12 Fake Games Cooked Up For TV, Film, And Print

about X hours ago from
12 Fake Games Cooked Up For TV, Film, And Print

The advantage of imagining a game is that you’re not bogged down with pesky things like physical limitations, coding skill, or time commitments. Since video games have entered the mainstream, fake games have regularly appeared in TV shows, movies, and print. These fictional games tap into nostalgia, dive into potent parody, and serve up serious satire. The best of these dreamt-up creations – even if they don’t, strictly speaking, exist – ignite fans’ imaginations. 

The Simpsons has introduced a dizzying amount of fictional games over the years, from Cereal Killer (in which the player shoots a multitude of cartoon breakfast mascots) to Billy Graham’s Bible Blaster (a game focused on converting as many people as possible to Christianity). Bonestorm, an over-the-top fighting game parody of Mortal Kombat, pushes Bart to theft in his eagerness to play. Though Bonestorm was never made into reality, it did spawn several fictional sequels and was referenced in real-world video game The Simpsons: Hit and Run.

New Gameplay Today - Every Mode In Tetris Effect

about X hours ago from
New Gameplay Today - Every Mode In Tetris Effect

Tetris Effect impressed us back at E3 based on our initial impressions of it as "Lumines but you play Tetris instead." As it turns out, however, there's more to Enhance's take on Tetris than that.

Enhance's own Tetsuya Mizuguchi and Mark MacDonald swung by the Game Informer office to show off the game and give us a rundown of what to expect when the game releases on November 9. There are a lot of modes here, and some of them do some trippy things to Tetris. You can also check out our written preview of this build of the game, as well as a fun, extended interview with Mizuguchi and MacDonald on the latest episode of the Game Informer Show.

New Gameplay Today - Every Mode In Tetris Effect

about X hours ago from
New Gameplay Today - Every Mode In Tetris Effect

Tetris Effect impressed us back at E3 based on our initial impressions of it as "Lumines but you play Tetris instead." As it turns out, however, there's more to Enhance's take on Tetris than that.

Enhance's own Tetsuya Mizuguchi and Mark MacDonald swung by the Game Informer office to show off the game and give us a rundown of what to expect when the game releases on November 9. There are a lot of modes here, and some of them do some trippy things to Tetris. You can also check out our written preview of this build of the game, as well as a fun, extended interview with Mizuguchi and MacDonald on the latest episode of the Game Informer Show.

The Funniest, Buggiest Red Dead Redemption II Clips We've Seen So Far

about X hours ago from
The Funniest, Buggiest Red Dead Redemption II Clips We've Seen So Far

Red Dead Redemption II is out this week, and it's pretty good! But as with all games of this size and scope, there are bound to few hitches on the way to the saloon (that's a thing people used to say, right)?

The game has only been out for a day or so, but we already have a ton of funny videos of how the game unfolds, including drifting horses, magical carcasses, and other funny interactions. Here are our favorites so far.

"No ticket, no problem. I'll get you in - all you have to do is kill me." That's what it said to me, doc.

The Funniest, Buggiest Red Dead Redemption II Clips We've Seen So Far

about X hours ago from
The Funniest, Buggiest Red Dead Redemption II Clips We've Seen So Far

Red Dead Redemption II is out this week, and it's pretty good! But as with all games of this size and scope, there are bound to few hitches on the way to the saloon (that's a thing people used to say, right)?

The game has only been out for a day or so, but we already have a ton of funny videos of how the game unfolds, including drifting horses, magical carcasses, and other funny interactions. Here are our favorites so far.

"No ticket, no problem. I'll get you in - all you have to do is kill me." That's what it said to me, doc.

Replay – The 2018 Halloween Spooktacular

about X hours ago from
Replay – The 2018 Halloween Spooktacular

On this week's episode, we take a look at Fatal Frame II: Crimson Butterfly, a game considered by many to be one of the scariest to date. The Fatal Frame series, which is known as Project Zero in Japan, delivers a unique survival horror experience that pushes the player to use a camera to vanquish ghosts. As goofy as this may sound, the developers at Tecmo Koei make most ghost encounters frightful. They often appear when you least expect them to, and often blend in with the environment to the degree that you can't really trust what you are seeing.

