10 Tips To Help You Take Back Paris In Wolfenstein: Youngblood

about X hours ago from
10 Tips To Help You Take Back Paris In Wolfenstein: Youngblood

The next Wolfenstein is out in the wild (for PC players at least) and brings with it a host of new systems that might throw fans of the series for a loop. To help adjust to those changes (or if you're coming to the series fresh and just want some advice), here are bona fide pointers to help you smash, slice, pulverize, and disintegrate any nazi fool or robot that gets in you and your co-op partner's way.

Once you unlock the Catacombs, your headquarters in Youngblood, be sure to return there often and explore to take on new side missions from the characters there as well as refill ammo.

One of the biggest changes from The New Order and The New Colossus is that Youngblood isn't a linear shooter where you go from A to Z. Instead, Neu-Paris has a series of interconnected hubs, reminiscent of Dishonored and Deus Ex. It's a huge world for a Wolfenstein game, one packed to the brim with secrets to uncover. Get used to looking around the city for shortcuts (like a leap through a nearby apartment window) to hard reach places instead of just roaming the streets as you follow your objective marker.

10 Tips To Help You Take Back Paris In Wolfenstein: Youngblood

about X hours ago from
10 Tips To Help You Take Back Paris In Wolfenstein: Youngblood

The next Wolfenstein is out in the wild (for PC players at least) and brings with it a host of new systems that might throw fans of the series for a loop. To help adjust to those changes (or if you're coming to the series fresh and just want some advice), here are bona fide pointers to help you smash, slice, pulverize, and disintegrate any nazi fool or robot that gets in you and your co-op partner's way.

Once you unlock the Catacombs, your headquarters in Youngblood, be sure to return there often and explore to take on new side missions from the characters there as well as refill ammo.

One of the biggest changes from The New Order and The New Colossus is that Youngblood isn't a linear shooter where you go from A to Z. Instead, Neu-Paris has a series of interconnected hubs, reminiscent of Dishonored and Deus Ex. It's a huge world for a Wolfenstein game, one packed to the brim with secrets to uncover. Get used to looking around the city for shortcuts (like a leap through a nearby apartment window) to hard reach places instead of just roaming the streets as you follow your objective marker.

Okay, Now You Should Buy The Assassin's Creed Odyssey DLC

about X hours ago from
Okay, Now You Should Buy The Assassin's Creed Odyssey DLC

When the first episode of Assassin’s Creed Odyssey’s DLC launched back in December, I advised fans to wait on buying it. After all, the season pass is expensive (with a base price of $40), and that initial offering did not provide much you couldn’t experience in the base game. Now, after last week’s release of the sixth and final episode, we finally have a complete picture of what the expanded content provides – and it is definitely worth the time for any fan of Assassin’s Creed Odyssey.

In case you haven’t been following along, the DLC has an unconventional structure. It is split into two distinct arcs, each one with three episodes. The first arc is focused on a man named Darius (the first person to wield a hidden blade) and his family. My thoughts on that tale haven’t changed; it provides more of the same stuff you like about the base game, but generally feels unessential.

The second arc, however, is just fantastic. It’s called The Fate of Atlantis, and as a longtime fan of the series and someone who has been playing Odyssey regularly since launch, it is exactly what I want from downloadable content. I’ve already gone into specifics on the first and second installments of it, but the final chapter does a great job tying everything together and creating a cohesive whole.

Okay, Now You Should Buy The Assassin's Creed Odyssey DLC

about X hours ago from
Okay, Now You Should Buy The Assassin's Creed Odyssey DLC

When the first episode of Assassin’s Creed Odyssey’s DLC launched back in December, I advised fans to wait on buying it. After all, the season pass is expensive (with a base price of $40), and that initial offering did not provide much you couldn’t experience in the base game. Now, after last week’s release of the sixth and final episode, we finally have a complete picture of what the expanded content provides – and it is definitely worth the time for any fan of Assassin’s Creed Odyssey.

In case you haven’t been following along, the DLC has an unconventional structure. It is split into two distinct arcs, each one with three episodes. The first arc is focused on a man named Darius (the first person to wield a hidden blade) and his family. My thoughts on that tale haven’t changed; it provides more of the same stuff you like about the base game, but generally feels unessential.

The second arc, however, is just fantastic. It’s called The Fate of Atlantis, and as a longtime fan of the series and someone who has been playing Odyssey regularly since launch, it is exactly what I want from downloadable content. I’ve already gone into specifics on the first and second installments of it, but the final chapter does a great job tying everything together and creating a cohesive whole.

