The Best Indie Games Of GDC 2016

about X hours ago from
The Best Indie Games Of GDC 2016

The Game Developers Conference in San Francisco is a mecca for intelligent talk about triple-A game design, but it also hosts a huge assortment of indie games. We've got boots on the ground at the Moscone convention center and controllers in our hands, playing and vetting through dozens of upcoming indie games to let you know what's worth getting excited for. Check out our evolving, expanding list of the best indie gems from GDC 2016.

Tear Through

Tear Through is an isometric action-tactical game being developed by Bandit-1 that features icons instead of people. You play as a SWAT officer completing various objectives in different levels, like rescuing hostages or defusing bombs. The array of options available to the player, such as peeking under the door to survey the surroundings or shooting through walls to take out foes, makes Tear Through much deeper than it appears initially. Tear Through is in early stages of development and you can find out more info about it here on the game's website.

Unboxing The Newest Sora (Halloween Town) Kingdom Hearts Figure By Play Arts

about X hours ago from
Unboxing The Newest Sora (Halloween Town) Kingdom Hearts Figure By Play Arts

Two Kingdom Hearts figures are releasing at the end of month, most notably a new Halloween Town version of Sora from Kingdom Hearts II. We unbox it to see it in action.

As a big Kingdom Hearts fan, I owned a previous Halloween Town iteration of Sora, so I thought it'd be fun to compare the two in the video below. Watch Kyle Hilliard and I size it up to other Play Arts figures, look at the different keyblades, and play around with the new Sora figure. 

For those wondering, the dimensions are appropriately W 4” x D 3” x H 8.3, and this adorable collectible releases on March 28.

It’s Dangerous To Go Alone: Gaming’s Worst Advisors

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It’s Dangerous To Go Alone: Gaming’s Worst Advisors

This feature was originally published March 16, 2016.

Every hero needs a sage advisor, someone to dispense wisdom and guidance in times of crisis and hardship. Games naturally lend themselves to the presence of a mentor, as developers have a lot to teach players before they turn them loose into their carefully constructed worlds. Unfortunately, these advisors aren’t always as wise as they should be. Sometimes their advice comes out more as nonsensical gibberish than anything else, and sometimes they tend to explain the obvious while leaving the player to work out the frustrating details. Here are some of the worst advisors in gaming.

Doc Louis (Punch-Out!!)

Replay – Chrono Trigger

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For the second consecutive week, Replay dives deep into Square Soft's catalog of games. In this episode, we travel back to 1995 to look at Chrono Trigger, a Super Nintendo RPG the melds the vision of Hironobu Sakaguchi with the art of Akira Toriyama.

Although we begin the episode with a look at Chrono Trigger's opening moments, we revisit save files that take us deeper into this time-traveling journey. From the dinosaurs to mankind's bleak future, we show off as much of this game's overworld and combat as possible.

After a short commercial break, the 2016 Super Replay Showdown begins. First time show runner Wade Wojcik has big plans for this competition, namely turning it into an actual competition unlike Ben Hanson's twisted and strange tournament from last year.

Smashed: The Guinness Marathon Documentary (Five Years Later)

about X hours ago from
Smashed: The Guinness Marathon Documentary (Five Years Later)

Five years ago this weekend, four Game Informer editors went for the Guinness World Record by playing an unhealthy amount of Super Smash Bros. Brawl. On the anniversary, we thought it would be fun to resurface this documentary to see how much things have changed (and how much hasn't) in the last five years. If you enjoy these marathons, we do them for charity now so check out the archive of our 2015 Extra Life stream. We hope you enjoy the video!

What's New In Gears Of War 4's Gameplay

about X hours ago from

With our cover story on Gears of War 4, we covered a lot of topics to describe The Coalition's work on the next installment for the series. With today's feature, we want to focus on what it's actually going to be like for players when they get their hands on an Xbox One controller. While visiting the studio, we spoke with lead campaign designer Matt Searcy and studio head Rod Fergusson about the team's plans to maintain the classic Gears of War-feel while adding several new tweaks and features. To learn what Game Informer editors thought of the new Gears of War 4 gameplay, check out our discussion on The Game Informer Show.

Watch the video below to learn more about how the team is changing cover mechanics, adding extreme weather, and embracing co-op in a new way.

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[Updated] The Best Indie Games Of GDC 2016

about X hours ago from
[Updated] The Best Indie Games Of GDC 2016

The Game Developers Conference in San Francisco is a mecca for intelligent talk about triple-A game design, but it also hosts a huge assortment of indie games. We've got boots on the ground at the Moscone convention center and controllers in our hands, playing and vetting through dozens of upcoming indie games to let you know what's worth getting excited for. Check out our evolving, expanding list of the best indie gems from GDC 2016.

Tear Through

Tear Through is an isometric action-tactical game being developed by Bandit-1 that features icons instead of people. You play as a SWAT officer completing various objectives in different levels, like rescuing hostages or defusing bombs. The array of options available to the player, such as peeking under the door to survey the surroundings or shooting through walls to take out foes, makes Tear Through much deeper than it appears initially. Tear Through is in early stages of development and you can find out more info about it here on the game's website.

Viva La Vive: Hands On With Five Exciting VR Experiences

about X hours ago from
Viva La Vive: Hands On With Five Exciting VR Experiences

In addition to sampling games on Oculus Rift and PlayStation VR, we had a chance to check out some of what's coming to the HTC Vive. Valve's headset diverges from the others by encouraging movement while offering smart obstacle sensing.

We had the chance to check out some of the games coming to the headset at GDC. Here are just a few of the over 30 games offered on rotation during the week.

Adventure Time: Magic Man's Head GamesDeveloper: Cartoon Network StudiosAlso on Oculus Rift

The Kickstarter Compendium

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Our regularly revised feature keeps you up to date on the Kickstarter games worth watching, and helps you track projects both before and after they’re funded.

Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some fascinating new game ideas, and new projects are going up on a weekly basis that deserve your attention. 

The only problem is keeping track of it all – what’s worth watching, and what are these different projects about? As an ongoing feature, our Kickstarter Compendium is your guide to games seeking funding through Kickstarter. After funding projects are complete, this feature will also track what games (and game-related projects) got funded and which ones didn’t – and, where possible, offer links to the projects as they are developed. 

Blog Herding – The Best Blogs Of The Community (March 17, 2016)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (March 17, 2016)

This week rocks. Our community rocks. Your blogs rock. Thank you all for writing such wonderful words.

Community Blogs For March 10 – March 16:

How much do your favorite video game characters drink? Refle takes us on a wild ride to figure out just how much the Hero of Time, Master Chief, and other gaming icons would drink. Stick around to read how much Luigi would drink. It's both hilarious and heartbreaking.