Five Small Problems That Need Fixing In Assassin’s Creed Origins

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Five Small Problems That Need Fixing In Assassin’s Creed Origins

Considering the troubled launch some Assassin’s Creed titles have seen (especially Unity), the rollout of Origins has been relatively smooth. However, even without crippling technical issues, the game could still use a few minor tune-ups in other areas to make the experience more enjoyable.

After many hours exploring Egypt, we put together this list of little fixes that would go a long way. Are there bigger things we’d like to see addressed? Sure – especially the level-gating of story missions – but changes on that scale would effectively require a massive design overhaul. These five things are more practical in terms of what players could realistically see in upcoming patches.

The Objective Marker Egypt has a lot of sand, and by extension, so does the map in Assassin’s Creed Origins. That’s not a problem by itself, but the decision to make the objective marker a gold and black diamond is. That color choice means that your quest goal frequently blends in with the sandy yellow background, making it difficult to use the map to get your bearings at a glance. Sure, you can move the map around until the marker goes off-screen and an indicator arrow appears, but the easier fix would just be to have the yellow mission marker pulsate, making it more conspicuous amid the other map icons and golden dunes.

Blog Herding – The Best Blogs Of The Community (November 2, 2017)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (November 2, 2017)

We've got another short and sweet Blog Herding this week with plenty of reviews, updates, and opinions. Get reading!

Community Blogs For October 26 – November 1:

Japanese Game Developers Understand The Value of Ignoring Their Audience Doctor Apozem makes the argument that Japanese video game developers are ignoring their audience to instead indulge in delight. It uses some interesting examples to drive home the point, but I think the industry just kind of ebbs and flows in different directions at different times. Though I do agree that Nippon has been killing it lately in the video game universe.

Watch Us Stream Call Of Duty: WWII In Half An Hour

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Watch Us Stream Call Of Duty: WWII In Half An Hour

After many years, Call of Duty is returning to World War II and the iconic battles therein. We'll be playing through the early hours of the campaign, and dipping our toes in the game's other modes as well.

The stream starts at 11 AM Central, 9 AM Pacific. You can click the banner below to watch the stream on Twitch, or you can watch on YouTube by clicking here.

New Gameplay Today – Call Of Duty: WWII

about X hours ago from
New Gameplay Today – Call Of Duty: WWII

The latest entry in the Call of Duty series is just about here. Join Leo Vader, Dan Tack, and me as we storm Omaha Beach in the campaign, followed by some zombie-slaying action in the Nazi Zombies mode.

The action is bloody and intense, as you'd expect from the Normandy invasion. Tack shows off just how lethal the game can be in what is either a calculated plan to highlight your character's mortality or a cautionary tale about the perils of trying to hold a conversation while playing a game. Either way, we can confirm the existence of a game-over screen.

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Get Ready For Our Fun Extra Life Stream By Joining Team Game Informer

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Get Ready For Our Fun Extra Life Stream By Joining Team Game Informer

Coming up on Saturday, November 4th at 8:00 a.m. central time, Game Informer is kicking off an absurd 25-hour gaming live stream to raise money for Gillette Children's Specialty Healthcare in St. Paul, Minnesota. And we need your help.

Last year we raised over $52,000 for the children's hospital thanks to the incredibly generous support from the amazing Game Informer community and superhero Zachary Pligge. This year our team goal is to raise $60,000. You have a couple of options of how you can help. You can click here to join Team Game Informer and raise money by streaming games on your own, or you can tune in to our live stream to contribute to the fun by donating and helping to spread the word amongst your family and friends.

We're going to be playing a ton of fun games throughout the stream, like Pictionary, the Jackbox games, and much more. We're also going to be encouraging donations by letting you torture Game Informer editors by feeding us ghost peppers, throwing pies in our faces, or several new torturous challenges... We're also going to be holding a charity auction every 30 minutes, where we'll ship out to the winning bidder some amazing items from around the game industry. Honestly, we've never had a more amazing lineup of auction items.

RPG Grind Time – Beating 'Em And Tedium: The Best And Worst Of Dungeon Crawlers

about X hours ago from
RPG Grind Time – Beating 'Em And Tedium: The Best And Worst Of Dungeon Crawlers

As an RPG fan, I’ve played my share of dungeon crawlers over the years. After all, they were formative to the genre’s beginnings with Wizardry, The Bard’s Tale, and Megami Tensei. Being thrown into a dungeon rife with enemies, using only your wits to survive while seeing your progression play out before you is quite satisfying. These games have always required a large amount of repetition and grinding, which have turned some away from this type of experience in more recent years. I have mixed feelings about the state of the subgenre. Dungeon crawlers are full of highs and lows, and to continue to thrive, they must evolve and do some things better. 

Heat Signature's Bone-Chilling Halloween Update

about X hours ago from
Heat Signature's Bone-Chilling Halloween Update

Heat Signature is a very cool, very challenging game about space infiltration, but its temporary Halloween update essentially breaks the game all for the sake of a pun – and it's great.

Today is, unfortunately, the last day the update is available, and it does a few neat things. For one, it removes death. If you die, you turn into a skeleton and you basically live forever. Additionally, ships manned by a skeleton crew are now manned by literal skeletons, and when the ghost clause is present in a mission, you get to be a ghost. You can read more about the update here. It's weird, it's funny, and it essentially breaks the game, and we're okay with that.

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Here's What Super Mario Odyssey's Most Expensive Suit Looks Like In Action

about X hours ago from
Here's What Super Mario Odyssey's Most Expensive Suit Looks Like In Action

In Super Mario Odyssey, there is one store item that towers above the rest in terms of price. It took us a long time, but we saved up and bought it.

It's probably the strangest suit in the game and once you see it in action, it kind of makes sense why it is so expensive. As a bonus, since buying the suit wiped out my entire coin stock, I also wanted to see what happens when you die without any coins – a situation I doubt many players would ever normally run into.

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New Gameplay Today – Monster Hunter: World

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New Gameplay Today – Monster Hunter: World

A few weeks back, Capcom held a Monster Hunter: World event in its Osaka offices. We hopped on the nearest plane (it was at the airport) and flew over to check it out. We played the game from the start for about 10 hours, and we returned with a ton of video footage and a whole lot of enthusiasm for the game. Today, Leo, Dan Tack, and I check out an epic hunt against a Jyuratodus. If you're not up on your Monster Hunter: World lore, that's the big mud-fish thing.

We begin our tour with a quick look at the game's Astera hub, which is where you take on quests, craft items, fill your bellies, and do all that other town stuff. After that, our four-person group heads out to the Wildspire Waste to battle Jyuratodus. As you'll soon learn, he's not the only big game that's hanging around in this area.

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