Destiny 2: Forsaken’s New Gambit Mode And System Changes Bring Back The Chaos

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Destiny 2: Forsaken’s New Gambit Mode And System Changes Bring Back The Chaos

Forsaken, Destiny 2’s upcoming major expansion, claims to herald a number of significant changes to a game players love and criticize in equal measures.

Even after two minor expansions in Curse of Osiris and Warmind, fans have a number of crucial issues they continue to harp on: A lack of engaging endgame activities prevent Destiny 2 from becoming the hobby Bungie wants it to be. Classes feel simplified compared to their iterations in the original Destiny. The weapon system can often feel limiting even as it lets players adapt to encounters on the fly. The changes made in Destiny 2 may have guided players toward more “optimal” play, but they sapped some of the chaotic fun of the original, however imbalanced it may have been.

I recently had the chance to test Bungie’s first salvo of solutions addressing these problems by playing the newly-announced Gambit mode, and while I don’t think this “competitive co-op” mode alone can sooth Destiny 2’s issues, tinkering with some of the changes on display in the current build of Forsaken offers a promising glimpse of what Year 2 of Destiny 2 could bring.

Hands-On Time With Madden 19 & FIFA 19 At E3 2018

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Hands-On Time With Madden 19 & FIFA 19 At E3 2018

The E3 2018 show floor hasn't even opened up yet, but Electronic Arts' EA Play event has been going for a few days, meaning that I've been trying to get in as much time with Madden 19 and FIFA 19 in particular.

There are plenty of other sports and racing games at E3, from Pro Evolution Soccer 2019 to Forza Horizon 4, NBA Live 19, and The Golf Club 2019, which we'll be covering later, but right out of the gate I want to focus on EA Sports' two heavy hitters.

Of course, of the features and new additions I discuss below, this isn't everything these two games have to offer – and tweaks will be made after E3 and before launch. 

10 Things You Need To Know About Assassin’s Creed Odyssey

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10 Things You Need To Know About Assassin’s Creed Odyssey

Last year, Ubisoft Montreal took the Assassin’s Creed series in a bold new direction with Assassin’s Creed Origins. Combat was more action-oriented, encouraging players to step away from the “block until you can counter” style that later entries relied on. It also leaned harder on character customization, with more of an emphasis on loot than players had seen before. Ubisoft Quebec is building off that foundation, while creating a game with its own identity. Don’t expect a quick palette-swapped sequel in Assassin’s Creed Odyssey, in other words.

This new game, just fully revealed at Ubisoft’s E3 press conference, is set in ancient Greece (431 B.C., to be exact), and will let Assassin’s Creed players shape the world, the story, and their in-game identity in unprecedented ways. Here’s what you need to know, based on our extensive hands-on time with Assassin’s Creed Odyssey.

How Assassin’s Creed Odyssey Is Doubling Down On Its RPG Elements

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How Assassin’s Creed Odyssey Is Doubling Down On Its RPG Elements

You can accuse the Assassin’s Creed series of many things, but good luck making a convincing argument that it’s in a creative rut. The core elements of historical settings, parkour, and political intrigue have remained, but familiar characters, locations, and basic gameplay mechanics have faded away over the years. Compare the first games with their contemporaries, and it’s easy to forget that they’re even part of the same series. That evolution – which purists may or may not appreciate – was especially noticeable with Assassin’s Creed Origins. Ubisoft Montreal’s game marked a significant shift for the IP, changing the foundations of combat and shifting away from the idea of one-shot assassinations. 

The newly revealed Assassin’s Creed Odyssey builds off what Origins accomplished, while also giving players unprecedented role-playing freedom. We played Ubisoft Quebec’s latest game for several hours recently, and it’s evident the studio is confidently pushing the boundaries of what Assassin’s Creed is and, more interestingly, what it can be. 

10 Things You Need To Know About Assassin’s Creed Odyssey

about X hours ago from
10 Things You Need To Know About Assassin’s Creed Odyssey

Last year, Ubisoft Montreal took the Assassin’s Creed series in a bold new direction with Assassin’s Creed Origins. Combat was more action-oriented, encouraging players to step away from the “block until you can counter” style that later entries relied on. It also leaned harder on character customization, with more of an emphasis on loot than players had seen before. Ubisoft Quebec is building off that foundation, while creating a game with its own identity. Don’t expect a quick palette-swapped sequel in Assassin’s Creed Odyssey, in other words.

This new game, just fully revealed at Ubisoft’s E3 press conference, is set in ancient Greece (431 B.C., to be exact), and will let Assassin’s Creed players shape the world, the story, and their in-game identity in unprecedented ways. Here’s what you need to know, based on our extensive hands-on time with Assassin’s Creed Odyssey.