Which House In Fire Emblem: Three Houses Is Right For You?

about X hours ago from
Which House In Fire Emblem: Three Houses Is Right For You?

Fire Emblem: Three Houses launches next week, and right off the bat, you’re faced with a big decision: Which of the three houses will you choose? Much like Harry Potter’s house system, these schools are home to students of different backgrounds, motivations, and weapon preferences. Choosing a single house is a massive commitment, so we’re showing you everything we know about each house to help you make an informed decision.

If some aspects of another house catch your eye, don’t worry; there’s most likely a way to incorporate a few of them into your chosen house. If, for instance, there’s one or two characters from a different house you want on your team, you’ll be able to convert some characters to your side with some perseverance. Likewise, no house is entirely one-note: The Blue Lions will still have mages and archers, just as the Red Eagles and Golden Deer will have lance-users. No one side is entirely good or evil (or neutral), either. Everyone has their motivations, virtues, and flaws.

Suited for: Magic users, those who challenge the status quo

Which House In Fire Emblem: Three Houses Is Right For You?

about X hours ago from
Which House In Fire Emblem: Three Houses Is Right For You?

Fire Emblem: Three Houses launches next week, and right off the bat, you’re faced with a big decision: Which of the three houses will you choose? Much like Harry Potter’s house system, these schools are home to students of different backgrounds, motivations, and weapon preferences. Choosing a single house is a massive commitment, so we’re showing you everything we know about each house to help you make an informed decision.

If some aspects of another house catch your eye, don’t worry; there’s most likely a way to incorporate a few of them into your chosen house. If, for instance, there’s one or two characters from a different house you want on your team, you’ll be able to convert some characters to your side with some perseverance. Likewise, no house is entirely one-note: The Blue Lions will still have mages and archers, just as the Red Eagles and Golden Deer will have lance-users. No one side is entirely good or evil (or neutral), either. Everyone has their motivations, virtues, and flaws.

Suited for: Magic users, those who challenge the status quo

10 Unsolved Mysteries In Red Dead Redemption 2

about X hours ago from
10 Unsolved Mysteries In Red Dead Redemption 2

Red Dead Redemption 2 is undeniably huge. A map the scale of Red Dead 2’s must hold some secrets, but a lot of people play this game, so surely they can’t stay secret for long, right? Well, turns out they can. After almost a year and two subreddits dedicated to turning over every stone, there are still some mysteries the community can’t solve. Here are 10 of the more popular ones, so you can go out and try to solve them yourself. Happy hunting! 

Spoilers for Red Dead Redemption 2 ahead. 

10 Unsolved Mysteries In Red Dead Redemption 2

about X hours ago from
10 Unsolved Mysteries In Red Dead Redemption 2

Red Dead Redemption 2 is undeniably huge. A map the scale of Red Dead 2’s must hold some secrets, but a lot of people play this game, so surely they can’t stay secret for long, right? Well, turns out they can. After almost a year and two subreddits dedicated to turning over every stone, there are still some mysteries the community can’t solve. Here are 10 of the more popular ones, so you can go out and try to solve them yourself. Happy hunting! 

Spoilers for Red Dead Redemption 2 ahead. 

Making Player Ratings Irrelevant

about X hours ago from
Making Player Ratings Irrelevant

Recently the player ratings for both Madden NFL 20 and NBA 2K20 were revealed, and with them came plenty of consternation and criticism about what players and teams were or weren't rated correctly. Part of this frenzy is fans being fans, and another part is that the reveals and stoking of the conversation are part of games' PR campaigns these days.

Whether the numbers are high or low, I don't really care. Ratings matter, they just don't matter to me.

Ratings are important. They encapsulate and manifest players' skills in the game, and fans pay attention to them because they want to know who's viable to use on their team. Look no further than this year's Madden, where ratings minimums are needed for Superstar abilities in Ultimate Team mode.

Making Player Ratings Irrelevant

about X hours ago from
Making Player Ratings Irrelevant

Recently the player ratings for both Madden NFL 20 and NBA 2K20 were revealed, and with them came plenty of consternation and criticism about what players and teams were or weren't rated correctly. Part of this frenzy is fans being fans, and another part is that the reveals and stoking of the conversation are part of games' PR campaigns these days.

Whether the numbers are high or low, I don't really care. Ratings matter, they just don't matter to me.

Ratings are important. They encapsulate and manifest players' skills in the game, and fans pay attention to them because they want to know who's viable to use on their team. Look no further than this year's Madden, where ratings minimums are needed for Superstar abilities in Ultimate Team mode.