Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters

about X hours ago from
Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters

Pokémon Sword and Shield are introducing myriad new mechanics to the series. One of the biggest new additions is the ability for Pokémon to grow to massive proportions. While this is most prominently on display in battles through the Dynamax and Gigantamax mechanics, players can also challenge powerful giant Pokémon in cooperative Max Raid Battles. We spoke with the developers to learn more about these encounters.

Initially, the Max Raid Battles were called something more generic like "cooperative battles," but following Pokémon Go's implementation of co-op raids, the word was entered into the vocabularies of Pokémon fans across the globe. "The initial concept of having cooperative battles against a Pokémon – the raid idea – came before raids were even implemented in Pokémon Go, but we saw Pokémon Go implement this raid feature and how popular it was for people to get together in the same space and enjoy these cooperative experiences," director Shigeru Ohmori says. "I think there was some influence like how in Pokémon Go, you don’t need to be a hardcore battler to enjoy the raid battles. It’s really easy to invite a friend. We wanted to have that element in Sword and Shield’s raid encounters as well."

Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters

about X hours ago from
Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters

Pokémon Sword and Shield are introducing myriad new mechanics to the series. One of the biggest new additions is the ability for Pokémon to grow to massive proportions. While this is most prominently on display in battles through the Dynamax and Gigantamax mechanics, players can also challenge powerful giant Pokémon in cooperative Max Raid Battles. We spoke with the developers to learn more about these encounters.

Initially, the Max Raid Battles were called something more generic like "cooperative battles," but following Pokémon Go's implementation of co-op raids, the word was entered into the vocabularies of Pokémon fans across the globe. "The initial concept of having cooperative battles against a Pokémon – the raid idea – came before raids were even implemented in Pokémon Go, but we saw Pokémon Go implement this raid feature and how popular it was for people to get together in the same space and enjoy these cooperative experiences," director Shigeru Ohmori says. "I think there was some influence like how in Pokémon Go, you don’t need to be a hardcore battler to enjoy the raid battles. It’s really easy to invite a friend. We wanted to have that element in Sword and Shield’s raid encounters as well."

Unboxing The Destiny 2: Shadowkeep Collector’s Edition

about X hours ago from
Unboxing The Destiny 2: Shadowkeep Collector’s Edition

Destiny 2: Shadowkeep is rolling out today, and Bungie was kind enough to let us check out a copy of the collector’s edition and share details and pictures with you. Hop down into the gallery if you just want a glimpse of the goodies inside, or read on for some brief descriptions of what you can expect to find within. Most reports indicate the Collector’s Edition has been broadly sold out, so if you didn’t snag a copy, here’s your chance to see what you're missing.

The Collector’s Edition box opens up and immediately offers up a letter from Eris Morn, who writes to our Guardian of a doomed Golden Age expedition on the moon, and a mysterious power sought by the Hive. The opposite face of the letter includes a map of the First Light Mission Complex on Luna, with several areas circled.

The collector’s edition also includes both a digital code for an exclusive emblem and is supposed to include a digital soundtrack code, although I should note here that the soundtrack code seemed to be missing from our copy. Hopefully, that’s only a function of the early copy of the product we received, rather than an indication of what's going out to consumers.

Unboxing The Destiny 2: Shadowkeep Collector’s Edition

about X hours ago from
Unboxing The Destiny 2: Shadowkeep Collector’s Edition

Destiny 2: Shadowkeep is rolling out today, and Bungie was kind enough to let us check out a copy of the collector’s edition and share details and pictures with you. Hop down into the gallery if you just want a glimpse of the goodies inside, or read on for some brief descriptions of what you can expect to find within. Most reports indicate the Collector’s Edition has been broadly sold out, so if you didn’t snag a copy, here’s your chance to see what you're missing.

The Collector’s Edition box opens up and immediately offers up a letter from Eris Morn, who writes to our Guardian of a doomed Golden Age expedition on the moon, and a mysterious power sought by the Hive. The opposite face of the letter includes a map of the First Light Mission Complex on Luna, with several areas circled.

The collector’s edition also includes both a digital code for an exclusive emblem and is supposed to include a digital soundtrack code, although I should note here that the soundtrack code seemed to be missing from our copy. Hopefully, that’s only a function of the early copy of the product we received, rather than an indication of what's going out to consumers.

Replay – Red Faction Guerrilla

about X hours ago from
Replay – Red Faction Guerrilla

Everyone likes physics, right? Physics were created by Albert Einstein, and were later purchased by developer Volition for use within the 2009 game, Red Faction: Guerrilla. In this episode of Replay, we put these physics to the test, and marvel at them for an hour straight.

