Get Reacquainted With Corvo Attano From Dishonored 2

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For Dishonored 2, the supernatural assassin Corvo returns to do what he does best. However, this isn’t the same Corvo fans of the first game remember; the stoic hero is 15 years older, making him more grizzled and experienced than before. He also has a voice this time around, which means fans will get an even deeper look into what makes this assassin tick.

Vital Stats

Head here for a deeper dive into Corvo and Emily's powers.

Civilization VI Coming October 21, Big Changes To Core Gameplay

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Civilization VI Coming October 21, Big Changes To Core Gameplay

Civilization VI comes to PC on October 21. I spoke with lead designer Ed Beach and associate producer Sarah Darney on the project to nail down some big changes coming to the classic strategy franchise for its sixth installment.

“One of the first principles with Civilization VI was to keep most of the subsystems from the finished (with expansions) Civ V around in some form,” Beach says. “Civ VI builds off a lot of the design that Civ V finished with, but the code and the A.I. and everything like that is all implemented from scratch to fit Civ VI.”

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23 Minor Observations From The Pokémon Sun & Moon Trailers

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23 Minor Observations From The Pokémon Sun & Moon Trailers

Nintendo and Game Freak offered up a number of new details this morning with English and Japanese trailers for the new Pokémon. The three new starters were revealed, as well as the new legendaries and the release date: November 18. Outside of those details, however, a number of tiny reveals were included. If you blinked, you might have missed them, but not us.

For whatever reason, the new starters will be presented to you on a stage.

One of them seems less thrilled than the others to be up for grabs.

Watch Our Exhaustive, Five-Hour Analysis Of Final Fantasy VII

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Back in January of this year, we announced our new plan to engage with the Game Informer community by playing through and discussing games in a format we called The GI Game Club. Each new discussion (incorporating a ton of community feedback) is posted in episodes of The Game Informer Show podcast, which you can subscribe to on iTunes or check out on YouTube. Over the course of a month or two, we played through all of the 1997 classic Final Fantasy VII and shared our thoughts and the community's input and questions along the way.

We've cut together all of the episodes and posted the full discussion of Final Fantasy VII below.

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Should You Play The Rest Of The Series Before Playing Uncharted 4?

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Should You Play The Rest Of The Series Before Playing Uncharted 4?

Uncharted 4 just hit stores today and is by all accounts a fantastic adventure game. However, given it's the fourth entry in the series, there might be some apprehension for newcomers who haven't played the other games in the series. Fellow editor Andrew Reiner and I decided to hash it out and try and figure out just how necessary it is to have played the previous games to appreciate Naughty Dog's latest.

Javy Gwaltney: So Uncharted 4, after several delays and much anticipation, is finally out. Your review suggests you really enjoyed it, Reiner.

Andrew Reiner: After spending so much time with Nathan Drake throughout the years, it’s a little bittersweet to see it come to an end, but I’m glad Naughty Dog decided to send him off in style rather than continue on like Indiana Jones has. Part of me wishes the development team would go back on that decision a decade from now, given just how much fun these games can be, but Uncharted 4’s ending is so well scripted and so heavy in heart that I can’t see them ever revisiting this universe. It’s a hell of a sendoff and a hell of a game to boot.

Uncharted 4 Has One Of The Coolest Surprises Yet

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Before you proceed any further, here's your SPOILER warning. This video contains a story moment that is best experienced by playing the game. Seriously, if you have the opportunity to play the game tomorrow, next week, or even a year from now, leave this story now.

For those of you who don't care and just want to see how clever Naughty Dog can be, click play and enjoy the moment. I won't give any other build up for it other than it shows us that Naughty Dog has a great sense of and finds a way to kind of break the fourth wall in the process. It's a hell of a moment in the story that actually holds a lot of meaning by the time the credits roll.

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Get Ready For Our Game Club On Uncharted 4: A Thief's End

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Get Ready For Our Game Club On Uncharted 4: A Thief's End

Last month, in the final installment of our GI Game Club covering Final Fantasy VII, we announced that our next game to dissect and discuss would be Uncharted 4: A Thief's End. With the game's release today amidst a glowing reaction from critics, here's the latest info on how you can participate.

On The Game Informer Show podcast airing May 26th, a group of Game Informer editors will be going in-depth on Uncharted 4: A Thief's End up through chapter 10. This is roughly half-way through the game and will be our stopping point until the next discussion. We will not spoil anything beyond the tenth chapter in that first discussion. The point of the GI Game Club is to play games alongside the community, so we strongly encourage people to play up until that point as well and send in questions, thoughts, or discussion topics to podcast@gameinformer.com before May 25th.

We can't wait to dive into Nathan Drake's latest adventure with you all, so please subscribe to The Game Informer Show and join in on the discussion. Happy treasure hunting!

Pro Tacktics – Spinning Up With Overwatch's Bastion

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With Blizzard's Overwatch enjoying an extra day in open beta before it hits later this month on May 24, we decided to take Bastion out for a drive, delivering a barrage of bullets as the turret-bot hot swaps between recon and sentry mode.

Join Daniel Tack and Wade Wojcik  as they blast off some beeps and boops and play with Bastion's super cool bird friend in our first ever episode of Pro Tacktics, where we explore strategy and style.

Is this something you'd like to see more of? Let us know in the comments!

Breaking Down The New And Enhanced Powers Of Dishonored 2

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Breaking Down The New And Enhanced Powers Of Dishonored 2

With a steadfast dedication to the principles of simulation gameplay, Dishonored encouraged players to experiment with the vast array of superpowers it put at their fingertips. The complex ballet of interconnected systems gave players the flexibility to move through game spaces as they saw fit, taking lives at liberty, avoiding confrontation altogether, or liberally mixing play styles.

Dishonored 2 builds off this foundation, enabling player creativity with a bevy of new and enhanced powers that continually challenge the boundaries Arkane Studios creates for its world. “One of our favorite moments in development is when either someone in the game-design team or someone on the QA team comes forward and says, ‘Do you know what I did today?’ and you hadn’t thought of it,” says creative director Harvey Smith. “Then we have to decide whether to bulletproof it or further support it, but those combinatorial mechanics that can be put together in ways that are creative for the player; it’s just something that you should be able to do in games, and it’s one of our goals.”