From Pixel To Pen: 13 Great Comics Based On Video Games

about X hours ago from
From Pixel To Pen: 13 Great Comics Based On Video Games

We love getting lost into the mythos of a beloved video game franchise. While feature films and television shows typically falter in adapting stories from our favorite titles, comic books often deliver justice to expanding a video game world's lore, further enriching the experience without holding a controller. Here are 13 great comic books that give due diligence to their namesakes.

Assassin's Creed by Titan ComicsCurrent number of issues: 14 to 23
There are countless stories to tell through sundry eras in Assassin's Creed's macrocosm, which have successfully carried over into the comic medium. Titan Comics' ongoing Assassin's Creed series, along with the Templar issues, in particular stand out above other AC comics with quality writing and aesthetics that explore periods the games have yet to touch upon, including the California gold rush, Salem during the witch trials, and Spain in the early 1500s. Assassin's Creed also manages to make the modern-day moments far more engaging than its video game counterpart, which is an accomplishment in its own right.

New Gameplay Today – H1Z1's Auto Royale

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New Gameplay Today – H1Z1's Auto Royale

Daybreak's zombie-filled survival game H1Z1 is out of early access, and it's launched with a surprise. Auto Royale mode is a motorized take on the popular genre. But is it any good? Join Leo, Reiner, and me as we try to solve this mystery.

In Auto Royale, teams of four ride in a car together, picking up power-ups and trying to scour the ever-shrinking map for enemy teams. Reiner is on the sticks keyboard and mouse this episode, and he divides his time riding shotgun and taking the wheel. As you'll see, it's a lonely stretch of road.

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The Virtual Life – Into The Breach And The Sanctity Of Life

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The Virtual Life – Into The Breach And The Sanctity Of Life

The artillery is a smouldering heap, devastated by giant kaiju's claw swipe. The pilot inside, a good soldier, is gone. But the loss wasn't for nothing. I watch as the round timer at the top of the screen hits zero, and the giant bugs terrorizing humanity, known as the Vek, descend back into the earth once more, leaving these vulnerable cities untouched. A breeze of relief blows through my chest.

We did it. No civilians died.

The relief is my only celebration. I click the exit battle button and move onto the next mission, trying hard not to think about the loss of my pilot.

Here’s Why Metro Exodus Doesn’t Have Multiplayer

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Here’s Why Metro Exodus Doesn’t Have Multiplayer

Metro has always been a single-player narrative-driven experience, but the games’ universe does seem like it’s ripe for expansion into other genres and modes. The claustrophobic setting and the emphasis on firefights against both bandits and monsters make it seem like a great co-op experience could be crafted for that universe. During our visit to the 4A Games, we asked them if the team had considered creating a multiplayer Metro experience.
“I don’t think we can say [multiplayer] is something that isn’t interesting from a technical standpoint,” executive producer Jon Bloch says. “But our focus for Metro has always been a story-driven experience, y’know, filling the shoes of someone living in [Metro’s] environment and going on this journey.”

During our interview, Bloch mentioned that 4A had toyed around with a prototype for co-op but weren't satisfied with the results. "This is the sort of thing that is its own beast. You gotta spend just as much time working on it as you do the main game."

Five Changes That Could Make Metal Gear Survive Fun

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Five Changes That Could Make Metal Gear Survive Fun

I'm not going to mince words here: Metal Gear Survive has issues. That’s probably what many Metal Gear fans were expecting, considering that the project is the first entry after Konami’s acrimonious split with series creator Hideo Kojima. But even apart from all of that drama, Metal Gear Survive fails to entertain as a survival experience. If Konami wants to salvage this title and turn it into something players can enjoy, here are five big changes that might turn it around.

1. Less eating and drinkingManaging hunger and thirst (among other resources) is a core component of many games in this genre. That Metal Gear Survive makes you balance these demands isn’t a problem. However, the aggressive pace at which your hunger and thirst deplete means that you spend too much time worrying about food and water. Getting excited about an expedition into the unknown is tough when you never feel like you have the freedom to explore, or the breathing room to enjoy the items you collect. I’m not even suggesting removing these restrictions entirely, but they are too oppressive in their current form. If Konami made tweaks that allowed you to devote less effort to keeping your hunger and thirst under control, you could have more fun with the upgrades, base-building, and other parts of the experience.

FTL Creators Subset Games Talk Returning To The Spotlight With Into The Breach

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FTL Creators Subset Games Talk Returning To The Spotlight With Into The Breach

This is originally a featured was published in Issue #290 of Game Informer.

While working at the 2K Games office in Shanghai, Justin Ma and Matthew Davis started developing a side project called FTL. A sci-fi roguelike about making it from one side of the galaxy to the other in your spaceship, FTL was a harsh game that heavily drew inspiration from Spelunky.

Davis and Ma thought they were making something with little appeal beyond a niche audience. However, when the duo took to Kickstarter to fund development, adopting the moniker of Subset Games, they discovered that was not the case.

New Gameplay Today – Ion Maiden

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New Gameplay Today – Ion Maiden

You like old-school shooters? You're in luck! 3D Realms, the studio behind Duke Nukem 3D, Shadow Warrior, and other classics, is working on a new game built on old tech. Watch our new episode of NGT to hear what Javy Gwaltney thinks of Ion Maiden.

The game has many of the hallmarks of 3D Realms' other games – fast action, weird weapons, and equally weird texture stretching when you look up too far. It's retro in the best sense. Check out the game in action below.

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New Gameplay Today – Moss

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New Gameplay Today – Moss

Moss is out today on PlayStation VR. You know – that cute game with the little mouse? Don't worry if you're not completely familiar with it, because Kyle straps on the headset and guides us through the charming puzzle-platformer.

As with a lot of VR games, watching it on a traditional display drains the game of some of its magic. Fortunately, Kyle is able to articulate where he thinks the game succeeds and where it falters. Stay tuned for one of Leo's notoriously challenging questions, too.

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New Gameplay Today – Chrono Trigger PC

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New Gameplay Today – Chrono Trigger PC

Square Enix released Chrono Trigger on Steam today, to the surprise and delight of many. That delight may be short-lived, as Leo, Ben Hanson, and I soon learned.

Long story short, this has all the hallmarks of a quick and dirty port. Between text that refers to its iOS roots, a U.I. that looks rushed, and obnoxiously smoothed-out visuals, players who are looking for a faithful recreation of the beloved game may want to sit this one out. Take a look at our mercifully brief episode below, and see for yourself.

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