Ranking All The Wolfenstein Games

about X hours ago from
Ranking All The Wolfenstein Games

Wolfenstein marks one of the first-person shooter genre's most convoluted journeys. The series has gone through a ridiculous number of ups, downs, and reboots (soft and hard) since its inception in the '80s. Wolfenstein's amblings (and its missteps) have covered a lot of ground for a video game that's elevator pitch is "kill Nazi scum," including demonology, space travel, multiple timelines, violent political resistance, and (somehow) heartfelt portraits of people struggling to stay sane in a world that's burning down around them.

With Wolfenstein: Youngblood arriving later this month (our hands-on impressions are here), now is as good a time as any to look at the series' strange and alluring catalog of Nazi-slaying adventures and rank them from worst to best.

Sometimes being first doesn’t mean you’re the best. Before id Software got its itchy trigger fingers on Wolfenstein, the brand was better known as an infiltration adventure game called Castle Wolfenstein developed by Muse Software for the Apple II in 1981.

Ranking All The Wolfenstein Games

about X hours ago from
Ranking All The Wolfenstein Games

Wolfenstein marks one of the first-person shooter genre's most convoluted journeys. The series has gone through a ridiculous number of ups, downs, and reboots (soft and hard) since its inception in the '80s. Wolfenstein's amblings (and its missteps) have covered a lot of ground for a video game that's elevator pitch is "kill Nazi scum," including demonology, space travel, multiple timelines, violent political resistance, and (somehow) heartfelt portraits of people struggling to stay sane in a world that's burning down around them.

With Wolfenstein: Youngblood arriving later this month (our hands-on impressions are here), now is as good a time as any to look at the series' strange and alluring catalog of Nazi-slaying adventures and rank them from worst to best.

Sometimes being first doesn’t mean you’re the best. Before id Software got its itchy trigger fingers on Wolfenstein, the brand was better known as an infiltration adventure game called Castle Wolfenstein developed by Muse Software for the Apple II in 1981.

The Tangled Web of Video Game Addiction

about X hours ago from
The Tangled Web of Video Game Addiction

Have you ever felt like you truly couldn’t put a game down? Pulled a gaming all-nighter? Needed to play just one more turn… or fifty more turns? Games are designed to keep you engaged and playing. Often a sign of a good interactive experience is when the hours melt away as we play because we’re enjoying the experience that much. As games grow more complex and keep enticing us with new content, their addictive qualities have been thrust into the spotlight, making it a hot topic with exhausting debates about its prevalence, how to treat it, and if video game addiction is indeed a modern psychological disorder.

Read more...

The Tangled Web of Video Game Addiction

about X hours ago from
The Tangled Web of Video Game Addiction

Have you ever felt like you truly couldn’t put a game down? Pulled a gaming all-nighter? Needed to play just one more turn… or fifty more turns? Games are designed to keep you engaged and playing. Often a sign of a good interactive experience is when the hours melt away as we play because we’re enjoying the experience that much. As games grow more complex and keep enticing us with new content, their addictive qualities have been thrust into the spotlight, making it a hot topic with exhausting debates about its prevalence, how to treat it, and if video game addiction is indeed a modern psychological disorder.

Read more...

Five RPGs You May Have Overlooked From E3

about X hours ago from
Five RPGs You May Have Overlooked From E3

I love E3 because it’s a great event showcasing what’s ahead for gaming. During the show, there’s a palpable excitement, constantly reminding me why I fell in love with games in the first place. I’ll always feel very fortunate to attend and do my best to see as much possible. However, the show can be pure chaos and it’s easy for some great games to get lost in the shuffle with the onslaught of announcements and myriad of previews piling up. That’s why I love to look back a couple of weeks after the show and spotlight some games that may have not gotten their time to shine – not because they didn’t hold promise, but because there was just too much vying our attention at the time. Here are some upcoming RPGs you should keep on your radar. 

