Chronicles – Watch Us Play All Of Dark Souls (Episode 5)

about X hours ago from
Chronicles – Watch Us Play All Of Dark Souls (Episode 5)

From Software is on a roll. Bloodborne is one of the biggest Game of the Year contenders for 2015, and Dark Souls III is one of the most-anticipated games of 2016. We're so excited for Dark Souls III that we traveled to From Software's studio in Tokyo, Japan to have an in-depth interview with series creator Hidetaka Miyazaki and play more of the game for our October Dark Souls III cover story. Well, the excitement crackling around From Software's Souls series is too much for us to handle, so we couldn't stop ourselves from playing through the entire the first Dark Souls game.

This isn't Dan Tack and Tim Turi's first From Software rodeo, either. The duo has tackled Dark Souls II in a previous Chronicles series and played hours of Bloodborne together. So sit back, relax next to your nearest kindled bonfire, and watch the excitement unfold as Dan guides Tim through his first full playthrough of Dark Souls until the final foe is vanquished.

New episodes of our grueling Dark Souls playthrough will be posted everyday, Monday through Friday... until we're finished. You can watch the new episode below, start from the beginning with the video player even lower, or watch and share the videos on YouTube.

Take A Look At What Pokémon Go Partners Niantic Labs Have Done Before

about X hours ago from
Take A Look At What Pokémon Go Partners Niantic Labs Have Done Before

Earlier this morning, Nintendo and The Pokémon Company announced a new augmented-reality Pokémon game, Pokémon Go. The game is being developed with partner Niantic Labs, a company that has experience merging virtual and physical worlds. Their game Ingress explores similar territory. We wrote about that game last May, and thought it would be a good time to provide a refresher on what Niantic has done in the past.

At GDC 2014, virtual reality was on the minds of many. The idea that players could strap on a headset and interact with a computer-generated world is irresistible to everyone from Oculus Rift to Sony. Perhaps as a counterbalance to that concept, some people are using technology not to isolate themselves from the world around them, but to enhance it. They’re banding together in large groups and travelling the globe – the real one – to pull off high-tech ops with names like Operation Ursa Major and Operation Blue Whale. Welcome to the world of Ingress.

Test Chamber – Star Wars: Uprising

about X hours ago from

With the Star Wars hype machine in full swing as the release of The Force Awakens creeps ever closer, a new mobile game has hit the App Store and Google Play. Star Wars: Uprising is a dungeon crawler-like game set in the Star Wars universe that draws inspiration from games like Diablo. Players can go on missions, extract as much loot as possible, and equip different items to their character. If you don't like the default blaster weapon, you can even change the style of attack your character uses.

Uprising is free-to-play, but as we find out, that doesn't always spell intrusive microtransactions and rapidly-depleting stamina bars. If you do want to spend some money, however, you are able drop a few dollars to pass by some of the grinding. Check out the episode below for more on the free-to-play model the game employs as well as how it feels in action.

Star Wars: Uprising is out now on iOS and Android devices.

Test Chamber – Destiny 2.0

about X hours ago from
Test Chamber – Destiny 2.0

Next week will see the release of Destiny: The Taken King, but Bungie is setting the stage for that changeover a week early. Tuesday brought a massive 17+ GB patch that switched over major aspects of the game in prepraration for The Taken King. Even if you don’t plan on playing the new release starting next week, the changes represented by Destiny 2.0 dramatically alter how level progression works, your options for storing items, and introduces a broad-reaching quest system that governs almost all your activities in the game world.

Wade Wojcik and I sat down to take a tour through the new 2.0 changes, which we detail in the Test Chamber below. Enjoy!

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Mario's Creators Answer Burning Questions About The Series

about X hours ago from
Mario's Creators Answer Burning Questions About The Series

This morning, Mario creator Shigeru Miyamoto shared some interesting factoids about the series dispelling some rumors and confirming others. Back in 2012, for our New Super Mario Bros. U issue, we asked Miyamoto and Takashi Tezuka a series of similar questions, and decided today, ahead of Mario's 30th anniversary, would be the perfect time to reshare the interview.

