What You Need To Know About Overwatch Open Beta

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What You Need To Know About Overwatch Open Beta

Overwatch is Blizzard’s hero-focused 6v6 objective based team shooter launching on May 24, but you have a chance to participate in the game’s open beta starting today at 4:00 p.m. Pacific to get a taste of the action. The open beta is available on Xbox One, PS4, and PC during this time. Here’s what you should know going in.

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There’s a tutorial and you can play against A.I., but this is a multiplayer online-only gameOverwatch has no campaign, no gameplay-affecting hero progression, and no single-player fare of any consequence (though you can play against A.I. to hone your skills if you wish). Overwatch is a fundamentally multiplayer experience that revolves around 6v6 objective-based matches centering on cooperation and teamplay. If you want to pump up your KDA and top the boards like you’re playing a team deathmatch game, that’s fine, but you’ll probably be doing it with a focus on eliminating specific targets to open up objectives for your team.

Ranking The Top 30 Star Wars Games

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In honor of this year's Star Wars day, we are republishing our list of the 30 best games that take place in a galaxy far, far away. This feature was originally published in December 2015.

Game Informer's office is usually as quiet as a library; the sounds of keyboards rapidly being clicked is often all you hear. Today the office is filled with the chatter of anxious Star Wars fans. The conversations range from people huddling together to discuss their favorite Star Wars movies and moments within them, to Jeff Cork pointing a damning finger at every person on staff, warning them not to spoil the movie for him or else.

Is The Ratchet & Clank Movie Worth Your Time?

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The Ratchet & Clank franchise has always made me think of the world of CGI animated film. When the original game debuted in 2002, many related it to a Pixar movie due to its fun characters, alien worlds, and attractive, colorful visuals. After the franchise continued to find success, an animated film adaption seemed guaranteed. It took a little while, but it finally happened and it’s in theaters now. But it’s not a film I eagerly recommend.

My daughter is four and not familiar with the games, but was enamored by the initial trailers for the movie. When I brought the latest game home, she was excited to play it with me and frequently asked when we could see the film. I bring up her excitement because one of the most damning things I can say about Ratchet & Clank is how little she reacted while watching it in the theater. She laughed maybe twice, didn’t ask any questions about what was happening, and just sat there stoically, carefully munching on popcorn. She said she liked it as we were leaving, but hasn’t mentioned the film or asked any questions about it since leaving the theater.

Test Chamber – See One Of Clash Royale's Crazy New Cards In Action

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Test Chamber – See One Of Clash Royale's Crazy New Cards In Action

Clash Royale has been out for about a couple months now, and today marks the first major update the title has seen since global launch. The new update adds a new spectator mode, bumps up the drop rates of higher level chests, introduces new cards, and balances some of the existing cards.

Watch as Dan Tack unleashes one of the new legendary cards, Sparky, on my poor, unsuspecting deck. After the first match, stick around for a second match using the new spectator mode.

For more on Clash Royale, check out Dan's review.

7 Reasons Why Now’s A Great Time To Revisit Diablo III

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Diablo III has become less of a game for me and more of an ongoing obsession. Even as my backlog continues to pile up around me, I find myself returning to the demon-plagued world of Sanctuary nearly four years after the game’s release. The biggest expansion for the game, Reaper of Souls, added a new act to the game and brought it to current-gen consoles, but Blizzard hasn’t left the game alone since 2014. The game has received a steady stream of updates since then, and it’s a much different beast now than even two years ago. Last week, the 2.4.1 update arrived, bringing a host of new cosmetic items and pets. If your enthusiasm dropped off or you’ve never played, now’s a great time to get back into Diablo. Stay awhile, and listen.

Potions (Revamped in August 2014; legendary potions added in update 2.2.0, April 2015)When vanilla Diablo III came out, players had to juggle a variety of different healing potions. It seemed every time my friends and I would play online, someone was porting back to town to resupply their inventory. The Reaper of Souls expansion did away with that aspect of the game, swapping it out for a bottomless potion that runs on a cooldown. You don’t have to worry about running out, but you can’t jam on the heal button whenever you want. Maybe those potions cause an upset stomach?

