The Last Guardian's Long Journey: An Interview With Fumito Ueda

about X hours ago from
The Last Guardian's Long Journey: An Interview With Fumito Ueda

Gamers have been anxiously awaiting The Last Guardian since it debuted at E3 in 2009, and for creator Fumito Ueda and the developers at Team Ico, it's been strenuous and not without its doubts. We talked with Ueda about the whole saga, how the game has remained intact in the transition, and the light at the end of the tunnel.

Regarding the original delays on the PS3, were they mainly technical? Can you talk about some of the reasons behind that initial delay?There were multiple reasons. There are always delays in production, as you know. Technical being one of them, but there were many others that were out of my control as well. The good news is that we turned things around – we are in full production now for PS4. The game's running on the system now, as you saw live, and I think we're finally in a good spot now. Sorry I didn't necessarily answer the question.

Avenged Sevenfold's M. Shadows Talks Band's Involvement With Guitar Hero Live

about X hours ago from

Ever since "The Beast and the Harlot" challenged players in Guitar Hero II, fans of Avenged Sevenfold have requested more of the band to appear in the series. While Activision and Harmonix have given the Guitar Hero and Rock Band communities several tracks from Avenged Sevenfold's catalog in the past, the band is joining forces with Activision to provide special content for the upcoming Guitar Hero Live.

M. Shadows, lead singer of Avenged Sevenfold acknowledges the band's history with the series and says the band wanted to do something different for Guitar Hero Live. "We are offering fans exclusive content if they get the game pre-release," he tells us. "The whole idea of the game being from the artist's perspective and looking at a crowd... what we're going to do with our exclusive content is you get to see an Avenged Sevenfold crowd at Download Festival or Mexico City – we're still working out the details – and kind of see what it's like on stage as one of us and playing three live tracks that you can't get anywhere else. So, instead of putting out a track that everybody's already heard, these are going to be exclusive tracks just for Guitar Hero."

Revealing The Story Of Halo 5: Guardians' Campaign

about X hours ago from
Revealing The Story Of Halo 5: Guardians' Campaign

Over the last fourteen years, countless stories have been told within the Halo universe. We've followed humanity's struggle against the alien Covenant, the god-like Forerunners, and the parasitic Flood through the eyes of a wide roster of characters. Much of it has been told in a variety of media, but whenever there's a new game it moves everything forward in a major way. Halo 5: Guardians promises to do just that.

Franchise development director Frank O'Connor and writer Brian Reed sat down with us and explained the inner struggles and backstories of our heroes and villains and the overall big picture of the upcoming chapter in the Halo saga. 

(Please visit the site to view this media)

The 10 Best E3 Games You Probably Missed

about X hours ago from

Last week brought us one of the most lively and entertaining E3 conventions in years, with huge games like Fallout 4, Uncharted 4, Halo 5: Guardians, and Horizon Zero Dawn drawing lots of attention. However, not every game gets the same gigantic marketing push. Here are 10 fascinating titles that may not be the most publicized titles from last week’s show, but still captured our eye.

One of Sony’s most unusual debuts is a new title from Coldwood Interactive. The word adorable comes up consistently when people discuss this charming platformer, which stars a little yarn creature as it makes its way through a pint-sized world of puzzles and jumping. Check out additional details regarding Yarny’s adventure, including the scoop on the original inspiration for the title. You may also not be surprised to find that Yarny made it onto our list of the Top Two Yarn Characters of E3

One of our favorite PC games of 2014 is making its way to consoles, and our early impressions are that the Enhanced Edition, including split-screen co-op, changes to the skill system, and a bunch of changes to the questlines. Watch the trailer to learn more.

Gears Of War's Rod Fergusson On Judgment, Gears 4, And Remaking The Original

about X hours ago from

Shortly after the announcement of Gears of War: Ultimate Edition, we got a chance to talk to studio head of The Coalition, Rod Fergusson, about remaking the original game for a new console generation.

Along with going into how much of the game has been truly rebuilt (a lot, it turns out), we also chatted about the most recent Gears release, Judgment, the line between nostalgia and modernization, and tried, unsuccessfully get in a few Gears of War 4 questions. You can check out the brief interview below, as well as more on the game by heading here.