Assassin’s Creed Odyssey Officially Revealed, Set In Ancient Greece

about X hours ago from

Ubisoft has officially announced the next entry in the Assassin’s Creed series. Assassin’s Creed Odyssey is set in 431 B.C., during the Peloponnesian war in ancient Greece. Players choose between a male or female protagonist at the start of the game, and then explore and shape a vast open world, including full naval gameplay, branching storylines, and an unprecedented degree of role-playing flexibility. 

“Assassin’s Creed Odyssey is pushing the franchise into a full RPG,” says Ubisoft’s Jonathan Dumont. “We want the decisions and the choices you make to change the world, the storylines, and the characters you meet. We did not want you to live an odyssey and spectate. We wanted you to live your odyssey.”

The development of Assassin’s Creed Odyssey is being led by Ubisoft Quebec, with help from Ubisoft’s myriad other internal studios. The Quebec team has been working on Odyssey since development of its last game, Assassin’s Creed Syndicate, wrapped up around three years ago.

Assassin’s Creed Odyssey Set In Ancient Greece, Releases October 5

about X hours ago from

Ubisoft has officially announced the next entry in the Assassin’s Creed series. Assassin’s Creed Odyssey is set in 431 B.C., during the Peloponnesian war in ancient Greece. Players choose between a male or female protagonist at the start of the game, and then explore and shape a vast open world, including full naval gameplay, branching storylines, and an unprecedented degree of role-playing flexibility. 

“Assassin’s Creed Odyssey is pushing the franchise into a full RPG,” says Ubisoft’s Jonathan Dumont. “We want the decisions and the choices you make to change the world, the storylines, and the characters you meet. We did not want you to live an odyssey and spectate. We wanted you to live your odyssey.”

The development of Assassin’s Creed Odyssey is being led by Ubisoft Quebec, with help from Ubisoft’s myriad other internal studios. The Quebec team has been working on Odyssey since development of its last game, Assassin’s Creed Syndicate, wrapped up around three years ago.

See The Assassin’s Creed Odyssey Trailer And Gameplay

about X hours ago from

Ubisoft has officially announced the next entry in the Assassin’s Creed series. Assassin’s Creed Odyssey is set in 431 B.C., during the Peloponnesian war in ancient Greece. Players choose between a male or female protagonist at the start of the game, and then explore and shape a vast open world, including full naval gameplay, branching storylines, and an unprecedented degree of role-playing flexibility. 

“Assassin’s Creed Odyssey is pushing the franchise into a full RPG,” says Ubisoft’s Jonathan Dumont. “We want the decisions and the choices you make to change the world, the storylines, and the characters you meet. We did not want you to live an odyssey and spectate. We wanted you to live your odyssey.”

The development of Assassin’s Creed Odyssey is being led by Ubisoft Quebec, with help from Ubisoft’s myriad other internal studios. The Quebec team has been working on Odyssey since development of its last game, Assassin’s Creed Syndicate, wrapped up around three years ago.

Assassin’s Creed Odyssey Unveiled With Trailer And Gameplay

about X hours ago from

Ubisoft has officially announced the next entry in the Assassin’s Creed series. Assassin’s Creed Odyssey is set in 431 B.C., during the Peloponnesian war in ancient Greece. Players choose between a male or female protagonist at the start of the game, and then explore and shape a vast open world, including full naval gameplay, branching storylines, and an unprecedented degree of role-playing flexibility. 

“Assassin’s Creed Odyssey is pushing the franchise into a full RPG,” says Ubisoft’s Jonathan Dumont. “We want the decisions and the choices you make to change the world, the storylines, and the characters you meet. We did not want you to live an odyssey and spectate. We wanted you to live your odyssey.”

The development of Assassin’s Creed Odyssey is being led by Ubisoft Quebec, with help from Ubisoft’s myriad other internal studios. The Quebec team has been working on Odyssey since development of its last game, Assassin’s Creed Syndicate, wrapped up around three years ago.

E3 2018: Square Enix Press Conference Highlights

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Square Enix's E3 2018 press conference was filled with a lot of stuff we'd already seen, but we did get a teaser for a new Platinum title and some Shadow Of The Tomb Raider gameplay. You'll find all the news from the press conference below.

Livestream Archive:Watch Square Enix's E3 Press Conference With Game Informer

New Game Announcements:
Babylon's Fall Is Platinum Games' Next Title
Square Enix Announces The Quiet Man