Test Chamber – Watch A Human Centipede Play Tug-Of-War In Push Me Pull You

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The PlayStation 4 has slowly been expanding its base of simple, local multiplayer games like Sportsfriends and Towerfall and today the studio House House joins the fray with Push Me Pull You.

In this episode of Test Chamber, Game Informer's Ben Hanson, Jeff Cork, Kyle Hilliard, and Brian Shea square off in a bizarre competition that has conjoined players struggling to keep a ball on their side of the arena. It's a real competition for the ages, so tune in and see how weird things can possibly get and learn about the athletic potential of human centipedes.

Push Me Pull You is out today on PlayStation 4 today with plans for release on PC and Mac in the near future.

Dishonored 2 Taps Vocal Talent From Game of Thrones, Daredevil, And The Wire

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The original Dishonored had no shortage of voice acting talent, tapping big names like Susan Sarandon (Dead Man Walking), Lena Headey (Game of Thrones), and John Slattery (Mad Men) to bring its characters alive. The sequel is promising an equal commitment to quality with a new bevy of familiar voices from Hollywood, television, and even classic games in the stealth action lineage.

Arkane Studios shared a handful of these names with us when we journeyed to Lyon, France to see Dishonored 2 in action for the first time. Here they are:

Vincent D'Onofrio

Test Chamber – Summoning Up Some Ancient Evil In Hearthstone's Whispers Of The Old Gods

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Test Chamber – Summoning Up Some Ancient Evil In Hearthstone's Whispers Of The Old Gods

Last week, new terrors crawled into Hearthstone in the Whispers of the Old Gods expansion. With 134 new cards and new optional competitive formats, Whispers of the Old Gods is shaking up the Hearthstone scene.

Join Wade Wojcik and Daniel Tack as they explore some of the new cards and possibilities the set offers, and even have some fun with an incredibly huge monster.

Check out our Hearthstone: Whispers of the Old Gods review here.

Opinion – Oculus Is Fumbling The Rift Launch In New And Exciting Ways

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It isn’t easy launching a new consumer-electronics product. That goes double when you are pioneering a new media format that has been discussed, dissected, and debated for more than three years. But even with those considerations, Oculus is making big mistakes as it works to get the Rift to market.

The company recently threw mud in the eye of people who have been waiting months since pre-ordering. Rather than focus on fulfilling outstanding orders, Oculus is diverting hardware to retail and other online outlets.

This weekend, Best Buy will be demoing the Rift in 48 locations with a very small number of units on hand for purchase. Oculus encourages pre-order customers to try their luck there, and if successful, you can keep your benefits (early access to Touch controller ordering, discounts on Rift-compatible PCs, and copies of Lucky’s Tale and EVE Valkyrie).

Call of Duty: Infinite Warfare Has More In Common With Mass Effect Than We Expected

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Call of Duty: Infinite Warfare Has More In Common With Mass Effect Than We Expected

Yesterday the trailer for Call of Duty: Infinite Warfare was released, revealing that the series has its eyes set on space. We chatted with Infinity Ward narrative director Taylor Kurosaki and design director Jacob Minkoff about the developer's ambitions and what the team's plan is to set Infinite Warfare apart from every Call of Duty that's come before.

What are you doing to separate this campaign from the previous ones and make it stand out?

Kurosaki: Working at Infinity Ward and on Call of Duty has been an incredible opportunity for us. Being fans of the franchise for a long time, if we could just continue the tradition of the class-leading mechanics and incredible action setpiece moment design that Infinity Ward’s Call of Dutys are known for, and fuse it with a narrative that we feel really strongly about, we thought it would be an incredible combination, like peanut butter cups. And traditionally what we’re focusing on a lot is this idea of seamlessness.