You re-did all the motion capture and remade many other aspects of the game. Did you re-record the dialogue?

What We Want (And Don’t Want) From The Final Fantasy VII Remake

about X hours ago from
What We Want (And Don’t Want) From The Final Fantasy VII Remake

In a surprising E3 announcement, Square Enix and Sony revealed that the Final Fantasy VII remake is happening. This is a practically miraculous development for fans who have been hoping for such a project ever since the PS3 “tech demo” shown at E3 2005. Now that it’s officially happening, we can start speculating about the form it will take.

As director Tetsuya Nomura has said, the remake could deviate from the original. That’s a loaded statement, since the scope isn’t clear; we know that it’s more than just a cosmetic upgrade, but the degree to which the story and systems are changing is unclear. Square Enix says we will learn more about the project this winter, but until then, this list runs through some changes we’d like to see.

WANT: The materia system Of everything Square Enix could potentially alter for the remake, the way materia works should stay more or less the same. It’s a fun and versatile way to customize your characters, letting you decide the roles your favorite characters play in combat. New spells and ways to combine them would be excellent, as long as the core concept is still there.

Seven Games We Never Thought We’d See At E3 2015

about X hours ago from
Seven Games We Never Thought We’d See At E3 2015

E3 2015 was the year all of our joke predictions finally came true. From Ubisoft to Nintendo, there were surprises for fans across the board this year. Here’s a list of the games announced at E3 that we never saw coming.

EarthBound Beginnings was the first surprise game to take E3 by storm. Announced during the Nintendo World Championships just before E3, EarthBound Beginnings is a localized port of the first Mother game released exclusively in Japan in 1989 on the NES. And while characters from EarthBound have been appearing in Super Smash Bros. games for years, no one thought Nintendo would ever release the very first game in the Mother series to the west.

Square Enix picked the perfect time to hop on the HD Remake train. The announcement of a Final Fantasy VII remake at Square’s E3 press conference was a moment many fans had hoped for, but few felt would ever come. The announcement trailer itself toyed with fans until the last second and avoided showing anything definitively Final Fantasy VII until Cloud Strife’s familiar buster sword entered the frame. This newest FFVII won’t be a shot-for-shot remake of the original, but fans were certainly thrilled by this surprise announcement. 

Say Goodbye To Your Free Time, These Are The Open World Games Of E3 2015

about X hours ago from

Besides yarn, one of the biggest trends at E3 this year was open world gaming. Open worlds fulfill the next-gen promises of player freedom and a seamless melding of exploration, combat, and narrative. This year we have robot dragons, post-nuclear Boston, and a dictator's picturesque island paradise. Read on to learn more about the virtual worlds we're all going to be exploring in the coming months.

Ghost Recon WildlandsUbisoft is taking two of their popular Tom Clancy games open world. Ghost Recon Wildlands is set in a Bolivia torn between a corrupt government and a bloodthirsty drug cartel. Players can save the country together with drop-in, drop-out co-op. Missions can be approached from multiple angles, ranging from loud and dumb to smooth and stealthy. Read our hands-on here.

Bethesda kicked off the show this year and they did it in style by dropping the Fallout 4 bomb. We finally got to see over 30 minutes of gameplay from the long-awaited title. Fallout 4 takes place 200 years after the nuclear war, set in the wasteland of downtown Boston. While Dogmeat stole our hearts, the sprawling world set our imaginations racing with post-nuclear implications. We've assembled everything Bethesda revealed about the game here.

E3 Rivals – The Best Shooters Of E3 2015

about X hours ago from
E3 Rivals – The Best Shooters Of E3 2015

E3 2015 was a big show for shooters, with several surprising announcements and plenty of bullet-raining gameplay on display. Game Informer's Matt Bertz and Brian Shea got a chance to play some of the biggest shooters at the show and were eager to compare the highs and lows of each. To learn even more you can click through to read our previews on Ghost Recon Wildlands, Star Wars: Battlefront, Doom, Rainbow Six Siege, Call of Duty: Black Ops 3, and Halo 5: Guardians

Watch the video below to learn which shooters stood out amongst a busy crowd at E3 2015.

(Please visit the site to view this media)