Sifting Through The Sports Games Of E3 2018

about X hours ago from
Sifting Through The Sports Games Of E3 2018

E3 is always a nice pitstop before the glut of fall games, and with Madden, FIFA, and other heavy-hitters in attendance (NBA 2K9 wasn’t there, like usual), we got a pretty good look at most of the features for this year’s sports titles.

Today I’m joined by colleague Matt Bertz to talk about it all.

Matthew Kato: My hot take is that we saw some solid titles, but it’s like each one had this question mark that could be make or break. For instance – Madden’s new scheme fits progression system could be cool because it affects the way you build your team, but it could also be dicey if you don’t like how your players are progressing due to the bucket system. PES plays well as always, but that game has to revamp its Master League mode. FIFA feels new in some areas, but the same in others...

Casey Hudson On The Origins Of Anthem

about X hours ago from
Casey Hudson On The Origins Of Anthem

How does a studio like BioWare wrap up production on a game like Mass Effect 3 and then choose their next project? When they're staring at a blank page, what should they tackle next? While visiting BioWare for our cover story on Anthem, we spoke with general manager Casey Hudson about the earliest days on the project and how it changed by the time he returned to the studio.

Watch the video interview with Hudson below and let us know what you think!

Click on the banner below to enter our hub of constantly-updating exclusive features.

Casey Hudson On The Origins Of Anthem

about X hours ago from
Casey Hudson On The Origins Of Anthem

How does a studio like BioWare wrap up production on a game like Mass Effect 3 and then choose their next project? When they're staring at a blank page, what should they tackle next? While visiting BioWare for our cover story on Anthem, we spoke with general manager Casey Hudson about the earliest days on the project and how it changed by the time he returned to the studio.

Watch the video interview with Hudson below and let us know what you think!

Click on the banner below to enter our hub of constantly-updating exclusive features.

[Update] Niantic Adds Trading To Pokémon Go After Teasing It 1016 Days Ago

about X hours ago from
[Update] Niantic Adds Trading To Pokémon Go After Teasing It 1016 Days Ago

Update 6/24/2018: A miracle happened last week. After announcing it on June 18, trading was finally added to Pokémon Go a few days ago. It only took over 1,000 days to implement one of Pokémon's core mechanics to what may be its mostly popular entry ever. Now we can start the countdown for trainer-to-trainer battling!

Update 5/5/2018: An additional day has passed in the Gregorian calendar, which means it has now been 969 days since Niantic teased trading in Pokémon Go. We have also corrected some faulty math in the copy of the original story.

Original Story: A number of Game Informer staffers just vacated the office to compete in a Pokémon Go raid battle a few blocks away. The five-minute walk transformed into a discussion about the current state of the game. One of the big topics of note was the quest to catch Mew. Some of us have already added this illusive critter to our Pokédexes, but a few staffers are still working on a number of the objectives, and are frustrated by one in particular: catching Ditto.

How Tetris Effect Can Learn From Previous Arcade Reinventions

about X hours ago from
How Tetris Effect Can Learn From Previous Arcade Reinventions

With enchanting music and trippy visuals, our first look at Tetris Effect promises the timeless gameplay of Tetris in an entirely new context. Last week, we wrote about its gameplay additions and wild stylistic choices. But as novel as it appears, Tetris Effect isn’t the first reinvention of its kind. From Pac-Man to After burner, Developers have been giving classic games new life for years – often accompanied by explosive graphics and sound.

Tetris Effect has a chance to learn from the best by looking at these past titles. Let’s check out some of the most effective examples of old games that have learned new tricks.

The original screen-clearing gameplay for Tetris came from a technical limitation; the screen would simply fill up too fast. So Alexey Pajitnov, the original programmer, made each line simply disappear once it was full.

How Tetris Effect Can Learn From Previous Arcade Reinventions

about X hours ago from
How Tetris Effect Can Learn From Previous Arcade Reinventions

With enchanting music and trippy visuals, our first looks at Tetris Effect promise the timeless gameplay of Tetris in an entirely new context. Last week, we wrote about its gameplay additions and wild stylistic choices. But as novel as it appears, Tetris Effect isn’t the first reinvention of its kind. Developers have been giving classic games like Pac-Man to Afterburner new life for years – often accompanied by explosive graphics and sound.

Tetris Effect has a chance to learn from the best by looking at these past titles. Let’s check out some of the most effective examples of old games that have learned new tricks.

The original screen-clearing gameplay for Tetris came from a technical limitation; the screen would simply fill up too fast. So Alexey Pajitnov, the original programmer, made each one simply disappear once it was full.

The 2018 Collection Of Terrible Video Game Shirts

about X hours ago from
The 2018 Collection Of Terrible Video Game Shirts

First lady Melania Trump recently taught us we should pay attention to what we wear outside of the house. Over the last three years, I've been trying to hammer home this same message to video game fans. I began with 50 game shirts you should avoid, and then returned a year later to warn you about 39 more shirts that would make people audibly groan when they walked by you. My most recent collection of terrible game shirts was the largest I've assembled, and it was truly hideous (because Hanzo was in it).

This year's featured shirts are topical. Fortnite is everywhere, as is Donald Trump. You'll even see shirts that unite Trump and Fortnite. My message to you: Wear what you want, but don't wear these shirts. Sometimes the best shirt you can throw on is a solid color free of images and messages. Just a nice blue shirt. Any shade will do. Without further delay, here are 2018's shirts to avoid:

The 2018 Collection Of Terrible Video Game Shirts

about X hours ago from
The 2018 Collection Of Terrible Video Game Shirts

First lady Melania Trump recently taught us we should pay attention to what we wear outside of the house. Over the last three years, I've been trying to hammer home this same message to video game fans. I began with 50 game shirts you should avoid, and then returned a year later to warn you about 39 more shirts that would make people audibly groan when they walked by you. My most recent collection of terrible game shirts was the largest I've assembled, and it was truly hideous (because Hanzo was in it).

This year's featured shirts are topical. Fortnite is everywhere, as is Donald Trump. You'll even see shirts that unite Trump and Fortnite. My message to you: Wear what you want, but don't wear these shirts. Sometimes the best shirt you can throw on is a solid color free of images and messages. Just a nice blue shirt. Any shade will do. Without further delay, here are 2018's shirts to avoid:

Replay – Ape Escape 2

about X hours ago from
Replay – Ape Escape 2

We recently played through all of Ape Escape in one sitting, and have been itching to see how the second game in the series held up. We usually try to space recurring game series out over time, but a recent hour-long discussion about apes in the office made us go back on our stance.

In this video, we explore the opening moments of Ape Escape 2 on PlayStation 2. As we marvel at the significant boost in graphics between series entries, we do our best to capture as many agitated apes as we can. And oh man! Do we catch a lot of them! We even run into some apes that we end up calling the "Dark Souls Apes" of the series.

Enjoy our dumb video, and we'll see you again in seven short days!

Replay – Ape Escape 2

about X hours ago from
Replay – Ape Escape 2

We recently played through all of Ape Escape in one sitting, and have been itching to see how the second game in the series held up. We usually try to space recurring game series out over time, but a recent hour-long discussion about apes in the office made us go back on our stance.

In this video, we explore the opening moments of Ape Escape 2 on PlayStation 2. As we marvel at the significant boost in graphics between series entries, we do our best to capture as many agitated apes as we can. And oh man! Do we catch a lot of them! We even run into some apes that we end up calling the "Dark Souls Apes" of the series.

Enjoy our dumb video, and we'll see you again in seven short days!