2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

2019 Video Game Release Schedule

about X hours ago from
2019 Video Game Release Schedule

If you're wondering what games are coming up in 2019, we've put them all in one convenient location. This list will be continually updated to act as a living, breathing schedule as new dates are announced, titles are delayed, and big reveals happen. This should help you plan out your next several months in gaming and beyond.

New additions or changes to the list will be in bold.

As the gaming calendar is constantly changing, we highly recommend you bookmark this page. You'll likely find yourself coming back to this to find out the most recent release schedule for the most anticipated games across PC, consoles, handhelds, and mobile devices. If you notice that we've missed something, feel free to let us know! Please note that games will not get assigned to a month until they have confirmed release dates.

Why You Shouldn't Overlook Final Fantasy XII: The Zodiac Age

about X hours ago from
Why You Shouldn't Overlook Final Fantasy XII: The Zodiac Age

My uncle bought me Final Fantasy XII for my birthday in 2006. At 10 years old, a lot of the combat mechanics and branching plotlines were confusing. Regardless, I was enamored with the game’s vibrancy: I specifically recall marveling at hair and garments fluttering in desert winds as well as azure sparks flashing from clanging swords and shields. To this day, it remains my favorite Final Fantasy.

The game originally released as a PlayStation 2 exclusive, but in the last two years, a remaster called, Final Fantasy XII: The Zodiac Age has launched on PlayStation 4 and PC with performance enhancements, deeper job customization, and various quality-of-life changes. Now, Square Enix is finally releasing the remaster on Xbox One and Switch at the end of the month. If you’ve never experienced Final Fantasy XII, this is why you should jump at the chance now.

Click image thumbnails to view larger version

Why You Shouldn't Overlook Final Fantasy XII: The Zodiac Age

about X hours ago from
Why You Shouldn't Overlook Final Fantasy XII: The Zodiac Age

My uncle bought me Final Fantasy XII for my birthday in 2006. At 10 years old, a lot of the combat mechanics and branching plotlines were confusing. Regardless, I was enamored with the game’s vibrancy: I specifically recall marveling at hair and garments fluttering in desert winds as well as azure sparks flashing from clanging swords and shields. To this day, it remains my favorite Final Fantasy.

The game originally released as a PlayStation 2 exclusive, but in the last two years, a remaster called, Final Fantasy XII: The Zodiac Age has launched on PlayStation 4 and PC with performance enhancements, deeper job customization, and various quality-of-life changes. Now, Square Enix is finally releasing the remaster on Xbox One and Switch at the end of the month. If you’ve never experienced Final Fantasy XII, this is why you should jump at the chance now.

Click image thumbnails to view larger version

What Can You Make In Dreams After A Week? (Day 3)

about X hours ago from
What Can You Make In Dreams After A Week? (Day 3)

During our visit to Media Molecule's offices last year for our November cover story, the developer stood firmly behind its intentions with Dreams: Create the most accessible and deepest video game creation tool available to a mainstream audience. It was a bold statement, but one that the various demos (and later, closed beta) showed that maybe the developer of LittleBigPlanet and Tearaway could pull off its wild ambitions.

The creation suite of Dreams is now out in Early Access, meaning anyone who pays $30 while spaces are still open for the game can get their hands on the full toolset. For the next week, I’m going to be taking Dreams for a spin, work diligently with the tools to see what I can create in that period of time. The goal here isn’t necessarily to create something amazing (wouldn’t that be swell!) but instead to see what someone with little-to-no game creation experience can do with those tools if they’re willing to put in the work.

What Can You Make In Dreams After A Week? (Day 3)

about X hours ago from
What Can You Make In Dreams After A Week? (Day 3)

During our visit to Media Molecule's offices last year for our November cover story, the developer stood firmly behind its intentions with Dreams: Create the most accessible and deepest video game creation tool available to a mainstream audience. It was a bold statement, but one that the various demos (and later, closed beta) showed that maybe the developer of LittleBigPlanet and Tearaway could pull off its wild ambitions.

The creation suite of Dreams is now out in Early Access, meaning anyone who pays $30 while spaces are still open for the game can get their hands on the full toolset. For the next week, I’m going to be taking Dreams for a spin, work diligently with the tools to see what I can create in that period of time. The goal here isn’t necessarily to create something amazing (wouldn’t that be swell!) but instead to see what someone with little-to-no game creation experience can do with those tools if they’re willing to put in the work.

Top Of The Table – Star Wars: Outer Rim

about X hours ago from
Top Of The Table – Star Wars: Outer Rim

Licensed board games present an additional challenge to game makers. In addition to crafting a compelling gameplay loop, nailing balance, and offering art and components that cry out to be played, the best games built around existing franchises must somehow speak to what makes that setting and fiction so memorable to its fans, and somehow loop those elements into the gameplay, presentation, and the feel of turn-to-turn play. If the franchise in question is Star Wars, years of other toys, games, cartoons, movies, comics, and novels must also be factored in, and each can either be a tool for enriching the game, or a path to feeling like a retread.

Top Of The Table – Star Wars: Outer Rim

about X hours ago from
Top Of The Table – Star Wars: Outer Rim

Licensed board games present an additional challenge to game makers. In addition to crafting a compelling gameplay loop, nailing balance, and offering art and components that cry out to be played, the best games built around existing franchises must somehow speak to what makes that setting and fiction so memorable to its fans, and somehow loop those elements into the gameplay, presentation, and the feel of turn-to-turn play. If the franchise in question is Star Wars, years of other toys, games, cartoons, movies, comics, and novels must also be factored in, and each can either be a tool for enriching the game, or a path to feeling like a retread.

We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

about X hours ago from
We Celebrate Every Hallmark Holiday In Games, But Where Is Pride?

One year for my brother’s birthday, I logged into Runescape right after school, scouring for ingredients to bake him a virtual cake. We met up in-game that night so I could give it to him, and he loved it. I was thankful that we could enjoy the game and his birthday together, since we lived in different homes. I only got to see him every other weekend, but one of the meaningful ways we bonded was through Runescape and its seasonal events. I look back on these days fondly, because today, we no longer play together, let alone talk.

In college, I came out to my friends and family. Most people accepted me when I told them I was gay. My brother didn’t. He hasn’t spoken to me since. Sometimes it’s painful to remember our adventures online, knowing they may never happen again, but I’ve learned to cope with his decision. Still, I wonder how his perception might have been different if Runescape had recognized Pride the same way it recognized Christmas, Easter, and Halloween with festive, in-game events.