Nomura On Kingdom Hearts III’s Final Fantasy Characters, Aqua’s Popularity, And Ratatouille

about X hours ago from
Nomura On Kingdom Hearts III’s Final Fantasy Characters, Aqua’s Popularity, And Ratatouille

Kingdom Hearts III has been front and center at E3, but there are still a few things we’d like to know. Director Tetsuya Nomura was on hand for an interview and we tried to get him to clarify as much as possible. Here’s his answers to some of our burning questions. True to Nomura, there are plenty of hints to follow. 

On Final Fantasy characters… We haven’t seen a Final Fantasy character yet in a trailer. For a series that was billed as a crossover between Disney and Final Fantasy, it seems like the latter isn’t as big a part of the series as it once was. Whether this is intentional or because he wants to surprise fans, we got straight to it and asked Nomura if Final Fantasy characters will grace this entry. “I can’t really talk about any of the characters that have not been announced or shown yet, but just looking at Kingdom Hearts 1 compared to when that was released, there’s so many different titles with Final Fantasy characters or where all of these characters come together. I don’t feel that much of necessity of bringing these characters together like I did before. However, if you could look forward to information in the future, that would be great.”

Nomura On Kingdom Hearts III’s Final Fantasy Characters, Aqua’s Popularity, And Ratatouille

about X hours ago from
Nomura On Kingdom Hearts III’s Final Fantasy Characters, Aqua’s Popularity, And Ratatouille

Kingdom Hearts III has been front and center at E3, but there are still a few things we’d like to know. Director Tetsuya Nomura was on hand for an interview and we tried to get him to clarify as much as possible. Here’s his answers to some of our burning questions. True to Nomura, there are plenty of hints to follow. 

On Final Fantasy characters… We haven’t seen a Final Fantasy character yet in a trailer. For a series that was billed as a crossover between Disney and Final Fantasy, it seems like the latter isn’t as big a part of the series as it once was. Whether this is intentional or because he wants to surprise fans, we got straight to it and asked Nomura if Final Fantasy characters will grace this entry. “I can’t really talk about any of the characters that have not been announced or shown yet, but just looking at Kingdom Hearts 1 compared to when that was released, there’s so many different titles with Final Fantasy characters or where all of these characters come together. I don’t feel that much of necessity of bringing these characters together like I did before. However, if you could look forward to information in the future, that would be great.”

The Best Indie Games Of E3 2018

about X hours ago from
The Best Indie Games Of E3 2018

E3 2018 is finally here and developers from all around the globe have converged on Los Angeles to show off what they've been working on. From massive triple-A publishers to the smallest of development teams, games of all shapes and sizes are at the show. While those big-name games may garner the most excitement on press conference stages and the showfloor, it's unwise to overlook the perpetually strong stable of independent games on show at E3.

Here are the best and most promising independent games the Game Informer staff saw at E3 2018.

Ashen Platform: Xbox One, PC
Developer: Aurora44
Release: 2018

Hands-On With Ridley, Inkling, Solid Snake, And Breath Of The Wild Link In Super Smash Bros. Ultimate

about X hours ago from
Hands-On With Ridley, Inkling, Solid Snake, And Breath Of The Wild Link In Super Smash Bros. Ultimate

We finally have a decent understanding of what exactly the new Super Smash Bros. for Switch is. It’s not a port, but rather a whole new game that functions a bit like a greatest hits collection of every Smash Bros. game. But unlike typical greatest hits collections that cherry-pick the highlights, Ultimate includes literally every character that has ever appeared in Super Smash Bros., and even a few new ones. For our first hands-on with the game, we decided to try the new fighters, and two returning ones.

The inclusion of Samus’ greatest foe has been a long time coming. Fans have wanted to play as the purple pterodactyl with a violent tail for some time, and the creature is finally in the game. Ridley is a heavier fighter, and can use his wings to fly and recover from getting knocked out. He reminded me a bit of Meta Knight, but with a greater weight to him. He can also shoot fireballs out of his mouth.

Despite his wings, Ridley didn’t feel floaty and I played well with him. It was among my more successful matches as I quickly became adept at flying in the air and slamming down from above – a favorite tactic of mine.

