Science-Fiction Weekly – Star Wars Resistance, Star Trek Discovery, Marvel Cinematic Universe, State Of Mind

about X hours ago from
Science-Fiction Weekly – Star Wars Resistance, Star Trek Discovery, Marvel Cinematic Universe, State Of Mind

The company that likes selling stormtrooper toys to collectors is back with a new television series, and more importantly, a new stormtrooper design! If you loved Captain Phasma's shiny silver armor, wait until you see the shiny gold stormtrooper! This First Order soldier will make his or her debut in Star Wars Resistance, a new ongoing series coming on October 7 to Disney Channel, Disney NOW, Disney Channel VOD, and later airing on Disney XD. I love the idea of stormtroopers customizing their gear, but introducing an all-gold stormtrooper in the same time frame as Phasma's reign diminishes her unique stance in the Star Wars universe. Some people are saying the gold stormtrooper could be the product of yellow lighting, and may in fact be Phasma, but it doesn't look like that to me. Her cloak isn't present, and the environment doesn't appear to be lit in any way. It looks more like the limited edition Hot Toys collectible.

Resistance takes place before the events of Star Wars: The Force Awakens. An eagle-eyed fan who studied Star Wars' website code, believes the show takes place six short months before the film. Oscar Isaac is lending his voice to Poe Dameron, and Gwendoline Christie returns as Phasma, hopefully getting more screen time than she did in her two films.

Wakanda Forever! Why We Need A Black Panther Game

about X hours ago from
Wakanda Forever! Why We Need A Black Panther Game

No superhero film has grossed more than Marvel Studios’ Black Panther. With an impressive $700 million earned in the U.S. box office, Black Panther ranks as the third-highest grossing film of all time, trailing only Star Wars: The Force Awakens ($936 million), and Avatar ($760 million).

The immense success of this film took everyone by surprise. Disney’s CEO Bog Iger tweeted that “the world has embraced Black Panther, which has obliterated expectations, broken records, and shattered myths. Powerful storytelling that touches hearts, bridges cultures, and opens minds.” More people went to see it than any Batman, Iron Man, or Spider-Man film. Let that sink in for a second.

Black Panther’s stratospheric rise in popularity should lead to a video game. The fact that we don’t have one yet is absurd. When I sat in the theater watching the film, I continually found myself saying this hero, world, and story are perfect for video games. He has the superhuman strength of Wolverine, and he’s decked out in armor that rivals Iron Man’s. Who wouldn’t want to take control of that kind of might?

Wakanda Forever! Why We Need A Black Panther Game

about X hours ago from
Wakanda Forever! Why We Need A Black Panther Game

No superhero film has grossed more than Marvel Studios’ Black Panther. With an impressive $700 million earned in the U.S. box office, Black Panther ranks as the third-highest grossing film of all time, trailing only Star Wars: The Force Awakens ($936 million), and Avatar ($760 million).

The immense success of this film took everyone by surprise. Disney’s CEO Bog Iger tweeted that “the world has embraced Black Panther, which has obliterated expectations, broken records, and shattered myths. Powerful storytelling that touches hearts, bridges cultures, and opens minds.” More people went to see it than any Batman, Iron Man, or Spider-Man film. Let that sink in for a second.

Black Panther’s stratospheric rise in popularity should lead to a video game. The fact that we don’t have one yet is absurd. When I sat in the theater watching the film, I continually found myself saying this hero, world, and story are perfect for video games. He has the superhuman strength of Wolverine, and he’s decked out in armor that rivals Iron Man’s. Who wouldn’t want to take control of that kind of might?

Great Games To Play With Kids

about X hours ago from
Great Games To Play With Kids

The opportunity to share tabletop gaming with the kids in your life is a not-to-be-missed chance for making memories. In my experience, children relish the chance to play games as a family. Their imagination is set loose on the concepts of the game, they often relish the chance to learn clear rules and gain mastery, and perhaps most importantly, it’s something they can do together with you.

Many of us grew up on classic games like Battleship, Sorry, Jenga, or Connect Four. While there’s nothing  wrong with any of those familiar older games, recent years have brought us an array of fantastic new ways to enjoy gaming, even with the youngest players.

If you’re curious about ways to introduce board gaming into your family’s routine, here are some of my recent favorites, including recommended ages.

Great Games To Play With Kids

about X hours ago from
Great Games To Play With Kids

The opportunity to share tabletop gaming with the kids in your life is a not-to-be-missed chance for making memories. In my experience, children relish the chance to play games as a family. Their imagination is set loose on the concepts of the game, they often relish the chance to learn clear rules and gain mastery, and perhaps most importantly, it’s something they can do together with you.

Many of us grew up on classic games like Battleship, Sorry, Jenga, or Connect Four. While there’s nothing  wrong with any of those familiar older games, recent years have brought us an array of fantastic new ways to enjoy gaming, even with the youngest players.

If you’re curious about ways to introduce board gaming into your family’s routine, here are some of my recent favorites, including recommended ages.

