Top Of The Table – Star Wars: Outer Rim

about X hours ago from
Top Of The Table – Star Wars: Outer Rim

Licensed board games present an additional challenge to game makers. In addition to crafting a compelling gameplay loop, nailing balance, and offering art and components that cry out to be played, the best games built around existing franchises must somehow speak to what makes that setting and fiction so memorable to its fans, and somehow loop those elements into the gameplay, presentation, and the feel of turn-to-turn play. If the franchise in question is Star Wars, years of other toys, games, cartoons, movies, comics, and novels must also be factored in, and each can either be a tool for enriching the game, or a path to feeling like a retread.

Top Of The Table – Star Wars: Outer Rim

about X hours ago from
Top Of The Table – Star Wars: Outer Rim

Licensed board games present an additional challenge to game makers. In addition to crafting a compelling gameplay loop, nailing balance, and offering art and components that cry out to be played, the best games built around existing franchises must somehow speak to what makes that setting and fiction so memorable to its fans, and somehow loop those elements into the gameplay, presentation, and the feel of turn-to-turn play. If the franchise in question is Star Wars, years of other toys, games, cartoons, movies, comics, and novels must also be factored in, and each can either be a tool for enriching the game, or a path to feeling like a retread.

We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

about X hours ago from
We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

One year for my brother’s birthday, I logged into Runescape right after school, scouring for ingredients to bake him a virtual cake. We met up in-game that night so I could give it to him, and he loved it. I was thankful that we could enjoy the game and his birthday together, since we lived in different homes. I only got to see him every other weekend, but one of the meaningful ways we bonded was through Runescape and its seasonal events. I look back on these days fondly, because today, we no longer play together, let alone talk.

In college, I came out to my friends and family. Most people accepted me when I told them I was gay. My brother didn’t. He hasn’t spoken to me since. Sometimes it’s painful to remember our adventures online, knowing they may never happen again, but I’ve learned to cope with his decision. Still, I wonder how his perception might have been different if Runescape had recognized Pride the same way it recognized Christmas, Easter, and Halloween with festive, in-game events.

We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

about X hours ago from
We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

One year for my brother’s birthday, I logged into Runescape right after school, scouring for ingredients to bake him a virtual cake. We met up in-game that night so I could give it to him, and he loved it. I was thankful that we could enjoy the game and his birthday together, since we lived in different homes. I only got to see him every other weekend, but one of the meaningful ways we bonded was through Runescape and its seasonal events. I look back on these days fondly, because today, we no longer play together, let alone talk.

In college, I came out to my friends and family. Most people accepted me when I told them I was gay. My brother didn’t. He hasn’t spoken to me since. Sometimes it’s painful to remember our adventures online, knowing they may never happen again, but I’ve learned to cope with his decision. Still, I wonder how his perception might have been different if Runescape had recognized Pride the same way it recognized Christmas, Easter, and Halloween with festive, in-game events.

These Six Games Had Amazing Level Editors

about X hours ago from
These Six Games Had Amazing Level Editors

Level editors are my favorite endgame destination. I appreciate the highly curated experiences developers create – the easy-to-read level design, or the fine-tuned balance in multiplayer maps – but after I’ve experienced a game the way its developers intended, level editors provide a fun incentive to stick around. They’re often quite educational, too, making me realize the incredible effort that goes into building and polishing my favorite game worlds. 

With a level builder on the horizon for Super Smash Bros. Ultimate (wahoo!) and PS4 game creation tool Dreams in early access, it’s an exciting time for fans of building games. While we wait, here are some of the coolest level editors I’ve seen in games.

At this point, Fortnite’s Creative Mode isn’t just a traditional map editor – it’s a full-fledged game creator. Using the title’s full suite of level-editing tools, players can create everything from medieval castle-themed escape rooms to zombie survival missions modeled after Call of Duty maps. Fortnite celebrates its community of creative players in a unique way, too – developer Epic Games selects the most impressive player creations and features them on a dedicated lot in its Battle Royale mode. Unfortunately, they're not always to good taste.

