Exclusive Spider-Gwen Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
 Exclusive Spider-Gwen Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at one of the Spider-Verses most colorful characters: Spider-Gwen.

Edge of Spider-Verse #2 (September 2014)

Born into an alternate reality, Gwen Stacy was actually bitten by the genetically-engineered spider that bites Peter Parker in the main Marvel timeline. Gwen used her newfound arachnid-like super-powers to start a career as a crimefighter, and the press quickly dubbed her Spider-Woman. In a tragic twist, Peter Parker was desperate to gain special-powers, much like his idol Spider-Woman, so he performed experiments on himself that turned him into a Lizard-like monster. Gwen was forced into a fight with Peter who accidentally died in the process.

Exclusive Spider-Gwen Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
 Exclusive Spider-Gwen Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at one of the Spider-Verses most colorful characters: Spider-Gwen.

Edge of Spider-Verse #2 (September 2014)

Born into an alternate reality, Gwen Stacy was actually bitten by the genetically-engineered spider that bite Peter Parker in the main Marvel timeline. Gwen used her newfound arachnid-like super-powers to start a career as a crimefighter, and the press quickly dubbed her Spider-Woman. In a tragic twist, Peter Parker was desperate to gain special-powers, much like his idol Spider-Woman, so he performed experiments on himself that turned him into a Lizard-like monster. Gwen was forced into a fight with Peter who accidentally died in the process.

Exclusive Spider-Man Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
Exclusive Spider-Man Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 of the playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at Marvel's newest Spider-Man: Miles Morales.

Ultimate Fallout #4 (August 2011)

Miles originally comes from an alternate reality. While visiting his uncle (who just happens to be a notorious super villain with the alias Prowler), Miles was bitten by a genetically enhanced spider similar to the spider that gave Peter Parker his powers, and Miles gains his own set of spider-powers. When Peter Parker (as Spider-Man) dies in a battle with the Green Goblin, Miles assumes the mantle of Spider-Man.

Exclusive Spider-Man Gameplay Details In Marvel Ultimate Alliance 3

about X hours ago from
Exclusive Spider-Man Gameplay Details In Marvel Ultimate Alliance 3

Marvel Ultimate Alliance 3: The Black Order looks to have a massive roster of supercharged heroes. We already know about 27 of the playable heroes, and there are more announcements to come, stretching across the Marvel universe and including characters from The Avengers, X-Men, Spider-verse, and more. As part of our month of coverage, we're highlighting a few of our favorites. Today we take a deeper look at Marvel's newest Spider-Man: Miles Morales.

Ultimate Fallout #4 (August 2011)

Miles originally comes from an alternate reality. While visiting his uncle (who just happens to be a notorious super villain with the alias Prowler), Miles was bitten by a genetically enhanced spider similar to the spider that gave Peter Parker his powers, and Miles gains his own set of spider-powers. When Peter Parker (as Spider-Man) dies in a battle with the Green Goblin, Miles assumes the mantle of Spider-Man.

Rockstar Outlines The Future Of Red Dead Online

about X hours ago from
Rockstar Outlines The Future Of Red Dead Online

When Red Dead Online launched several months ago, Rockstar slapped the game with the beta tag for a reason. The studio wanted players to help them weed out technical issues, identify problem points, and recommend solutions for how to stabilize the foundation. The vocal masses did just that, calling out the excessively grindy economy, an open world that felt largely barren, and the annoying tendency for players to grief one another. As the months passed, many wondered, "Is this it? Is Red Dead Online already dead?" The answer to that question is an emphatic "no." 

While Rockstar worked on fixes to identified problem points – many of which it hopes today's major update addresses – it quietly considered larger questions of how to grow the online multiplayer experience in interesting new ways.

Due largely to technical constraints, the game inevitably loses some degree of fidelity when transitioning away from the story mode and into the online space. To make room for other people, something has to be sacrificed. But what if those sacrifices didn't need to be so large? What if you could preserve some degree of that dynamism, better encourage the freedom of players to pursue their own destiny in the open world, and even push beyond the boundaries of what the single-player experience offered in some of the most popular activities?

