora’s Mask demands that you take a closer look at Ocarina of Time, and how that game resulted in a split into multiple alternate histories. 

Super Replay – Raw Danger Episode 11

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Super Replay – Raw Danger Episode 11

Another great year of Replay is at an end. We played plenty of good games, more bad games than we should have, said goodbye to dear friends, and opened the door for new ones (like me and another you'll meet in the new year.) The year ahead is loaded with surprises, including the much talked-about Replay: Season 3, something I've been working closely with Reiner on since I started.

But before we get there, we're inviting you to our annual event: the 12/31/14 Super Replay. Holding true to recent traditions, we picked a game that takes place around the holidays, and is downright terrible. Raw Danger is the perfect fit. What we didn't count on was a love story. How will the Game Informer crew handle this? I won't ruin the surprise for you, but they get emotional, and even share their feelings with each other during the slower moments.

Sit back and enjoy the show, everyone. I think you'll dig this Super Replay. And not to spoil the future, but we're rolling right into another Super Replay of a bad game as soon as this one finishes! New episodes air every Thursday and Sunday.

Test Chamber – Riding Pandas And Minecarts In Gunman Clive 2

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Test Chamber – Riding Pandas And Minecarts In Gunman Clive 2

A lone developer created this inexpensive lone gunman 3DS platformer, and we took a look at some of its strangest levels.

Join myself, Ben Hanson, and intern Jon Gregory (who was nice enough to play and unlock a few levels in advance) as we start fending off enemies in collapsing saloons and end somewhere around the Cretaceous period.

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The Definitive (But Evolving) List Of Current-Gen Remasters

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The PS4 and Xbox One are capable of delivering new and surprising experiences, but some of the best games available for the consoles are the ones you’ve played already. New features, better performance, and improved visuals provide more than enough of a reason to revisit older games, and we’ve assembled a list of the big titles that have won a second life on new hardware.

Note that this isn’t a comprehensive list of every remaster or remake available. Right now, it covers games – released and upcoming – that have been touched up for new-generation platforms (but not systems like PS3, Xbox 360, or Wii U). Moving forward, we will expand the scope and update the list as games are released and new announcements are made. Until then, read on and relive the past.

Devil May Cry: Definitive Edition Release Date:March 10Original Version (review): Ninja Theory’s reboot of the original stylish action series goes in unexpected new directions. Thankfully, combat retains the finesse and skill that fans have come to expect.
New Version: Combat tweaks and rebalancing make this more than just a visual upgrade, and players also get the DLC (including costumes and Vergil’s scenario) as part of the package.

Games We Want Localized

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Games We Want Localized

Last week Dengeki Bunko Fighting Climax was announced for North America on both PlayStation 3 and Vita. Fighting Climax features many popular anime characters and is made by respectable fighting game developer French Bread. This game coming to North America seemed unlikely at first given the licensing, but perhaps it shouldn’t come as such a surprise considering how many games are getting localized now compared to a few years ago. Localization white whale candidates like Final Fantasy Type-0 and Yakuza 5 are coming out this year, but there are still many we don’t know about. I reached out to the Game Informer editors and we made a list of games we'd like to see localized. The spectrum of choices ranges from old to new and while some of these may come out, others likely won’t.

Ace Attorney Investigations: Miles Edgeworth 2 (Capcom, DS 2011)

What is it? Ace Attorney Investigations 2 once again stars beloved prosecutor Miles Edgeworth and partners Dick Gumshoe and Kay Faraday as they work together to solve the mystery behind an assassination attempt on a president from a foreign country. The general gameplay loop remains the same as you investigate the crime scenes and interview the witnesses. A new “chess logic” system is introduced where you can choose to accuse someone if you believe you have an advantage over them.

Five Ways Rise Of The Tomb Raider Is Improving Upon The Reboot

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Five Ways Rise Of The Tomb Raider Is Improving Upon The Reboot

We're very excited to roll out a month of exclusive content for Rise of the Tomb Raider from Crystal Dynamics to go along with our extensive March cover story. The 2013 reboot really impressed us and we were curious about how the development team is looking to improve on that experience. While visiting the studio, we spoke to the creative director for the Tomb Raider franchise Noah Hughes about the feedback they received on the reboot and the key areas they're hoping to improve for the next entry.

Watch the video below to learn more about what they're changing and hoping to enhance for Lara's next big adventure.

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