These Six Games Had Amazing Level Editors

about X hours ago from
These Six Games Had Amazing Level Editors

Level editors are my favorite endgame destination. I appreciate the highly curated experiences developers create – the easy-to-read level design, or the fine-tuned balance in multiplayer maps – but after I’ve experienced a game the way its developers intended, level editors provide a fun incentive to stick around. They’re often quite educational, too, making me realize the incredible effort that goes into building and polishing my favorite game worlds. 

With a level builder on the horizon for Super Smash Bros. Ultimate (wahoo!) and PS4 game creation tool Dreams in early access, it’s an exciting time for fans of building games. While we wait, here are some of the coolest level editors I’ve seen in games.

At this point, Fortnite’s Creative Mode isn’t just a traditional map editor – it’s a full-fledged game creator. Using the title’s full suite of level-editing tools, players can create everything from medieval castle-themed escape rooms to zombie survival missions modeled after Call of Duty maps. Fortnite celebrates its community of creative players in a unique way, too – developer Epic Games selects the most impressive player creations and features them on a dedicated lot in its Battle Royale mode. Unfortunately, they're not always to good taste.

We Rank The Walking Dead’s 10 Hardest Choices

about X hours ago from
We Rank The Walking Dead’s 10 Hardest Choices

The Walking Dead revels in moral ambiguity. Each episode introduced us to new characters, giving us just enough time to love them (or hate them) before putting us in charge of their fates. Choice is often an illusion in Telltale games – characters’ destinies often stay the same regardless of your choices in critical plot moments – however, the studio succeeded in making each decision feel weighty and impossible.

The final episode launched in late March, and Clementine’s story is over (see how Clem’s voice actress reacted to the finale here). So it’s a great time to reminisce about the series’ most gutting decisions. Spoilers below, folks!

We Rank The Walking Dead’s 10 Hardest Choices

about X hours ago from
We Rank The Walking Dead’s 10 Hardest Choices

The Walking Dead revels in moral ambiguity. Each episode introduced us to new characters, giving us just enough time to love them (or hate them) before putting us in charge of their fates. Choice is often an illusion in Telltale games – characters’ destinies often stay the same regardless of your choices in critical plot moments – however, the studio succeeded in making each decision feel weighty and impossible.

The final episode launched in late March, and Clementine’s story is over (see how Clem’s voice actress reacted to the finale here). So it’s a great time to reminisce about the series’ most gutting decisions. Spoilers below, folks!

Submit Your Questions For Our Mortal Kombat 11 Podcast Interview

about X hours ago from
Submit Your Questions For Our Mortal Kombat 11 Podcast Interview

All month long we've been rolling out features highlighting Mortal Kombat 11 from NetherRealm Studios. Hopefully we've answered a lot of your questions about the game, but now's your chance to fill in any gaps. On an upcoming episode of The Game Informer Show podcast, we're speaking with Mortal Kombat 11 designer Derek Kirtzic and will be asking him as many questions as we can, pulled from the comments below. So please leave a question in the comments section, please dive in and ask specific things about designing Mortal Kombat 11... I doubt he'll be revealing any new characters at this point.

You can subscribe to the podcast and get ready for this week's interview by clicking here.

Submit Your Questions For Our Mortal Kombat 11 Podcast Interview

about X hours ago from
Submit Your Questions For Our Mortal Kombat 11 Podcast Interview

All month long we've been rolling out features highlighting Mortal Kombat 11 from NetherRealm Studios. Hopefully we've answered a lot of your questions about the game, but now's your chance to fill in any gaps. On an upcoming episode of The Game Informer Show podcast, we're speaking with Mortal Kombat 11 designer Derek Kirtzic and will be asking him as many questions as we can, pulled from the comments below. So please leave a question in the comments section, please dive in and ask specific things about designing Mortal Kombat 11... I doubt he'll be revealing any new characters at this point.

You can subscribe to the podcast and get ready for this week's interview by clicking here.