Alien: Isolation Deserves Better Than A Mobile Sequel

about X hours ago from
Alien: Isolation Deserves Better Than A Mobile Sequel

I love Alien. No, you don’t understand. I. Love. Alien. It’s my favorite movie of all time. I’ve read the tie-in novel twice, adorned my desk in art from the film, hell, I’ve even made a massive text adventure that cribs hard from the film. I adore Ridley Scott's sci-fi masterpiece. The first professional review I ever wrote was for Sega and Creative Assembly’s Alien: Isolation, a gorgeous-looking stealth title that, for the first time ever, really captured what the original movie was about. Sure, we’ve had plenty of games inspired by Aliens, the action-driven sequel directed by James Cameron: Aliens Vs Predator, Aliens Infestations, Aliens: Colonial Marines (ugh).

However, Isolation is special because you aren't gunning down tons of creepy bug-like monsters as they surge across the ceiling. You aren't all-powerful. As Amanda Ripley, daughter of  series protagonist Ellen Ripley,  you’re just a mechanic, hiding in vents, using your wits and whatever doodads you can create with the space station trash on hand to avoid a singular, unstoppable force of death. Isolation is terrifying and remains the only video game experience authentic to the heart-pounding dread of Alien.

Alien: Isolation Deserves Better Than A Mobile Sequel

about X hours ago from
Alien: Isolation Deserves Better Than A Mobile Sequel

Editor's Note: Several hours after making the announcement, Fox has clarified that Alien: Blackout is not an official sequel to Isolation but instead just happens to share the main character, Amanda Ripley. However, given that the mobile game is banking off of Isolation's main character and that Blackout is still the closest thing there is to a sequel, I'm leaving this piece mostly unamended (except for some terminology) given my sentiments remain unchanged. 

I love Alien. No, you don’t understand. I. Love. Alien. It’s my favorite movie of all time. I’ve read the tie-in novel twice, adorned my desk in art from the film, hell, I’ve even made a massive text adventure that cribs hard from the movie. I adore Ridley Scott's sci-fi masterpiece. The first professional review I ever wrote was for Sega and Creative Assembly’s Alien: Isolation, a gorgeous-looking stealth title that, for the first time ever, really captured what the original movie was about in gaming form. Sure, we’ve had plenty of games inspired by Aliens, the action-driven sequel directed by James Cameron: Aliens Vs Predator, Aliens Infestation, Aliens: Colonial Marines (ugh).

Two Exclusive Magic: The Gathering Ravnica Allegiance Preview Cards

about X hours ago from
Two Exclusive Magic: The Gathering Ravnica Allegiance Preview Cards

Magic: The Gathering's new set is poised to shake things up with more multicolor guild madness on January 25th, and we have two new cards to share. Both cards tap into a new keyword mechanic for the Simic (Blue/Green) guild, Adapt. Adapt allows you to change your cards to better suit the situation for some resources. In today's examples, both are simple mana costs featured on uncommon creatures that makes them (and your other adapted allies) significantly stronger! Check out Skatewing Spy and Trollbred Guardian!

Both options give you a solid amount of power and presence for their mana cost, and work even better with a field of +1/+1 counter critters, allowing you to benefit from card draw and trample effects. Simic has plenty of ways to add counters, and there are sure to be plenty of other creatures you can throw into the mix for even more bonus effects.

Ravnica Allegiance arrives on January 25th, with pre-release events taking place on January 19th and 20th.

Two Exclusive Magic: The Gathering Ravnica Allegiance Preview Cards

about X hours ago from
Two Exclusive Magic: The Gathering Ravnica Allegiance Preview Cards

Magic: The Gathering's new set is poised to shake things up with more multicolor guild madness on January 25th, and we have two new cards to share. Both cards tap into a new keyword mechanic for the Simic (Blue/Green) guild, Adapt. Adapt allows you to change your cards to better suit the situation for some resources. In today's examples, both are simple mana costs featured on uncommon creatures that makes them (and your other adapted allies) significantly stronger! Check out Skatewing Spy and Trollbred Guardian!

