New Gameplay Today – Days Gone

about X hours ago from
New Gameplay Today – Days Gone

Sony Bend's biker-fueled take on the zombie freaker apocalypse has been a long time coming, and in this episode of NGT, we're taking one last spoiler-free look at the game before launch. Kato has been entrenched in Days Gone for... well, days now, and walks Leo and I through what players can expect from the final game. You'll see Kato take on freaker hordes, an enemy ripper camp, and scrounge for resources as he explains the flow of play and the importance of maintaining your bike – something that is easier said than done at times.

Days Gone launches this Friday exclusively on PlayStation 4, but you can read Kato's review on Thursday, exclusively on this very website! How do ya like them apples?! For tons more info and gameplay videos, visit our Days Gone hub, which is also exclusive but it just feels like we're bragging at this point so don't worry about that detail. 

New Gameplay Today – Days Gone

about X hours ago from
New Gameplay Today – Days Gone

Sony Bend's biker-fueled take on the zombie freaker apocalypse has been a long time coming, and in this episode of NGT, we're taking one last spoiler-free look at the game before launch. Kato has been entrenched in Days Gone for... well, days now, and walks Leo and I through what players can expect from the final game. You'll see Kato take on freaker hordes, an enemy ripper camp, and scrounge for resources as he explains the flow of play and the importance of maintaining your bike – something that is easier said than done at times.

Days Gone launches this Friday exclusively on PlayStation 4, but you can read Kato's review on Thursday, exclusively on this very website! How do ya like them apples?! For tons more info and gameplay videos, visit our Days Gone hub, which is also exclusive but it just feels like we're bragging at this point so don't worry about that detail. 

The Full Mortal Kombat 11 Roster So Far

about X hours ago from
The Full Mortal Kombat 11 Roster So Far

The Mortal Kombat 11 reveal event lived up to its name, laying bare a number of new details. The biggest remaining mystery is who's filling out the character roster. NetherRealm has revealed a number of characters, old and new, that will be unleashing a bevy of punches, kicks, and gruesome finishers with. We imagine in the weeks to come we'll find out more as well. We'll update this list with every fighter revealed.

For now, here's who we know will be in Mortal Kombat 11 (and some folks who are probably on the way).

Sub-Zero's heir apparent returns to Mortal Kombat for the first time since as a playable character since Mortal Kombat: Armageddon. The female Lin Kuei warrior is now decked out in a mechanized body, which she plans to use to exact revenge on Sub-Zero. 

The Full Mortal Kombat 11 Roster So Far

about X hours ago from
The Full Mortal Kombat 11 Roster So Far

The Mortal Kombat 11 reveal event lived up to its name, laying bare a number of new details. The biggest remaining mystery is who's filling out the character roster. NetherRealm has revealed a number of characters, old and new, that will be unleashing a bevy of punches, kicks, and gruesome finishers with. We imagine in the weeks to come we'll find out more as well. We'll update this list with every fighter revealed.

For now, here's who we know will be in Mortal Kombat 11 (and some folks who are probably on the way).

Sub-Zero's heir apparent returns to Mortal Kombat for the first time since as a playable character since Mortal Kombat: Armageddon. The female Lin Kuei warrior is now decked out in a mechanized body, which she plans to use to exact revenge on Sub-Zero. 

What Can You Make In Dreams After A Week? (Day 4)

about X hours ago from
What Can You Make In Dreams After A Week? (Day 4)

During our visit to Media Molecule's offices last year for our November cover story, the developer stood firmly behind its intentions with Dreams: Create the most accessible and deepest video game creation tool available to a mainstream audience. It was a bold statement, but one that the various demos (and later, closed beta) showed that maybe the developer of LittleBigPlanet and Tearaway could pull off its wild ambitions.

The creation suite of Dreams is now out in Early Access, meaning anyone who pays $30 while spaces are still open for the game can get their hands on the full toolset. For the next week, I’m going to be taking Dreams for a spin, work diligently with the tools to see what I can create in that period of time. The goal here isn’t necessarily to create something amazing (wouldn’t that be swell!) but instead to see what someone with little-to-no game creation experience can do with those tools if they’re willing to put in the work.

What Can You Make In Dreams After A Week? (Day 4)

about X hours ago from
What Can You Make In Dreams After A Week? (Day 4)

During our visit to Media Molecule's offices last year for our November cover story, the developer stood firmly behind its intentions with Dreams: Create the most accessible and deepest video game creation tool available to a mainstream audience. It was a bold statement, but one that the various demos (and later, closed beta) showed that maybe the developer of LittleBigPlanet and Tearaway could pull off its wild ambitions.

The creation suite of Dreams is now out in Early Access, meaning anyone who pays $30 while spaces are still open for the game can get their hands on the full toolset. For the next week, I’m going to be taking Dreams for a spin, work diligently with the tools to see what I can create in that period of time. The goal here isn’t necessarily to create something amazing (wouldn’t that be swell!) but instead to see what someone with little-to-no game creation experience can do with those tools if they’re willing to put in the work.

What Does Mortal Kombat 11's Monetization Look Like?

about X hours ago from
What Does Mortal Kombat 11's Monetization Look Like?

Mortal Kombat 11 features a number of modes, such as Towers of Time and the Krypt, which dole out rewards like character skins. You can get these skins in exchange for either currencies you amass by playing the game, or by completing challenges, many of which are brutally difficult even with the consumable items you can use to help make these battles easier.

We knew there would be a way to purchase some skins and possibly circumvent these grinds, but we didn't know exactly what that looked like. The premium shop for Mortal Kombat 11 is now live. Here are the initial offerings.

As you can see, you can purchase a total of five cosmetic items right now: two skins, one intro, one taunt, and one "Kombat Kard" decal (which is basically a profile background). The timers in the store indicate these items rotate out every day or so, though how random this rotation is remains unknown. Will there always only be two character skins for purchase at a time? Or could the store potentially offer five skins at some point?

What Does Mortal Kombat 11's Monetization Look Like?

about X hours ago from
What Does Mortal Kombat 11's Monetization Look Like?

Mortal Kombat 11 features a number of modes, such as Towers of Time and the Krypt, which dole out rewards like character skins. You can get these skins in exchange for either currencies you amass by playing the game, or by completing challenges, many of which are brutally difficult even with the consumable items you can use to help make these battles easier.

We knew there would be a way to purchase some skins and possibly circumvent these grinds, but we didn't know exactly what that looked like. The premium shop for Mortal Kombat 11 is now live. Here are the initial offerings.

As you can see, you can purchase a total of five cosmetic items right now: two skins, one intro, one taunt, and one "Kombat Kard" decal (which is basically a profile background). The timers in the store indicate these items rotate out every day or so, though how random this rotation is remains unknown. Will there always only be two character skins for purchase at a time? Or could the store potentially offer five skins at some point?