Five RPGs You May Have Overlooked From E3

about X hours ago from
Five RPGs You May Have Overlooked From E3

I love E3 because it’s a great event showcasing what’s ahead for gaming. During the show, there’s a palpable excitement, constantly reminding me why I fell in love with games in the first place. I’ll always feel very fortunate to attend and do my best to see as much possible. However, the show can be pure chaos and it’s easy for some great games to get lost in the shuffle with the onslaught of announcements and myriad of previews piling up. That’s why I love to look back a couple of weeks after the show and spotlight some games that may have not gotten their time to shine – not because they didn’t hold promise, but because there was just too much vying our attention at the time. Here are some upcoming RPGs you should keep on your radar. 

GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

about X hours ago from
GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

The diaspora of PC platforms in recent years has done players no favors when it comes to quality of life. Instead of having all your games and friends under one roof, we're now tending to an unwieldy collection of game launchers from the likes of Steam, Epic Games Store, Battle.net, EA Origin, Uplay, Discord, and Xbox, each with its own library, friends list, and storefront. 

The frustration with this fractured ecosystem is evident any time you see the predictable online backlash to another Epic Games Store exclusive. Though Epic Games Store is the most recent target for dismay, the move away from a central PC game destination has been developing for several years. During this span, GOG has quietly been developing a potential solution for wrangling all your games and friends in one place. This past week GOG launched the beta for this project, dubbed Galaxy 2.0, and we spent the last several days playing around with the system. It shows promise, but also has some significant hurdles to overcome. Here's what you need to know.

GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

about X hours ago from
GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

The diaspora of PC platforms in recent years has done players no favors when it comes to quality of life. Instead of having all your games and friends under one roof, we're now tending to an unwieldy collection of game launchers from the likes of Steam, Epic Games Store, Battle.net, EA Origin, Uplay, Discord, and Xbox, each with its own library, friends list, and storefront. 

The frustration with this fractured ecosystem is evident any time you see the predictable online backlash to another Epic Games Store exclusive. Though Epic Games Store is the most recent target for dismay, the move away from a central PC game destination has been developing for several years. During this span, GOG has quietly been developing a potential solution for wrangling all your games and friends in one place. This past week GOG launched the beta for this project, dubbed Galaxy 2.0, and we spent the last several days playing around with the system. It shows promise, but also has some significant hurdles to overcome. Here's what you need to know.

GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

about X hours ago from
GOG Galaxy 2.0 States Its Case To Be Your One PC Library To Rule Them All

The diaspora of PC platforms in recent years has done players no favors when it comes to quality of life. Instead of having all your games and friends under one roof, we're now tending to an unwieldy collection of game launchers from the likes of Steam, Epic Games Store, Battle.net, EA Origin, Uplay, Discord, and Xbox, each with its own library, friends list, and storefront. 

The frustration with this fractured ecosystem is evident any time you see the predictable online backlash to another Epic Games Store exclusive. Though Epic Games Store is the most recent target for dismay, the move away from a central PC game destination has been developing for several years. During this span, GOG has quietly been developing a potential solution for wrangling all your games and friends in one place. This past week GOG launched the beta for this project, dubbed Galaxy 2.0, and we spent the last several days playing around with the system. It shows promise, but also has some significant hurdles to overcome. Here's what you need to know.

Perfect Team Takes Out Of The Park Baseball 20 Into A New Era

about X hours ago from
Perfect Team Takes Out Of The Park Baseball 20 Into A New Era

Last year, Out of the Park Baseball added a free fantasy-based card mode called Perfect Team to its simulation offerings, and not only has the mode taken off, but it's just the start. Out of the Park Developments has added collection missions, and tournaments are planned before the end of the year.

I talked to OTTP community manager Kris Jardine and chief marketing officer Rich Grisham about how fans are finding ways to win in the mode, and what's next for the mode and the company.

Where any changes made going from Perfect Team in OOTP 19 to 20? Kris Jardine: We took a lot of the feedback that we got in that initial Perfect Team 19 in terms of player ratings and in-game strategies, and we were able to make some improvements in that regard. So we were able to tinker the way that players were rated, especially in terms of older historical players and trying to use their defensive ratings in a way that more reflected how the game was played at that time. And just some general changes to the way that the A.I. operates. And we introduced the opener/follower scenario that has kind of taken the baseball world by storm.