7 Things I Wish I Knew Before Starting Mega Man 11

about X hours ago from
7 Things I Wish I Knew Before Starting Mega Man 11

Mega Man 11 is a tough game, and that’s part of its charm. Despite the appearance of its bubbly protagonist and his Saturday morning cartoon story, the Mega Man series has never been for the faint of heart. The 11th entry in the mainline series maintains that legacy.

Mega Man 11 is not an impossible game, however. You can defeat Dr. Wily, and we want to help you pull off that feat. Here are a few tips to get you started that will hopefully improve your experience and give you an edge.

In Mega Man 11, you collect bolts, a currency that can be exchanged for lives, items that prevent one-hit-kills, and valuable permanent upgrades. When you die, you get to keep all your collected bolts, which means that even if you find yourself playing the same level over and over, you will still make progress. You can even exploit the system by visiting Block Man’s stage, which features a valuable, easy-to-reach bolt right near its start. Just use R. Coil to grab the bolt and die, or leave the level. Repeat. In ten minutes, you’ll have more bolts than you need.

7 Things I Wish I Knew Before Starting Mega Man 11

about X hours ago from
7 Things I Wish I Knew Before Starting Mega Man 11

Mega Man 11 is a tough game, and that’s part of its charm. Despite the appearance of its bubbly protagonist and his Saturday morning cartoon story, the Mega Man series has never been for the faint of heart. The 11th entry in the mainline series maintains that legacy.

Mega Man 11 is not an impossible game, however. You can defeat Dr. Wily, and we want to help you pull off that feat. Here are a few tips to get you started that will hopefully improve your experience and give you an edge.

In Mega Man 11, you collect bolts, a currency that can be exchanged for lives, items that prevent one-hit-kills, and valuable permanent upgrades. When you die, you get to keep all your collected bolts, which means that even if you find yourself playing the same level over and over, you will still make progress. You can even exploit the system by visiting Block Man’s stage, which features a valuable, easy-to-reach bolt right near its start. Just use R. Coil to grab the bolt and die, or leave the level. Repeat. In ten minutes, you’ll have more bolts than you need.

7 Tips To Get You Started In Mega Man 11

about X hours ago from
7 Tips To Get You Started In Mega Man 11

Mega Man 11 is a tough game, and that’s part of its charm. Despite the appearance of its bubbly protagonist and his Saturday morning cartoon story, the Mega Man series has never been for the faint of heart. The 11th entry in the mainline series maintains that legacy.

Mega Man 11 is not an impossible game, however. You can defeat Dr. Wily, and we want to help you pull off that feat. Here are a few tips to get you started that will hopefully improve your experience and give you an edge.

In Mega Man 11, you collect bolts, a currency that can be exchanged for lives, items that prevent one-hit-kills, and valuable permanent upgrades. When you die, you get to keep all your collected bolts, which means that even if you find yourself playing the same level over and over, you will still make progress. You can even exploit the system by visiting Block Man’s stage, which features a valuable, easy-to-reach bolt right near its start. Just use R. Coil to grab the bolt and die, or leave the level. Repeat. In ten minutes, you’ll have more bolts than you need.

Mega Man 11 Boss Order And Strategies

about X hours ago from
Mega Man 11 Boss Order And Strategies

It’s no secret that every Robot Master in a Mega Man game has a weakness associated to another boss in the game. Discovering these weaknesses is usually half the fun, but if you feel like you’ve hit a roadblock, we’re here to help. Here is the ideal boss order for all of Mega Man 11’s Robot Masters.

Note: technically you can beat any of Mega Man 11’s Robot Masters even if you don’t have their Achilles’ heel. Their patterns are fairly telegraphed. If you stick to it, you can beat every boss with only Mega Man’s mega buster. I defeated Block Man, Bounce Man, and Tundra Man before figuring out any of the boss weaknesses, so you could start this cycle at almost any link in the chain, but we recommend beginning with Block Man as his stage is relatively simple and he may be the easiest to defeat with Mega Man’s basic attack.

