See How Mario & Luigi: Superstar Saga Compares To Its Upcoming Remake

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See How Mario & Luigi: Superstar Saga Compares To Its Upcoming Remake

Mario & Luigi: Superstar Saga released on the Game Boy Advance in 2003. Next month, a remake of the game releases for 3DS so we decided to compare the two versions of the game directly.

With nearly 15 years separating the two games, how do they compare? Also, when everyone was losing their mind over Mario without his shirt on, why didn't anyone point out that he's wearing nothing but a towel in the opening moments of Mario & Luigi?

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The History Of Pokémon Gold And Silver

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The History Of Pokémon Gold And Silver

Earlier this year, we traveled to Japan to visit Game Freak and learn all about the history of Pokémon. The result was a large feature all about the franchise that you can read in the September issue of Game Informer magazine, the one with Call of Duty WWII on the cover. Today, Pokémon Gold and Silver released on the 3DS Virtual Console, so we decided to post an excerpt from that feature covering those games.

Despite the massive success of Pokémon Red and Green (and Blue), Game Freak struggled with the development of Gold and Silver. The studio was feeling the effects of a six-year development cycle.

“After Red and Green came out, and the follow-up games, we didn’t have a lot of money. We were kind of out of money at that point because we had spent all the development funds and everything, so we needed to make some other games to stay in business,” Masuda says. Masuda worked as a programmer on a game that never released in America called Bazaar de Gosāru no Game de Gosāru at the same time he composed music for Gold and Silver.

Here’s Why Heat Signature Is Worth A Look

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Here’s Why Heat Signature Is Worth A Look

Heat Signature is a game that I've been anticipating since developer Tom Francis' previous game, Gunpoint. It's a spaceship boarding rogue-lite with nearly limitless problems and solutions, and since I started playing I haven't been able to put it down. Tons of variables including gear, ship layout, and enemy variety ensures that no two missions will ever go the same way.

Check out the video below to see Heat Signature mega fan Leo Vader, medium fan Kyle Hilliard, and newcomer Ben Reeves take on a few missions and think their way out of some tough situations.

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The Disgruntled Life Of A GM: An Ongoing NBA 2K18 Adventure

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The Disgruntled Life Of A GM: An Ongoing NBA 2K18 Adventure


Update: My continuing journey as the world's worst GM continues on page two. If you already read my first post, scroll to the bottom of the page and click the "2" to see what happens next...

Here's something you haven't heard before: I played NBA 2K14 for the story. Seriously. I'll even double down on my ludicrous statement by saying it offered more twists and turns than Mass Effect. If memory serves me correctly, my ball hog of a player was traded four times in a season. He didn't play defense. He refused to pass the ball. He fired his best friend as his agent. He picked fights during practice. He wore a tiger-skin suit. He talked trash in all of his post-game press conferences. Fans voiced their displeasure in his playing style on Twitter. He lost most of the games he played in because he didn't care.

Watch 20 Minutes Of New The Evil Within 2 Gameplay

about X hours ago from
Watch 20 Minutes Of New The Evil Within 2 Gameplay

The Evil Within was an incredibly tense survival horror game from the creator of Resident Evil, Shinji Mikami. The original didn’t make as big a splash as hoped, but Bethesda has been kind enough to torment us with a sequel, which looks even more intense and mind-bending than the original.
Watch Andrew Reiner and Ben Reeves comment over 20 minutes of brand new gameplay of The Evil Within, if you dare.

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For more on The Evil Within 2, be sure to check out our hands-on impression from last month.

Blog Herding – The Best Blogs Of The Community (September 21, 2017)

about X hours ago from
 Blog Herding – The Best Blogs Of The Community (September 21, 2017)

Just so everyone knows, Blog Herding will be on hiatus next week as I go out west for my honeymoon! But we will be back the following week with tons of blogs!

Community Blogs For September 14 – September 20:

My Top 25 Games At 25 Justin Mikos doesn't believe in ranking games (me too), but he decided to round up some of his favorite games to celebrate turning 25. He does have the caveat that this list could change based on how he feels (I get that), but it is a pretty fun, interesting list.

The Exciting Sights Of TGS 2017

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The Exciting Sights Of TGS 2017

Another Tokyo Game Show is in full swing, and every year we try to bring the experience to you. The event may not be the powerhouse it once was for reveals, but there's still plenty of enthusiasm in the air for all things video games. From amazing cosplayers to cool booth setups, we snapped shots of the show floor this year. We'll be updating this gallery through the weekend, so be sure to check back for more photos that capture the show's essence.

Cosplayers are all around to celebrate games. I snapped this by the Final Fantasy XIV booth. 

Evil Within 2, called Psycho Break 2 in Japan, received top billing and had a line to play it all day.

The Disgruntled Life Of A GM: An Ongoing NBA 2K18 Adventure

about X hours ago from
The Disgruntled Life Of A GM: An Ongoing NBA 2K18 Adventure

Here's something you haven't heard before: I played NBA 2K14 for the story. Seriously. I'll even double down on my ludicrous statement by saying it offered more twists and turns than Mass Effect. If memory serves me correctly, my ball hog of a player was traded four times in a season. He didn't play defense. He refused to pass the ball. He fired his best friend as his agent. He picked fights during practice. He wore a tiger-skin suit. He talked trash in all of his post-game press conferences. Fans voiced their displeasure in his playing style on Twitter. He lost most of the games he played in because he didn't care.

RPG Grind Time – More Adventures In Japan And Pre-TGS Thoughts

about X hours ago from
RPG Grind Time – More Adventures In Japan And Pre-TGS Thoughts

It's that time of year again! Tokyo Game Show is upon us, which means I'm here in Japan to cover it and bring you the latest news and impressions. While I'm here, I always like to explore and take in the atmosphere and get a sense of the video game scene in Japan. You should have seen how big I smiled when I saw a group of students huddled together on the train playing the Switch. Japan's enthusiasm for all things video games, anime, and J-pop is unmatched. You can just feel the pride and excitement everywhere you go. As I've said in years past, TGS is struggling. It once was a show with big announcements and first-looks at tons of games, and I'd love to see it get back on track. I don't think this year is going to be the one that does that, but nevertheless, I'm still excited to see what's ahead. 

You'll find out quickly that there's a store to celebrate just about everything. Here's a picture of the Jump Shop, featuring plenty of One Piece and Naruto memorabilia. 

VR is catching on in Japan. Here's a pic of Mario Kart VR from VR Zone in Shinjuku. 

Monolith Shows Middle-earth: Shadow Of War's New Combat Moves

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Monolith Shows Middle-earth: Shadow Of War's New Combat Moves

With our October cover story on Middle-earth: Shadow of War, we're diving in deep on everything new for Monolith's sequel to Middle-earth: Shadow of Mordor. In this exclusive video, we sit down with design director Bob Roberts and principal animator Patrick Watje to talk about the process of bringing new moves for Talion to light. From the concept, to the mocap, to implementation in the game, learn about the most exciting combat moves to master in Middle-earth: Shadow of War.

Watch the video below with Watje and Roberts to see the new moves in action and learn which martial art was surprisingly influential.

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