Our 2019 E3 Show Floor Tour – E3 Kings

about X hours ago from
Our 2019 E3 Show Floor Tour – E3 Kings

Not everyone can make it to E3, King Leo included. Fortunately for us, Ben Hanson was kind enough to film (and share) a ton of footage for a virtual tour of the Los Angeles Convention Center and all that video game stuff. You like booths? You're in luck!

Check out the video above for an in-depth look at what the show is like, including a few celebrity sightings (!!!) and, of course, some killer quips as only King Leo can deliver. Fun!

Our 2019 E3 Show Floor Tour – E3 Kings

about X hours ago from
Our 2019 E3 Show Floor Tour – E3 Kings

Not everyone can make it to E3, King Leo included. Fortunately for us, Ben Hanson was kind enough to film (and share) a ton of footage for a virtual tour of the Los Angeles Convention Center and all that video game stuff. You like booths? You're in luck!

Check out the video above for an in-depth look at what the show is like, including a few celebrity sightings (!!!) and, of course, some killer quips as only King Leo can deliver. Fun!

The Best E3 Music We Couldn't Hear Over All The Gunshots And Explosions

about X hours ago from
The Best E3 Music We Couldn't Hear Over All The Gunshots And Explosions

A good trailer for a video game must sell why a game is interesting and worth your attention. It also has to have a good soundtrack, which all of the games below have. Unfortunately, there are also all these pesky sound effects in the way that make it really hard to dance to.

Zombie Army 4: Dead War is a game about zombies, army, war, and also "dead" if we're to believe the title. But my big takeaway from the trailer was how good the track playing in the background was. After the PC Gaming Show I was frantically trying to figure out what the music was with Shazam's aid, but there is no "ignore gunshots and explosions" setting that I am aware of. The search continues...

Midnight Ghost Hunt's mix is pretty good. It doesn't elevate the explosions too much, which is smart because the music in this trailer is great. And it's original! The song is called "Where Are You?" by Ghostwood Empire. I like it.

The Best E3 Music We Couldn't Hear Over All The Gunshots And Explosions

about X hours ago from
The Best E3 Music We Couldn't Hear Over All The Gunshots And Explosions

A good trailer for a video game must sell why a game is interesting and worth your attention. It also has to have a good soundtrack, which all of the games below have. Unfortunately, there are also all these pesky sound effects in the way that make it really hard to dance to.

Zombie Army 4: Dead War is a game about zombies, army, war, and also "dead" if we're to believe the title. But my big takeaway from the trailer was how good the track playing in the background was. After the PC Gaming Show I was frantically trying to figure out what the music was with Shazam's aid, but there is no "ignore gunshots and explosions" setting that I am aware of. The search continues...

Midnight Ghost Hunt's mix is pretty good. It doesn't elevate the explosions too much, which is smart because the music in this trailer is great. And it's original! The song is called "Where Are You?" by Ghostwood Empire. I like it.

The Best Indie Games Of E3 2019

about X hours ago from
The Best Indie Games Of E3 2019

Every year our list of favorite video game experiences is filled more and more with various indie titles. E3 2019 is a great showcase for some of the many indie titles coming out this year and beyond, and these are some of titles that have caught our eye during the convention.

Be sure to come back to this list, as we'll be updating it throughout the convention.

Platform(s): TBD Developer: Rose City Games
Release: TBD

The Best Indie Games Of E3 2019

about X hours ago from
The Best Indie Games Of E3 2019

Every year our list of favorite video game experiences is filled more and more with various indie titles. E3 2019 is a great showcase for some of the many indie titles coming out this year and beyond, and these are some of titles that have caught our eye during the convention.

Be sure to come back to this list, as we'll be updating it throughout the convention.

Platform(s): TBD Developer: Rose City Games
Release: TBD

Everything We Noticed From The Zelda: Breath Of The Wild Sequel Teaser

about X hours ago from
Everything We Noticed From The Zelda: Breath Of The Wild Sequel Teaser

Nintendo closed out its Direct presentation yesterday with the biggest surprise of E3 2019 (depending on how you feel about Keanu Reeves cameos) when it revealed that a Breath of the Wild sequel is in the works. That would have been surprising enough, but it also showed a few moments from the game, effectively presenting a tantalizing tease.

We only got a tiny glimpse of what Breath of the Wild's sequel is going to look like, but that's not going to stop us from dissecting every second we got.