Cut to the chase! Here's a quick reference for those who don't want to read the rest of the story:

Mega Man 11 Boss Order And Strategies

about X hours ago from
Mega Man 11 Boss Order And Strategies

It’s no secret that every Robot Master in a Mega Man game has a weakness associated to another boss in the game. Discovering these weaknesses is usually half the fun, but if you feel like you’ve hit a roadblock, we’re here to help. Here is the ideal boss order for all of Mega Man 11’s Robot Masters.

Note: technically you can beat any of Mega Man 11’s Robot Masters even if you don’t have their Achilles’ heel. Their patterns are fairly telegraphed. If you stick to it, you can beat every boss with only Mega Man’s mega buster. I defeated Block Man, Bounce Man, and Tundra Man before figuring out any of the boss weaknesses, so you could start this cycle at almost any link in the chain, but we recommend beginning with Block Man as his stage is relatively simple and he may be the easiest to defeat with Mega Man’s basic attack.

Cut to the chase! Here's a quick reference for those who don't want to read the rest of the story:

Exclusive Interview With Critical Role Stars Liam O’Brien And Sam Riegel On Returning To The Podcast Where It All Began

about X hours ago from
Exclusive Interview With Critical Role Stars Liam O’Brien And Sam Riegel On Returning To The Podcast Where It All Began

Critical Role, the enormously popular show featuring a beloved cast of voice actors playing Dungeons & Dragons, may have started in 2015, but the group began playing together a couple years prior. The initial idea started when voice actors Liam O’Brien and Sam Riegel discussed fellow voice actor Matthew Mercer and his skills as a dungeon master on their podcast, All Work No Play. Mercer invited the two to play a campaign with a group of friends and the rest is history.

The podcast, which began in 2012, has only released 15 episodes over the last six years as the voice actors became busier and busier. With new ideas in tow, the duo is eyeing a full All Work No Play revival.

Riegel, who is best known for his work on series like Teenage Mutant Ninja Turtles and Phoenix Wright, says both the original run of All Work No Play and the new rebooted series were born from his and O’Brien’s desire to spend more time together amidst their busy schedules. “We could ‘work’ and ‘play’ at the same time!” he says. “Now, with the success of Critical Role and other professional commitments, we're faced with the same problem: too little time and too much work. For me, our show couldn't have come back at a better moment. My calendar is so jammed that any chance to just be goofy with my pal feels like a mini vacation.”

Exclusive Interview With Critical Role Stars Liam O’Brien And Sam Riegel On Returning To The Podcast Where It All Began

about X hours ago from
Exclusive Interview With Critical Role Stars Liam O’Brien And Sam Riegel On Returning To The Podcast Where It All Began

Critical Role, the enormously popular show featuring a beloved cast of voice actors playing Dungeons & Dragons, may have started in 2015, but the group began playing together a couple years prior. The initial idea started when Critical Role dungeon master Matthew Mercer appeared on the All Work No Play podcast with fellow voice actors Liam O’Brien and Sam Riegel. Mercer invited the two to play a D&D campaign with a group of friends and the rest is history.

The podcast, which began in 2012, has only released 15 episodes over the last six years as the voice actors became busier and busier. With new ideas in tow, the duo is eyeing a full All Work No Play revival.

Riegel, who is best known for his work on series like Teenage Mutant Ninja Turtles and Phoenix Wright, says both the original run of All Work No Play and the new rebooted series were born from his and O’Brien’s desire to spend more time together amidst their busy schedules. “We could ‘work’ and ‘play’ at the same time!” he says. “Now, with the success of Critical Role and other professional commitments, we're faced with the same problem: too little time and too much work. For me, our show couldn't have come back at a better moment. My calendar is so jammed that any chance to just be goofy with my pal feels like a mini vacation.”

The Gang's All Here: The Seven Characters Returning To Red Dead Redemption II

about X hours ago from
The Gang's All Here: The Seven Characters Returning To Red Dead Redemption II

As we get closer to Red Dead Redemption II’s release on October 26, Rockstar Games continues to reveal precious nuggets of information about its massive sandbox. However, most of the game remains a mystery. Since Red Dead Redemption II is set twelve years before the original, there is a fair bit we already know about its world and the people that inhabit it. Ultimately, the Van der Linde Gang tale is a tragedy that will end in death and betrayal. Red Dead Redemption is almost ten years old, so we dust off some memories and reexamine the finer points of the familiar characters to imagine what we might see in Red Dead Redemption II.