Fans of the Mario franchise are acquainted with its oddities. It’s a Japanese series about an Italian plumber who travels to a mystical land to eat mushrooms, throw fire, and stomp on turtles. We’ve all come to accept that. Despite our love of its wackiness, we still had some burning questions about the Mushroom Kingdom and its most famous inhabitant. When we sat down with series creator Shigeru Miyamoto and developer Takashi Tezuka, we wanted answers.

Some people claim that Mario and Luigi's last name is "Mario." Are their names officially Mario Mario and Luigi Mario?

Blog Herding – The Best Blogs Of The Community (September 10, 2015)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (September 10, 2015)

I'm going to be honest: all the blogs about Gears of War have me as happy as when I first perfected the active reload. My, what a game series. Anyway, we have a ton more blogs about a ton of topics, so dig in.

Community Blogs For September 3 – September 9:

Top 10 Badass Things That Characters Did in Games... Blogger StarterPack gives us some great moments in this list. I mean, the end of Halo Reach and The Last of Us...my goodness my home office is dusty. I mean, why else am I tearing up? Geez, guys. Other moments are more intense and less emotional (or maybe I'm just an emotional gamer), but each one has its merits.

What Works (And What Doesn't) In Dragon Age: Inquisition's Final DLC

about X hours ago from

Dragon Age: Inquisition has been out for almost a year, and its story is coming to a close. The final DLC, Trespasser, is an epilogue set years after the conclusion of the main campaign. Compared to previous single-player DLC for the game, this one is a more focused, narrative-driven experience. That's what fans have been wanting since the beginning, but is it enough to make Trespasser worthwhile?

I played through the new content with my Inquisitor, and though some aspects will be different depending on your choices, these are the primary things that this finale gets right and the areas where it stumbles.

Note: The entries below have some basic details, but I won't spoil any story revelations or cool character moments.

What Works (And What Doesn't) In Dragon Age: Inquisition's Final DLC

about X hours ago from
What Works (And What Doesn't) In Dragon Age: Inquisition's Final DLC

Dragon Age: Inquisition has been out for almost a year, and its story is coming to a close. The final DLC, Trespasser, is an epilogue set years after the conclusion of the main campaign. Compared to previous single-player DLC for the game, this one is a more focused, narrative-driven experience. That's what fans have been wanting since the beginning, but is it enough to make Trespasser worthwhile?

I played through the new content with my Inquisitor, and though some aspects will be different depending on your choices, these are the primary things that this finale gets right and the areas where it stumbles.

Note: The entries below have some basic details, but I won't spoil any story revelations or cool character moments.

Never Played Shenmue? Watch Us Play The First 14 Hours

about X hours ago from
Never Played Shenmue? Watch Us Play The First 14 Hours

With Shenmue 3's Kickstarter officially funded, numerous people in Game Informer's community sent in requests for complete Super Replay playthroughs of the first two games in the Shenmue series. Several Game Informer staffers also expressed interest in either revisiting this series or seeing it for the first time. Since we already have numerous Super Replay projects in the works, yet wanted to get a Shenmue playthrough going now, we decided to record it as a crowd-driven experiment of sorts. If you like what you see, and want more of it, we'll return with more episodes. Just let us know in the comments section below or on YouTube.

Chronicles – Watch Us Play All Of Dark Souls (Episode 4)

about X hours ago from
Chronicles – Watch Us Play All Of Dark Souls (Episode 4)

From Software is on a roll. Bloodborne is one of the biggest Game of the Year contenders for 2015, and Dark Souls III is one of the most-anticipated games of 2016. We're so excited for Dark Souls III that we traveled to From Software's studio in Tokyo, Japan to have an in-depth interview with series creator Hidetaka Miyazaki and play more of the game for our October Dark Souls III cover story. Well, the excitement crackling around From Software's Souls series is too much for us to handle, so we couldn't stop ourselves from playing through the entire the first Dark Souls game.

This isn't Dan Tack and Tim Turi's first From Software rodeo, either. The duo has tackled Dark Souls II in a previous Chronicles series and played hours of Bloodborne together. So sit back, relax next to your nearest kindled bonfire, and watch the excitement unfold as Dan guides Tim through his first full playthrough of Dark Souls until the final foe is vanquished.

New episodes of our grueling Dark Souls playthrough will be posted everyday, Monday through Friday... until we're finished. You can watch the new episode below, start from the beginning with the video player even lower, or watch and share the videos on YouTube.