Replay – World of Warcraft: Classic

about X hours ago from
Replay – World of Warcraft: Classic

Join Andy McNamara, Andrew Reiner, and Dan Tack as they party like it's 2004 with the World of Warcraft: Classic beta. Launching later this summer, WoW Classic will bring hordes of orcs and humans old and new to the original experience that redefined a genre and games as a whole. Are you going to grab 39 friends and take on Ragnaros?

For more Replay, come back to this website (or our YouTube channel) in seven days. 

Replay – World of Warcraft: Classic

about X hours ago from
Replay – World of Warcraft: Classic

Join Andy McNamara, Andrew Reiner, and Dan Tack as they party like it's 2004 with the World of Warcraft: Classic beta. Launching later this summer, WoW Classic will bring hordes of orcs and humans old and new to the original experience that redefined a genre and games as a whole. Are you going to grab 39 friends and take on Ragnaros? 

Replay – World of Warcraft: Classic

about X hours ago from
Replay – World of Warcraft: Classic

Join Andy McNamara, Andrew Reiner, and Dan Tack as they party like it's 2004 with the World of Warcraft: Classic beta. Launching later this summer, WoW Classic will bring hordes of orcs and humans old and new to the original experience that redefined a genre and games as a whole. Are you going to grab 39 friends and take on Ragnaros?

For more Replay, come back to this website (or our YouTube channel) in seven days. 

Destiny 2: Season Of Opulence – First Impressions

about X hours ago from
Destiny 2: Season Of Opulence – First Impressions

Destiny 2 has had a tumultuous year – both in-game and on the real-world business side – but that doesn’t mean it’s had a bad year. With its split from Activision now formalized, the content now rolling out likely begins to represent the Destiny universe specifically as Bungie hopes to present it. The latest addition to that world is the Season of Opulence, a not-expansion that nonetheless offers a new helping of content for season pass players to explore. Like the Drifter and Forge seasons that preceded it, Opulence focuses squarely on content for the initiated, dedicated player. And while there’s a mix of good and concerning elements in these first few days, the experiences on offer are well worth checking out for veteran Guardians.

Destiny 2: Season Of Opulence – First Impressions

about X hours ago from
Destiny 2: Season Of Opulence – First Impressions

Destiny 2 has had a tumultuous year – both in-game and on the real-world business side – but that doesn’t mean it’s had a bad year. With its split from Activision now formalized, the content now rolling out likely begins to represent the Destiny universe specifically as Bungie hopes to present it. The latest addition to that world is the Season of Opulence, a not-expansion that nonetheless offers a new helping of content for season pass players to explore. Like the Drifter and Forge seasons that preceded it, Opulence focuses squarely on content for the initiated, dedicated player. And while there’s a mix of good and concerning elements in these first few days, the experiences on offer are well worth checking out for veteran Guardians.

Answering E3’s Biggest Questions

about X hours ago from
Answering E3’s Biggest Questions

The lead up to E3 is always fraught with leaks and speculation, much of which raises more questions than answers. Luckily, I’ve got a secret weapon against the guesswork: I’m not going to E3 this year, so I don’t care!

This year I graciously volunteered to be on Game Informer’s E3 home team, where I’ll be providing insightful and downright spicy livestream commentary in a rotating crew that includes Dan “like and subscribe” Tack, Kyle “I need a haircut” Hilliard, Jeff “the other white meat” Cork, and of course Leo “I’m so f---ing funny it makes my other co-workers jealous” Vader.

Being on the home team is still a ton of work, but it also comes with some perks; I get to go home to my wife every night instead of a hotel room with Cork (she snores less…ish), and my commute is mercifully LAX-free. Most importantly, however, I didn’t have to worry about scheduling a million E3 appointments, dealing with tight-lipped publishers (you’re making video games, not working at the Pentagon!), or really pay much attention at all to E3 rumors running up to the show.