Hands-On With Ridley, Inkling, Solid Snake, And Breath Of The Wild Link In Super Smash Bros. Ultimate

about X hours ago from
Hands-On With Ridley, Inkling, Solid Snake, And Breath Of The Wild Link In Super Smash Bros. Ultimate

We finally have a decent understanding of what exactly the new Super Smash Bros. for Switch is. It’s not a port, but rather a whole new game that functions a bit like a greatest hits collection of every Smash Bros. game. But unlike typical greatest hits collections that cherry-pick the highlights, Ultimate includes literally every character that has ever appeared in Super Smash Bros., and even a few new ones. For our first hands-on with the game, we decided to try the new fighters, and two returning ones.

The inclusion of Samus’ greatest foe has been a long time coming. Fans have wanted to play as the purple pterodactyl with a violent tail for some time, and the creature is finally in the game. Ridley is a heavier fighter, and can use his wings to fly and recover from getting knocked out. He reminded me a bit of Meta Knight, but with a greater weight to him. He can also shoot fireballs out of his mouth.

Despite his wings, Ridley didn’t feel floaty and I played well with him. It was among my more successful matches as I quickly became adept at flying in the air and slamming down from above – a favorite tactic of mine.

Nintendo On Why Ultimate Is A New Smash Bros. And Not A Port

about X hours ago from
Nintendo On Why Ultimate Is A New Smash Bros. And Not A Port

This morning, Nintendo fully revealed Super Smash Bros. Ultimate. and while the Direct offered a huge amount of details about the game, we still had a lot more questions. To get as many of these answered as we could, we spoke with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff about the game.

You’re calling this a new Smash. What makes it more than a port?

Trinen: My first answer is – has there ever been a port of a Smash Bros. game?

Nintendo On Why Ultimate Is A New Smash Bros. And Not A Port

about X hours ago from

This morning, Nintendo fully revealed Super Smash Bros. Ultimate. and while the Direct offered a huge amount of details about the game, we still had a lot more questions. To get as many of these answered as we could, we spoke with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff about the game.

You’re calling this a new Smash. What makes it more than a port?

Bill: My first answer is – has there ever been a port of a Smash Bros. game?

Nintendo On Metroid Prime 4's E3 2018 Absence

about X hours ago from

One of the biggest games to make an appearance (if you consider a logo reveal an appearance) at E3 2017 was the confirmation that Metroid Prime 4 was in development for Switch. This year, however, the game is a no show. We spoke with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff and asked them why the game did not make a return appearance for this year's E3.

Is there anything you can say about Metroid Prime 4? Is there a reason it wasn’t at the show this year?

Trinen: It’s still in development.

David Hayter Is Voicing Snake For His Return In Super Smash Bros. Ultimate

about X hours ago from
David Hayter Is Voicing Snake For His Return In Super Smash Bros. Ultimate

This morning we learned Super Smash Bros. Ultimate will include every fighter that has ever appeared in the Smash Bros. series, and that includes Solid Snake. We spoke with senior product marketing manager for Nintendo America Bill Trinen and localization manager Nate Bihldorff about the series and I was able to get in a few questions about Solid Snake's return. We still have a few questions about his return but the pair did answer at least one big question:

Who is voicing Snake?

Bihldorff: David Hayter.

Destiny 2: Forsaken’s New Gambit Mode And System Changes Bring Back The Chaos

about X hours ago from
Destiny 2: Forsaken’s New Gambit Mode And System Changes Bring Back The Chaos

Forsaken, Destiny 2’s upcoming major expansion, claims to herald a number of significant changes to a game players love and criticize in equal measures.

Even after two minor expansions in Curse of Osiris and Warmind, fans have a number of crucial issues they continue to harp on: A lack of engaging endgame activities prevent Destiny 2 from becoming the hobby Bungie wants it to be. Classes feel simplified compared to their iterations in the original Destiny. The weapon system can often feel limiting even as it lets players adapt to encounters on the fly. The changes made in Destiny 2 may have guided players toward more “optimal” play, but they sapped some of the chaotic fun of the original, however imbalanced it may have been.

I recently had the chance to test Bungie’s first salvo of solutions addressing these problems by playing the newly-announced Gambit mode, and while I don’t think this “competitive co-op” mode alone can sooth Destiny 2’s issues, tinkering with some of the changes on display in the current build of Forsaken offers a promising glimpse of what Year 2 of Destiny 2 could bring.