10 Third-Party Games We Want For Nintendo Switch

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10 Third-Party Games We Want For Nintendo Switch

With several months still out from its 1st anniversary of announcement and even more from its release, the Nintendo Switch has had a strong freshman year. New juggernauts like The Legend Of Zelda: Breath Of The Wild and Super Mario Odyssey have graced the system along with a number of ports and remasters. Within the past week three third-party ports were released on the system: Skyrim, L.A. Noire, and DOOM. While these three ports have varying degrees of quality, all three of them have proven that the device is a promising console for turning old favorites into portable games.

With that in mind we've taken a look back at our favorites of last and current generation, and picked out ten series we'd love to see on the Switch.

Top Of The Table – Ex Libris

about X hours ago from
Top Of The Table – Ex Libris

One of my favorite things about the board-game landscape is its ability to tackle such a broad and eclectic mix of topics, genres, and themes. I’m fascinated by the way that designers, artists, and graphic designers work together to create abstractions of a complex topic, or emulate an unusual set of actions or experiences. Case in point: Ex Libris. In this curious game, players control aspiring librarians in a fantasy town, competing through their growing collection of books to become the grand librarian who holds the finest set of monster manuals, fantastical fictions, corrupted codices, and other strange tomes. 

So, yeah. It’s a ridiculous concept, and that’s its greatest charm. Ex Libris is a game about organization and thinking ahead. It’s about loving books, and seeing things put in their proper place. It’s about strange fantasy creatures like gnomes, golems, and gelatinous cubes who serve as your assistants and scour the whimsical magical village in search of new books. And in the mix of all that weirdness, Ex Libris is a game of critical thinking with an array of paths to victory a player must consider. 

The Best Fighting Techniques We Discovered In The Elder Scrolls V: Skyrim VR

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The Best Fighting Techniques We Discovered In The Elder Scrolls V: Skyrim VR

We will have a full review for The Elder Scrolls V: Skyrim soon, but in the meantime, you can watch this video to see the game in action, and learn a thing or three about how best to fight in the game, and probably real life.

Combat is much more physical and visceral and other adjectives that inspire intensity, when you play Skyrim in VR. Simply pressing a button isn't enough to swing a sword or fire off an arrow with pinpoint accuracy. You have to use your arms and surprisingly, the Move controller's wrist straps – if you're playing the game right.

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Monster Hunter: World Bestiary Day 3 – The Destructive Titan Nergigante

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Monster Hunter: World Bestiary Day 3 – The Destructive Titan Nergigante

Last week, we explored Monster Hunter: World’s Coral Highlands map, a striking location that looks like a dried-out version of an underwater paradise. This week, we’re taking a similar approach with three of the upcoming game’s monsters. During our visit to Capcom’s Osaka offices, we got exclusive presentations on the design process for each of these beasts, including a look at their early iterations and how they finally arrived at the versions you’ll be able to hunt in January.

We’ve been building up to a crescendo this week, with our earlier examinations of the Paolumu and Tobi-Kadachi. Not to take anything away from those two monsters, but they’re barely in the same league as our final bestiary entry, the mighty Nergigante. There’s a reason why this massive elder dragon made our cover.

Monster Hunter: World’s executive director and art director, Kaname Fujioka, says his team wanted to defy its own conventions with Nergigante. “We wanted to make the flagship an elder dragon, but elder dragons have typically had the more fantastical abilities in the series,” he says. “I wanted to have a more grounded version of that and think about what type of capabilities he would have. My initial concept was two keywords: destruction and regeneration. He has great destructive power, but he can also regenerate.”

How Rare Cast Away Its Developmental Process For Sea Of Thieves

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How Rare Cast Away Its Developmental Process For Sea Of Thieves

Rare was once a giant in the industry. The enigmatic U.K. studio built a legacy on innovative and often off beat classics like Donkey Kong Country, Banjo-Kazooie, and Perfect Dark. In the ’90s, Rare’s name was virtually synonymous with quality. But over time, that reputation faded. A series of lackluster releases like Grabbed by the Ghoulies, Perfect Dark Zero, and Kameo: Elements of Power took the shine off Rare’s star. Today, the studio is best known for its work on the Kinect Sports series and constructing the Avatar characters that once represented Xbox Live users and have now become largely ignored.

Rare hopes to change this image with the release of Sea of Thieves – a shared-world action game where players team up to crew a pirate ship and role-play the life of a treasure hunter. In order to develop a game it hopes lives up to its past genius, the studio has invited a community of fans into the creative process.

[Editor's Note: This feature originally appeared in issue 296 of Game Informer Magazine]

Tune In To Our First Live Super Replay On December 1

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Tune In To Our First Live Super Replay On December 1

Our community recently raised over $60,000 for Children's Miracle Network Hospitals through our 25-hour Extra Life livestream. As a big "thank you" for donating so much, we decided to give the community something they've wanted for years: a Super Replay of Ape Escape!

Given our busy schedules with the holidays coming up, we don't have a window to record a traditional, episode-based Super Replay before the end of the year. We didn't want to wait until 2018, so we're going to try recording an entire playthrough of Ape Escape in one livestream. Our attempt to round up every ape will begin on December 1 at 8 a.m. CT. We won't end until we see the credits roll.

The stream will be hosted on Twitch, YouTube, and right here on Game Informer's site. Join us for what will surely be a day of fun and wacky things. We are going to try to record this as closely as we can to the traditional format, and will break it apart into episodes that you can watch well after the livestream ends.

How Skyrim On Switch Compares To Other Platforms

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How Skyrim On Switch Compares To Other Platforms

Once upon a time, a company named Bethesda Game Studios created The Elder Scrolls V: Skyrim. Six years later, they're about to do it again.

Skyrim on Nintendo Switch technically marks the third release of the game, and it comes out tomorrow along with Skyrim VR. I played through the opening sequence in the original Playstation 3 release, the Special Edition remaster on Playstation 4, and the PC Special Edition on ultra settings without mods. Then, Javy Gwaltney joined me to discuss how the Switch version compares to each previous iteration. The answer: favorably!

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Blog Herding – The Best Blogs Of The Community (November 16, 2017)

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Blog Herding – The Best Blogs Of The Community (November 16, 2017)

Minnesota has been super chilly lately, which is the perfect excuse to sit down and read some blogs. So get after it, even if you're somewhere with nicer weather!

Community Blogs For November 9 – November 15:

5 Games We Used to Secretly Play in High School I never played any of the games MikComposer did in high school, but I would have loved to secretly play games in some of my classes. Mostly I snuck out of class to play soccer with friends in the gym, though I did openly play a DS once when I finally decided I wasn't smart enough for AP Chemistry (nobody told me to take physics before it). I'm actually really surprised that our blogger could find all of these games, considering how obscure they are.

Here's How To Use Your Amiibo Collection In The Switch Version Of Skyrim

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Here's How To Use Your Amiibo Collection In The Switch Version Of Skyrim

The Switch version of Skyrim is pretty good (you can read our review here). It also comes with amiibo functionality. Here's what you need to know about it.

You access the Amiibo functionality via your magic menuEquip the power and then cast it. The spell will light up a place wherever your cursor is pointing. Touch the amiibo to your joycon/controller and a chest will plop onto the ground. 

You can use any Amiibo with it
Mario, Samus, Shovel Knight – you'll get a chest for every one of them.