Rockstar Outlines The Future Of Red Dead Online

about X hours ago from
Rockstar Outlines The Future Of Red Dead Online

When Red Dead Online launched several months ago, Rockstar slapped the game with the beta tag for a reason. The studio wanted players to help them weed out technical issues, identify problem points, and recommend solutions for how to stabilize the foundation. The vocal masses did just that, calling out the excessively grindy economy, an open world that felt largely barren, and the annoying tendency for players to grief one another. As the months passed, many wondered, "Is this it? Is Red Dead Online already dead?" The answer to that question is an emphatic "no." 

While Rockstar worked on fixes to identified problem points – many of which it hopes today's major update addresses – it quietly considered larger questions of how to grow the online multiplayer experience in interesting new ways.

Due largely to technical constraints, the game inevitably loses some degree of fidelity when transitioning away from the story mode and into the online space. To make room for other people, something has to be sacrificed. But what if those sacrifices didn't need to be so large? What if you could preserve some degree of that dynamism, better encourage the freedom of players to pursue their own destiny in the open world, and even push beyond the boundaries of what the single-player experience offered in some of the most popular activities?

Happening Now: An Archaeological Dig at Game Informer

about X hours ago from
Happening Now: An Archaeological Dig at Game Informer

Hey, Frank Cifaldi from The Video Game History Foundation here. We’re a non-profit dedicated to making sure that historians have the tools they need to tell the story of video games.

There’s only so much you can learn by merely playing the games, so we want to make sure people understand how they were made, how they were sold, and how they were talked about. What this usually means is digging up rare behind-the-scenes materials that most of us would never had had access to.

We’re on location this month at Game Informer doing just that. Game Informer has been around nearly 28 years now, meaning they’ve accumulated a lot of incredible stuff that you only could have seen if you were a member of the video game press. We’re talking filing cabinets full of paperwork sent by game publishers, press kits handed out at trade shows, a whole lot of artwork, screenshots, video, and even vintage interviews by the Game Informer staff. Some of this material gives us peeks at famous games before they were famous, and some of it gives us our only look at games that never even came out!

Happening Now: An Archaeological Dig at Game Informer

about X hours ago from
Happening Now: An Archaeological Dig at Game Informer

Hey, Frank Cifaldi from The Video Game History Foundation here. We’re a non-profit dedicated to making sure that historians have the tools they need to tell the story of video games.

There’s only so much you can learn by merely playing the games, so we want to make sure people understand how they were made, how they were sold, and how they were talked about. What this usually means is digging up rare behind-the-scenes materials that most of us would never had had access to.

We’re on location this month at Game Informer doing just that. Game Informer has been around nearly 28 years now, meaning they’ve accumulated a lot of incredible stuff that you only could have seen if you were a member of the video game press. We’re talking filing cabinets full of paperwork sent by game publishers, press kits handed out at trade shows, a whole lot of artwork, screenshots, video, and even vintage interviews by the Game Informer staff. Some of this material gives us peeks at famous games before they were famous, and some of it gives us our only look at games that never even came out!

The NHL 20 Wishlist

about X hours ago from
The NHL 20 Wishlist

All the teams in the NHL not still chasing the Stanley Cup have cast their eyes to next year, and so are we in this wishlist for NHL 20. 

Bertz, Kim, and I have compiled a list of ideas for this year's game and beyond – not to mention the usual hope that the team at EA Canada clean up the normal bugs, shore up the game's collision detection, improve server performance, and all the normal things you'd expect.

WORLD OF CHEL

The NHL 20 Wishlist

about X hours ago from
The NHL 20 Wishlist

All the teams in the NHL not still chasing the Stanley Cup have cast their eyes to next year, and so are we in this wishlist for NHL 20. 

Bertz, Kim, and I have compiled a list of ideas for this year's game and beyond – not to mention the usual hope that the team at EA Canada clean up the normal bugs, shore up the game's collision detection, improve server performance, and all the normal things you'd expect.

WORLD OF CHEL