The Coolest Yu-Gi-Oh Cards We Pulled From Shadows In Valhalla Booster Packs

about X hours ago from
The Coolest Yu-Gi-Oh Cards We Pulled From Shadows In Valhalla Booster Packs

The Yu-Gi-Oh Trading Card Game has maintained its popularity for nearly two decades. With it showing no signs of slowing down, we opened the newest Structure Deck, as well as a few booster packs from the recent Shadows in Valhalla release to show off our favorites.

We were sent both the Powercode Link Structure Deck and a few booster packs in the Shadows in Valhalla set to see what we could pull. I was surprised by the quality of cards we got from the booster packs, with super and secret rare holo monster cards overflowing from the boosters.

Check out the gallery of what we pulled from the booster packs and the deck below.

The Coolest Yu-Gi-Oh Cards We Pulled From Shadows In Valhalla Booster Packs

about X hours ago from
The Coolest Yu-Gi-Oh Cards We Pulled From Shadows In Valhalla Booster Packs

The Yu-Gi-Oh Trading Card Game has maintained its popularity for nearly two decades. With it showing no signs of slowing down, we opened the newest Structure Deck, as well as a few booster packs from the recent Shadows in Valhalla release to show off our favorites.

We were sent both the Powercode Link Structure Deck and a few booster packs in the Shadows in Valhalla set to see what we could pull. I was surprised by the quality of cards we got from the booster packs, with super and secret rare holo monster cards overflowing from the boosters.

Check out the gallery of what we pulled from the booster packs and the deck below.

Capcom's Hideaki Itsuno On Ninja Theory, Nico, And The Difference Between Dante And Nero

about X hours ago from
Capcom's Hideaki Itsuno On Ninja Theory, Nico, And The Difference Between Dante And Nero

After finally getting some quality hands-on time with Devil May Cry 5 earlier this week, I had ton of questions about how it played, its characters, and what Capcom had learned in the years between DMC 4 and 5.
Luckily, I was able to sit down with director Director Hideaki Itsuno to have him answer as many questions as I could throw at him in half an hour. We talked about his attachment to various characters from the series, what Capcom learned from Ninja Theory and DmC: Devil May Cry, and more.

With it being a while since the last Devil May Cry game, what is the team’s philosophy behind this game? What did the team want to do?
Like you said it’s been 10 years since DMC 4, and there’s a couple of reasons that I wanted to do a sequel. The first was, I thought, “Okay, there’s actually a couple of new things that I want to do now,” after it had been seven years or so, and I said, ‘All right, I want to see what we can do.’ So that was kind of the first reason to get everything started. 

And then he had seen that recently, you don’t see as many action games like this these days. So I also kind of wanted to put out a little challenge and say, “This is what Capcom feels is true, unbridled action, so let’s put that out there and see how people react.”

Capcom's Hideaki Itsuno On Ninja Theory, Nico, And The Difference Between Dante And Nero

about X hours ago from
Capcom's Hideaki Itsuno On Ninja Theory, Nico, And The Difference Between Dante And Nero

After finally getting some quality hands-on time with Devil May Cry 5 earlier this week, I had ton of questions about how it played, its characters, and what Capcom had learned in the years between DMC 4 and 5.
Luckily, I was able to sit down with director Director Hideaki Itsuno to have him answer as many questions as I could throw at him in half an hour. We talked about his attachment to various characters from the series, what Capcom learned from Ninja Theory and DmC: Devil May Cry, and more.

With it being a while since the last Devil May Cry game, what is the team’s philosophy behind this game? What did the team want to do?
Like you said it’s been 10 years since DMC 4, and there’s a couple of reasons that I wanted to do a sequel. The first was, I thought, “Okay, there’s actually a couple of new things that I want to do now,” after it had been seven years or so, and I said, ‘All right, I want to see what we can do.’ So that was kind of the first reason to get everything started. 

And then he had seen that recently, you don’t see as many action games like this these days. So I also kind of wanted to put out a little challenge and say, “This is what Capcom feels is true, unbridled action, so let’s put that out there and see how people react.”

about X hours ago from

Capcom’s Resident Evil 2 remake is coming along nicely, but as we move close to its January 25 release date, fans are beginning to wonder what could be next for the series. Seriously, we’re impatient. Will Capcom stop remaking RE games with 2? Are they willing to talk about what they have planned next? During our Gamescom exploits we set off to find out.

“We want to get this one out the door, and see how it goes first,” said director Kazunori Kadoi. “We’ve got a lot of fans who ask for their favorite games, but we’re not going to commit to anything right now. We’d like to keep our possibilities open for the future and see what makes the most sense when we come to it. We don’t want to feed just nostalgia. We want to bring [out] how people felt about the original games and if we can, reimagine it in a way so that it bridges the generation gap between people who played it 20 years ago and newcomers.”

No matter how many creative ways I found to asked them about their next project, Capcom never slipped up and revealed anything they weren’t supposed to. So if they aren’t going to talk about previous projects, would they talk about past ones? I asked them about the original RE remake and the NES game that spawned Resident Evil in the first place.