I reviewed Guerrilla back in the day, giving it a 9 out of 10 rating, and raved about it's weapons. An excerpt from my review: "Remote charges allow you to sculpt explosions like an artist with an eye for urban landscaping. Singularity bombs and rockets create unpredictable (albeit awesome) messes. My favorite approach is to use a mech outfitted with jet boosters. Wildly flailing its arms through a building sends bodies and metal flying through the air. Landing the walker on a building is also quite amusing, as it often weighs more than the roofing, which results in the mech taking an express elevator to the lowest level."

Enjoy the episode and we'll see you again in just seven days with another live episode.

Replay – Red Faction Guerrilla

about X hours ago from
Replay – Red Faction Guerrilla

Everyone likes physics, right? Physics were created by Albert Einstein, and were later purchased by developer Volition for use within the 2009 game, Red Faction: Guerrilla. In this episode of Replay, we put these physics to the test, and marvel at them for an hour straight.

I reviewed Guerrilla back in the day, giving it a 9 out of 10 rating, and raved about it's weapons. An excerpt from my review: "Remote charges allow you to sculpt explosions like an artist with an eye for urban landscaping. Singularity bombs and rockets create unpredictable (albeit awesome) messes. My favorite approach is to use a mech outfitted with jet boosters. Wildly flailing its arms through a building sends bodies and metal flying through the air. Landing the walker on a building is also quite amusing, as it often weighs more than the roofing, which results in the mech taking an express elevator to the lowest level."

Enjoy the episode and we'll see you again in just seven days with another live episode.

The Guns Of Borderlands 3: A Revolving Journal

about X hours ago from
The Guns Of Borderlands 3: A Revolving Journal

From corroding the oversized armor of the arrogant Crimson Lance to shorting out deranged mechs Borderlands has always excelled at giving our bloodthirsty id something to wallow in. Now the new game is upon us, and, if you’re like me, you’re probably curious what tools of destruction 2K has given us. So, to quell our mutual curiosity I am embarking on a journey. A journey to uncover the best, most brutal weapons in the Borderlands. I’ll be updating regularly as I uncover more but without further hesitation here are the best guns I’ve found so far. As Claptrap commands, “Let’s reek righteous vengeance!”

Where's Our The Surge 2 Review?

about X hours ago from
Where's Our The Surge 2 Review?

The Surge 2 is out tomorrow on Xbox One, PlayStation 4, and PC. I've logged over 30 hours into this exploratory action game, and have had a blast toppling difficult bosses and getting my butt handed to me by lowly grunts. I still feel like I have another 20 to 30 hours to go before I see everything, including New Game Plus, which adds a new playable sector and foes. This is a sequel that feels as new as it does true to the sequel, evolving exactly where it needs to to make a more cohesive experience.

In my review of The Surge, I said "I didn't mind investing over 50 hours to the grind. I felt powerful at times and exploring every little area rewarded me with a nice bounty. It just clings too tightly to a one-note approach to world building, enemy encounters, and level design. This is a genre that has a rich history of wowing players, sometimes from the look of a boss, and maybe even the design of the world it inhabits. I was never dazzled by The Surge. I mostly felt like I was battling animated junk in a junkyard."

Where's Our The Surge 2 Review?

about X hours ago from
Where's Our The Surge 2 Review?

The Surge 2 is out tomorrow on Xbox One, PlayStation 4, and PC. I've logged over 30 hours into this exploratory action game, and have had a blast toppling difficult bosses and getting my butt handed to me by lowly grunts. I still feel like I have another 20 to 30 hours to go before I see everything, including New Game Plus, which adds a new playable sector and foes. This is a sequel that feels as new as it does true to the sequel, evolving exactly where it needs to to make a more cohesive experience.

In my review of The Surge, I said "I didn't mind investing over 50 hours to the grind. I felt powerful at times and exploring every little area rewarded me with a nice bounty. It just clings too tightly to a one-note approach to world building, enemy encounters, and level design. This is a genre that has a rich history of wowing players, sometimes from the look of a boss, and maybe even the design of the world it inhabits. I was never dazzled by The Surge. I mostly felt like I was battling animated junk in a junkyard."

The Guns Of Borderlands 3: A Revolving Journal

about X hours ago from
The Guns Of Borderlands 3: A Revolving Journal

From corroding the oversized armor of the arrogant Crimson Lance to shorting out deranged mechs Borderlands has always excelled at giving our bloodthirsty id something to wallow in. Now the new game is upon us, and, if you’re like me, you’re probably curious what tools of destruction 2K has given us. So, to quell our mutual curiosity I am embarking on a journey. A journey to uncover the best, most brutal weapons in the Borderlands. I’ll be updating regularly as I uncover more but without further hesitation here are the best guns I’ve found so far. As Claptrap commands, “Let’s reek righteous vengeance!”