Crimson Butterfly delivers chilling visuals at a feverish pace. Game Informer loved it back in 2003, giving the game a score of 9.25 out of 10. Since this is Replay, we do our best to not focus on the game and have the most random of conversations and the worst of times. We hope you enjoy the episode, and have a great (and safe) Halloween!

Replay – The 2018 Halloween Spooktacular

about X hours ago from
Replay – The 2018 Halloween Spooktacular

On this week's episode, we take a look at Fatal Frame II: Crimson Butterfly, a game considered by many to be one of the scariest to date. The Fatal Frame series, which is known as Project Zero in Japan, delivers a unique survival horror experience that pushes the player to use a camera to vanquish ghosts. As goofy as this may sound, the developers at Tecmo Koei make most ghost encounters frightful. They often appear when you least expect them to, and often blend in with the environment to the degree that you can't really trust what you are seeing.

Crimson Butterfly delivers chilling visuals at a feverish pace. Game Informer loved it back in 2003, giving the game a score of 9.25 out of 10. Since this is Replay, we do our best to not focus on the game and have the most random of conversations and the worst of times. We hope you enjoy the episode, and have a great (and safe) Halloween!

Funny To A Point – My First 10 Call Of Duty Blackout Matches, Analyzed

about X hours ago from
Funny To A Point – My First 10 Call Of Duty Blackout Matches, Analyzed

Call of Duty: Black Ops 4 has been out for two weeks now, and despite the incessant copycat complaints from COD haters, the game’s Blackout mode has won over fans of the battle royale genre. My previous dalliances with battle royale games have been passionate but brief, leaving me to wonder whether Blackout could capture my attention for the long haul. Long-term retention is not easy for any multiplay…look, I know you want to go play Red Dead. I want to go play Red Dead. But the game didn’t come out until today, so I haven’t even had a chance to start it yet, much less get into enough ridiculous predicaments to base a column on it. So let’s just take a 10-minute break to laugh at how bad I am at Blackout, and then we can all get back to indulging in our cowboy fantasies, okay?

As the title implies, I took copious notes of my first 10 Blackout matches so that I could chart my performance as I progressed – or regressed, as the case may be. I also planned to use the Theater Mode for additional post-game analysis and screen captures. Theater Mode is easily Black Ops 4’s most impressive feature. Unfortunately, it’s also the game’s most broken feature, so it turned out not to be a ton of help. Anyway, onto the analysis!

My First 10 Call Of Duty Blackout Matches, Analyzed

about X hours ago from
My First 10 Call Of Duty Blackout Matches, Analyzed

Call of Duty: Black Ops 4 has been out for two weeks now, and despite the incessant copycat complaints from COD haters, the game’s Blackout mode has won over fans of the battle royale genre. My previous dalliances with battle royale games have been passionate but brief, leaving me to wonder whether Blackout could capture my attention for the long haul. Long-term retention is not easy for any multiplay…look, I know you want to go play Red Dead. I want to go play Red Dead. But the game didn’t come out until today, so I haven’t even had a chance to start it yet, much less get into enough ridiculous predicaments to base a column on it. So let’s just take a 10-minute break to laugh at how bad I am at Blackout, and then we can all get back to indulging in our cowboy fantasies, okay?

As the title implies, I took copious notes of my first 10 Blackout matches so that I could chart my performance as I progressed – or regressed, as the case may be. I also planned to use the Theater Mode for additional post-game analysis and screen captures. Theater Mode is easily Black Ops 4’s most impressive feature, allowing you to rewatch matches from any angle. Unfortunately, it’s also the game’s most broken feature, so it turned out not to be a ton of help. Anyway, onto the analysis!

The Guide To Finding The Best And Rarest Horses In Red Dead Redemption

about X hours ago from
The Guide To Finding The Best And Rarest Horses In Red Dead Redemption

While other members of the Van der Linde gang may join you from time to time on missions, Arthur Morgan’s steadiest companion is his horse. Choosing the right horse is not a decision to be taken lightly; many have different attributes that may fit your particular play style better. To help you make the right choice, we’ve broken down some key things to keep in mind. 

Just like with other animals in the wilderness, you can hold the LT and hit RB to study a horse. After studying a horse, you can tap the Show Info button to pull up all the information about them. Here you can see their health, stamina, speed, acceleration, and handling data. Handling is essentially the “feel” of a horse. There are four types of handling – heavy, standard, race, and elite.