Answering E3’s Biggest Questions

about X hours ago from
Answering E3’s Biggest Questions

The lead up to E3 is always fraught with leaks and speculation, much of which raises more questions than answers. Luckily, I’ve got a secret weapon against the guesswork: I’m not going to E3 this year, so I don’t care!

This year I graciously volunteered to be on Game Informer’s E3 home team, where I’ll be providing insightful and downright spicy livestream commentary in a rotating crew that includes Dan “like and subscribe” Tack, Kyle “I need a haircut” Hilliard, Jeff “the other white meat” Cork, and of course Leo “I’m so f---ing funny it makes my other co-workers jealous” Vader.

Being on the home team is still a ton of work, but it also comes with some perks; I get to go home to my wife every night instead of a hotel room with Cork (she snores less…ish), and my commute is mercifully LAX-free. Most importantly, however, I didn’t have to worry about scheduling a million E3 appointments, dealing with tight-lipped publishers (you’re making video games, not working at the Pentagon!), or really pay much attention at all to E3 rumors running up to the show.

July Cover Revealed – Star Wars Jedi: Fallen Order

about X hours ago from
July Cover Revealed – Star Wars Jedi: Fallen Order

In late May, a small group of Game Informer editors traveled to Respawn Entertainment’s Los Angeles studio to play Star Wars Jedi: Fallen Order. The single-player (and microtransaction-free) adventure follows Jedi-in-training Cal Kestis, who is on the run after the Jedi have been wiped out by Order 66 during the events of Revenge of the Sith. We spent two days talking to the development team about the game’s design and inspirations, as well as the process of creating a new story within Lucasfilm’s universe.

Jedi: Fallen Order makes a hell of a first impression in a big, bombastic Star Wars way, but isn’t the game we were expecting it to be. We can’t go into gameplay specifics today, but we can say Respawn’s approach to lightsaber combat isn’t about combos and acrobatics. It focuses instead on… well… you’ll find out tomorrow. Two beloved gaming franchises were repeatedly mentioned during our trip as inspiration points for Jedi: Fallen Order, and together they create the framework of an experience that sings in a unique way.

July Cover Revealed – Star Wars Jedi: Fallen Order

about X hours ago from
July Cover Revealed – Star Wars Jedi: Fallen Order

In late May, a small group of Game Informer editors traveled to Respawn Entertainment’s Los Angeles studio to play Star Wars Jedi: Fallen Order. The single-player (and microtransaction-free) adventure follows Jedi-in-training Cal Kestis, who is on the run after the Jedi have been wiped out by Order 66 during the events of Revenge of the Sith. We spent two days talking to the development team about the game’s design and inspirations, as well as the process of creating a new story within Lucasfilm’s universe.

Jedi: Fallen Order makes a hell of a first impression in a big, bombastic Star Wars way, but isn’t the game we were expecting it to be. We can’t go into gameplay specifics today, but we can say Respawn’s approach to lightsaber combat isn’t about combos and acrobatics. It focuses instead on… well… you’ll find out tomorrow. Two beloved gaming franchises were repeatedly mentioned during our trip as inspiration points for Jedi: Fallen Order, and together they create the framework of an experience that sings in a unique way.

10 Deadly Everyday Objects-Turned-Weapons In Games

about X hours ago from
10 Deadly Everyday Objects-Turned-Weapons In Games

John Wick’s deadly proficiency with literally any object, weapon or otherwise, is one of the most popular aspects of the film series named after him; he did kill three men with a pencil, after all. The positive reception the character has received led to the announcement of a fourth installment in the series shortly after the premiere of John Wick: Chapter 3 as well as the announcement of a strategy game close behind. Although you’ll have to wait for John Wick Hex to truly stand in Wick’s shoes, that doesn’t mean you can’t feel like the Baba Yaga right now. Here are ten games in which you can feel as deadly as John Wick with a simple, everyday objects.