Super Replay – Conker's Bad Fur Day Episode 6

about X hours ago from

Conker's Bad Fur Day tells the story of a foul-mouthed squirrel journeying across farms, poop mountains, and into space to earn money and save the love of his life. You voted for Conker's Bad Fur Day to be our next Super Replay a few months ago, and we couldn't be happier to dive back into this Nintendo 64 classic! We anticipate this will be one of the longest Super Replays yet, so grab a tasty beverage, sit back, relax, and prepare for the journey of a lifetime with Ben Reeves, Tim Turi, and me.

As acclaimed as this game is, it almost didn't happen. Long before Conker was a drunkard, he was a happy-go-lucky red squirrel who was designed to appeal to kids, in a game called Conker's Quest. The press didn't like what they saw of Conker's Quest, saying it was uninspired in design. Rare went back to the drawing board, renaming the game Twelve Tales: Conker 64. That vision too came under scrutiny, and Rare scrapped everything "kiddie" or "cute," and opted to make a dark game for a mature audience. The switch worked, and launched Conker to the same heights as Rare's other hits, Banjo-Kazooie, GoldenEye 007, and Perfect Dark.

Blog Herding – The Best Blogs Of The Community (May 21, 2015)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (May 21, 2015)

This week we have blogs about favorite cooperative gaming experiences, game remasters, and bad ports of multiplatform titles. Plus, the community delivers a duo of reviews and takes us back in time to Paper Mario's inception.

We've also created a playdate group and will celebrate its launch with more Monster Hunter 4 Ultimate shenanigans. It's a good week, so get reading!

Community Blogs For May 14 – May 20:

Seven Playoff Beards We Want In NHL 16

about X hours ago from
Seven Playoff Beards We Want In NHL 16

One of the best traditions in sports is the pro hockey's playoff beard, a superstition that dictates players not shave their beards during the Stanley Cup playoffs. Started by the famous Islanders teams of the 1980s, decorum dictates that once the regular season ends, the players are committed to whatever happens with their facial hair. The results can be glorious, as demonstrated by former Calgary Flames co-captain Lanny McDonald in the image above.

With yesterday's news that NHL 16 is stepping up is man-icure game by introducing playoff beards, we wanted to highlight a handful of amazing beards that should be locks for consideration. Without further adieu:

Brent Burns – San Jose Sharks

Blade & Soul Coming This Winter

about X hours ago from

If there’s one Eastern MMORPG that I’m constantly told “needs to come over to North America”, Blade & Soul is at that top of that list. Well, it’s happening! NCSoft is bringing the title over to NA this year, with closed beta coming in the fall and launch planned for winter. The fast-paced martial-arts PC MMORPG launched in Asia in 2012, and those years of polishing and content will likely be a considerable boon as it prepares for a whole new audience.

10 Boss Fights You Should Have Lost

about X hours ago from
10 Boss Fights You Should Have Lost

Beating a tough boss is one of the great thrills in video games…but sometimes your victories don’t seem plausible. For the sake of the story and providing a satisfying experience, you need to defeat adversaries who are far beyond your characters’ capabilities. When you think about them realistically, these 10 boss fights should have sent you to the game-over screen instead of letting you emerge triumphant.

1. Machine Gun Willy (Double Dragon) You’ve heard people caution against “bringing a knife to a gunfight,” right? Well, the Lee brothers don’t even bring a knife. Instead, they fight their machine-gun-toting adversary with their bare fists. Unless the brothers somehow have Matrix-like bullet-dodging powers (they don’t), this battle should be over before it starts.

2. Kessler (Infamous) Imagine you are a fledgling superhero, still learning how to use your powers. Now imagine that you are facing off against the future version of yourself, who has mastered all of those powers, plus other abilities you don’t even know you possess. Do you feel like you even stand a remote chance of victory? If so, wise up.

Star Wars, Tron, And Iron Fist: Harnessing The Disney Empire

about X hours ago from

Disney has had a long and sometimes scattered history with games. While visiting Avalanche Software for our June cover story on Disney Infinity 3.0, we sat down with the vice president of production for Disney Infinity, John Vignocchi, to learn more about Disney Interactive's approach to gaming and the shift in priorities toward Disney Infinity. Trying to channel the entire Disney empire into the most efficient content for the Disney Infinity series is a monumental task, and we wanted to talk to Vignocchi about the moving parts involved behind the scenes.

Watch the interview below to learn more about what the Star Wars purchase meant for Disney Infinity and how the team maps out the future of the series.

(Please visit the site to view this media)

Watch Us Play The First Three Hours Of The Witcher 3: Wild Hunt

about X hours ago from
Watch Us Play The First Three Hours Of The Witcher 3: Wild Hunt

Yesterday, the Game Informer crew streamed their first few hours with The Witcher 3: Wild Hunt. In case you missed it when they were live, you now have the chance to watch the whole archived stream.

Join Brian, Dan, Joe, and Wade as they play the game, give their impressions, and field hundreds of questions from viewers. Join them as they explore the vast, open world, take in some of the side quests, and even fight the first boss in the main storyline.

(Please visit the site to view this media)

How To Win Friends And Influence People The Kamiya Way

about X hours ago from
How To Win Friends And Influence People The Kamiya Way

As any celebrity, athlete, musician, or game developer can attest, public speaking has some serious pitfalls. Quotes can be misinterpreted or taken completely out of context, and expressing your opinion can even cost you your job. 

This dangerous climate is why so many public figures have media specialists handle their Twitter and Facebook accounts or avoid social media altogether. But not everyone is so fearful of speaking their mind. 

One of the most entertaining developers on Twitter is Platinum Games' Hideki Kamiya, best known for his work on Resident Evil 2, Devil May Cry, Okami, and Bayonetta. His no-bulls--- way of interacting with fans and trolls alike is unique in the video game space. Let's look at the way he carries himself to absorb some sage advice on how to present yourself in public and grow your profile.

Exclusive Gameplay Of Disney Infinity 3.0's Space Battles

about X hours ago from

While some Star Wars fans were bummed to learn that this year's Battlefront from DICE won't include space combat, Disney is making space flight and interstellar dogfights a key component of the Star Wars playsets in Disney Infinity 3.0. Players can leave planets behind and freely fly to other locations, encountering TIE Fighters and small planetoids along the way.

Watch the video below to see more gameplay footage of the space exploration in Disney Infinity 3.0.

(Please visit the site to view this media)

Super Replay – Conker's Bad Fur Day Episode 5

about X hours ago from

Conker's Bad Fur Day tells the story of a foul-mouthed squirrel journeying across farms, poop mountains, and into space to earn money and save the love of his life. You voted for Conker's Bad Fur Day to be our next Super Replay a few months ago, and we couldn't be happier to dive back into this Nintendo 64 classic! We anticipate this will be one of the longest Super Replays yet, so grab a tasty beverage, sit back, relax, and prepare for the journey of a lifetime with Ben Reeves, Tim Turi, and me.

As acclaimed as this game is, it almost didn't happen. Long before Conker was a drunkard, he was a happy-go-lucky red squirrel who was designed to appeal to kids, in a game called Conker's Quest. The press didn't like what they saw of Conker's Quest, saying it was uninspired in design. Rare went back to the drawing board, renaming the game Twelve Tales: Conker 64. That vision too came under scrutiny, and Rare scrapped everything "kiddie" or "cute," and opted to make a dark game for a mature audience. The switch worked, and launched Conker to the same heights as Rare's other hits, Banjo-Kazooie, GoldenEye 007, and Perfect Dark.