There are a few signs pointing to a playable Zelda, and the biggest might be her new haircut. While we support Zelda's choice to cut her hair as she pleases, there might be a mechanical reason for the new hairdo. Zelda's flowing hair would be difficult to implement for a playable character. Nintendo may have given her a trim so she is easier for a player to control. If she is not playable, her shorter hair could also point to Zelda being an A.I. ally for Link throughout the game, serving as his companion like she did in Spirit Tracks. Either way, we think this new hairstyle means Zelda will be more active in the game, whether you play as her or not.

Everything We Noticed From The Zelda: Breath Of The Wild Sequel Teaser

about X hours ago from
Everything We Noticed From The Zelda: Breath Of The Wild Sequel Teaser

Nintendo closed out its Direct presentation yesterday with the biggest surprise of E3 2019 (depending on how you feel about Keanu Reeves cameos) when it revealed that a Breath of the Wild sequel is in the works. That would have been surprising enough, but it also showed a few moments from the game, effectively presenting a tantalizing tease.

We only got a tiny glimpse of what Breath of the Wild's sequel is going to look like, but that's not going to stop us from dissecting every second we got.

There are a few signs pointing to a playable Zelda, and the biggest might be her new haircut. While we support Zelda's choice to cut her hair as she pleases, there might be a mechanical reason for the new hairdo. Zelda's flowing hair would be difficult to implement for a playable character. Nintendo may have given her a trim so she is easier for a player to control. If she is not playable, her shorter hair could also point to Zelda being an A.I. ally for Link throughout the game, serving as his companion like she did in Spirit Tracks. Either way, we think this new hairstyle means Zelda will be more active in the game, whether you play as her or not.

Everything We Learned About Cyberpunk 2077 At E3 2019

about X hours ago from
Everything We Learned About Cyberpunk 2077 At E3 2019

CD Projekt Red's upcoming vast dystopian world has our attention at E3 2019, and we've been rounding up every drop of info we can regarding the RPG.

While Keanu Reeves appearing on the Microsoft stage to unveil the release date is sure to be one of the biggest "E3 Moments" this year, his character in the game is more than a cameo. Reeves plays a digital ghost that regularly appears at your side over the course of the game, haunting your mind. Learn more about Reeve's role in Cyberpunk 2077 here.

Features editor Kimberly Wallace spoke to quest director Mateusz Tomaszkiewicz, unearthing details about the game world and its six districts. An area known as the Badlands – essentially the city outskirts – is also a topic of conversation. Learn more about the inhabitants of the domain surrounding the city and more about the open world here. Wallace also breaks down a ton of information about what makes the game tick as a role-playing experience gleaned from a massive 50-minute demo at the show here. Cyberpunk 2077 features a "street cred" system that lets you build a name for yourself, opening up new contracts and opportunities as you become well-known for your adventures. However, your rep could also hurt you if you're trying to stay inconspicuous on a mission, so balancing your reputation could be an interesting feature. Wallace takes a dive into how this system works here.

Everything We Learned About Cyberpunk 2077 At E3 2019

about X hours ago from
Everything We Learned About Cyberpunk 2077 At E3 2019

CD Projekt Red's upcoming vast dystopian world has our attention at E3 2019, and we've been rounding up every drop of info we can regarding the RPG.

While Keanu Reeves appearing on the Microsoft stage to unveil the release date is sure to be one of the biggest "E3 Moments" this year, his character in the game is more than a cameo. Reeves plays a digital ghost that regularly appears at your side over the course of the game, haunting your mind. Learn more about Reeve's role in Cyberpunk 2077 here.

Features editor Kimberly Wallace spoke to quest director Mateusz Tomaszkiewicz, unearthing details about the game world and its six districts. An area known as the Badlands – essentially the city outskirts – is also a topic of conversation. Learn more about the inhabitants of the domain surrounding the city and more about the open world here. Wallace also breaks down a ton of information about what makes the game tick as a role-playing experience gleaned from a massive 50-minute demo at the show here. Cyberpunk 2077 features a "street cred" system that lets you build a name for yourself, opening up new contracts and opportunities as you become well-known for your adventures. However, your rep could also hurt you if you're trying to stay inconspicuous on a mission, so balancing your reputation could be an interesting feature. Wallace takes a dive into how this system works here.