Top Of The Table – Assault Of The Giants

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Top Of The Table – Assault Of The Giants

Wizards of the Coast has been active recently in spreading its Dungeons & Dragons storylines and characters into mediums outside of its iconic role-playing game. That willingness to share creative control with partners has led to a stellar new board game from designer Andrew Parks and the folks at WizKids. Assault of the Giants is a rich and engaging strategy affair, perfect for a night of fun with a group of fantasy-loving friends. And while it’s not necessary in order to enjoy the game, a passing knowledge of D&D giants, or even last year’s excellent Storm King’s Thunder D&D adventure, will be rewarded as you observe all the ways in which Assault of the Giants taps into the locations and personalities that made that such a great campaign. 

Naughty Dog's Six Favorite Moments From Uncharted 4: A Thief's End

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Naughty Dog's Six Favorite Moments From Uncharted 4: A Thief's End

With the end of this month, we're wrapping up our wave of coverage to coincide with our cover story on Uncharted: The Lost Legacy. To close things out, we wanted to take a look back at 2016's Uncharted 4: A Thief's End. We spoke with Naughty Dog's president Evan Wells, Uncharted 4's creative director Neil Druckmann, writer Josh Scherr, and Uncharted: The Lost Legacy's game director Kurt Margenau and creative director Shaun Escayg about their favorite moments from Nathan Drake's final adventure. 

Watch the video below to learn the stories behind Crash Bandicoot and the series' wildest setpiece. Also, just a heads up, the video contains FULL SPOILERS for Uncharted 4: A Thief's End.

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How Rain World Botches Extreme Difficulty

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How Rain World Botches Extreme Difficulty

Even gamers looking for a challenge may want to look right past Rain World. Here's why.

From tough-as-nails indie platformers like Super Meat Boy and Spelunky to the punishing landscapes of Dark Souls, modern gamers are no stranger to brutally difficult adventures. Videocult's stylish new "survival platformer" is the latest game to amp up the challenge to extreme heights, but a few fatal missteps ruin the experience. Here are five ways Rain World crosses the line from difficult to frustrating.

Editor's note: While I played Rain World long enough to form a concrete opinion of the game, I didn't come even close to finishing it. As such, I'm not comfortable assigning an official review score. Instead, I'm offering the following criticisms to give any potentially interested players an idea of the challenges and flaws that lie ahead.

The Legend Of Zelda: Breath Of The Wild’s Best Sidequests And Bonus Content

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The Legend Of Zelda: Breath Of The Wild’s Best Sidequests And Bonus Content

The Legend of Zelda: Breath of the Wild is a big game with lots to do outside of its main quests. Maybe you’ve fought Ganon and are looking for more to do in the world, or maybe you’re looking for every excuse you can to put off the final confrontation. Whatever the case may be, here are a handful of bonus missions, shrines, and quests worth pursuing that you won’t find on your Main Quests lists.

Below you will find a list of spoiler-free suggestions for a number of side activities that are worth doing. On page two, you will find more detailed, spoiler-filled descriptions of these activities, their rewards, and why we think they’re worth pursuing. If you click the hyper-linked headline of the tip, it will take you directly to its entry on page two.

1. Do all of Gerudo’s sidequestsMake sure to talk to everyone in the town, starting with its leader, and do whatever they ask. The rewards are worthwhile.

Watch Us Break Down Mass Effect: Andromeda In Our Game Club

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Watch Us Break Down Mass Effect: Andromeda In Our Game Club

Mass Effect Andromeda is here, and we want to play through the entire game with you. If you're not familiar with the GI Game Club format, we break up a game into multiple chunks and then discuss each segment in detail on The Game Informer Show podcast while reading off emails from the community that are sent in to podcast@gameinformer.com. We're looking for short and focused emails, but anything from lore nuggets to funny little things you might have noticed.

In the first of three installments covering BioWare's latest release, we cover everything in the game up until wrapping up the critical path mission on the planet Havarl. We encourage you to play along with us and get ready for the next episode, airing on April 13th, that will cover everything in the game up until completing the critical story mission called "Hunting the Archon". This will include all side-missions and content on the planets Voeld and Kadara.

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Five Spoiler-Free Tips For Mass Effect: Andromeda

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Five Spoiler-Free Tips For Mass Effect: Andromeda

Mass Effect: Andromeda has been out for over a week. Players have gotten to know Ryder, explored strange planets, and met alien races. Even though you’re probably comfortable in the Heleus cluster, you might have overlooked something useful. The tips below aren’t necessarily secrets, but since the game doesn’t clearly explain them, you could be missing out on ways to make your time with Mass Effect: Andromeda better.

Ammo problems? Are you running out of bullets at critical moments? Do you dread switching to your second-favorite weapon? You can avoid the hassle of ammo and clip limitations in a few ways. First is using a gun with the particle-beam firing style (like the P.A.W.), or by adding that property to your gun through augmentations. If you still want to fire standard bullets, you can research the “vintage heat sink” augmentation. When applied to a normal weapon during the crafting process, this augmentation makes ammo work like it did in Mass Effect 1; your weapon can overheat, but you never actually run out of bullets. This is particularly useful on harder difficulties, since enemies can take more punishment.

Surviving In Our Underwear In Playerunknown's Battlegrounds

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Surviving In Our Underwear In Playerunknown's Battlegrounds

Join Daniel Tack and Kyle Hilliard as they explore the new battle on the block, Playerunknown's Battlegrounds, in this video feature! In this Hunger Games or Battle Royale-esque title, you parachute down to an island along with 99 other enthusiastic survivalists hoping to be the last one standing after all the pistols, rifles, crowbars, and health packs shake out.

You can scramble for the good loot with the rest of the pack, hoping to score a sweet scope, body armor, and a plethora of healing supplies or you can scavenge on the fringe of the play area - you'll probably live longer, but when the real fighting starts you may be bringing a machete to a sniper rifle fight.

Playerunknown's Battlegrounds is currently available as an Early Access title on Steam.

Should You Return For Destiny: Age Of Triumph?

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Should You Return For Destiny: Age Of Triumph?

Destiny: Age of Triumph is not like previous expansions or updates to Bungie’s long-running shared world shooter. Where previous major additions brought a wealth of new missions, additional events, and a ton of new gear to collect, this latest (and final) update for the game is much more geared toward putting a bow on three years of content that Bungie has given to its players. While a few new additions to rewards and gameplay are in the mix, even those are mostly about reconfiguring existing content and closing the door on the game. In many ways, it’s a way to put Destiny 1 into a suitable final form that reflects the totality of the game’s life cycle. 

As a longtime player, it’s a novel experience. After years of named events, altered title screens, novel musical themes, and ever-changing adventures, logging in today I’m greeted by a screen that simply says: “Destiny,” just like it did in the first months of the game’s existence. Old music has returned. And rather than a cinematic that introduces the latest adventure, the new video that greets me is all about celebrating what I’ve already done. It’s odd to evoke nostalgia after only three years, but for Guardians who have invested potentially thousands of hours, that’s exactly the sensation that arises. 

Blog Herding – The Best Blogs Of The Community (March 30, 2017)

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Blog Herding – The Best Blogs Of The Community (March 30, 2017)

Another week, another Blog Herding – and a good one, at that. So what are you waiting for? Get reading!

Community Blogs For March 23 – March 29:

Wolfenstein: What Would Have Really Happened If He Won? StarterPack gives his take on alternate history – something I love about Wolfenstein games – and does his best to analyze what may have happened if Germany won World War II. It's an interesting read for alternate-history buffs.