Both options give you a solid amount of power and presence for their mana cost, and work even better with a field of +1/+1 counter critters, allowing you to benefit from flying and trample effects. Simic has plenty of ways to add counters, and there are sure to be plenty of other creatures you can throw into the mix for even more bonus effects.

Ravnica Allegiance arrives on January 25th, with pre-release events taking place on January 19th and 20th.

Super Replay – God Hand: Episode 2

about X hours ago from
Super Replay – God Hand: Episode 2

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Super Replay – God Hand: Episode 2

about X hours ago from
Super Replay – God Hand: Episode 2

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Why Red Dead Redemption II Rises Above The Rest Of 2018’s Releases

about X hours ago from
Why Red Dead Redemption II Rises Above The Rest Of 2018’s Releases

This past year was jam-packed with exciting, amazing titles. From epic adventures to mesmerizing puzzlers, there was something fantastic for everyone. For me, one game rose above all of them. I’ve never made my love of the original Red Dead Redemption a secret, having spilled thousands of words about why John Marston’s journey is a high point for interactive storytelling. However, even with all my expectations set at maximum level, Red Dead Redemption II still blew me away.

There’s a lot I could say here about Red Dead Redemption II’s achievements. Its visuals are fantastic, the combat is gruesome and spectacular, the storytelling is, by turns, bleak, hopeful, and ridiculously ambitious. However, at the end of the day, Red Dead Redemption II is stunning because it makes the mere act of being in its universe a marvel.

Why Red Dead Redemption II Rises Above The Rest Of 2018’s Releases

about X hours ago from
Why Red Dead Redemption II Rises Above The Rest Of 2018’s Releases

This past year was jam-packed with exciting, amazing titles. From epic adventures to mesmerizing puzzlers, there was something fantastic for everyone. For me, one game rose above all of them. I’ve never made my love of the original Red Dead Redemption a secret, having spilled thousands of words about why John Marston’s journey is a high point for interactive storytelling. However, even with all my expectations set at maximum level, Red Dead Redemption II still blew me away.

There’s a lot I could say here about Red Dead Redemption II’s achievements. Its visuals are fantastic, the combat is gruesome and spectacular, the storytelling is, by turns, bleak, hopeful, and ridiculously ambitious. However, at the end of the day, Red Dead Redemption II is stunning because it makes the mere act of being in its universe a marvel.

Two Games I Can't Stop Playing

about X hours ago from
Two Games I Can't Stop Playing

I take great pride in the number of games I play each year. I know that's a silly thing to say, but the knowledge I gain from playing so many games is invaluable both for critiquing them and figuring out which ones we should cover here at Game Informer. In years past, after watching the credits roll on a game, I immediately moved on to the next one. I would rarely devote extra time to side content unless I absolutely wanted to see everything the game had to offer. I was more concerned with staying on top of all of the big releases. In the eight years I've chronicled what I've been playing, I've completed over 50 games each year as an average. The number of games I sample is well in the hundreds in each of those years as well. In each of these games I eventually reached a point where I felt like I should move on to something else. I've hit that point with every game I've put my hands on.

Should You Watch Dragon Ball Super: Broly?

about X hours ago from
Should You Watch Dragon Ball Super: Broly?

The Dragon Ball series has experienced a resurgence in the past few years, kicked off by the success of the 2013 movie, Battle of Gods. The film was genuinely funny and functioned as both a celebration of the series’ admittedly strange history and characters, while featuring solid action and introducing Beerus and Whis – worthwhile villains who became part of the family before the credits rolled. As a lapsed Dragon Ball fan, Battle of Gods pulled me back in a big way, prompting me to rewatch Dragon Ball Z in full and eagerly anticipate the follow-up film, Resurrection F, and the new show, Dragon Ball Super. I became a fan all over again, and for this reason I have been excited for Dragon Ball Super: Broly since its reveal. It doesn’t celebrate Dragon Ball by reveling in its strange sense of humor and characters the way Battle of Gods does, but it features some of the series’ best animation and adds interesting context to the plight of Goku’s alien race, the Saiyans. It’s easy to forget that despite being powerful fighters, they are forever on the verge of extinction, thanks to Frieza.