Announcing The Star Wars: Rebellion Board Game

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Announcing The Star Wars: Rebellion Board Game

While Fantasy Flight has brought us some great miniature, card, and role-playing games in the Star Wars universe in recent years, we’ve yet to see the full-fledged board game treatment that so many fans want. That changes in 2016, as the tabletop game developer is pulling back the curtain on Star Wars: Rebellion, a board game of galactic conquest, heroic narratives, and epic space battles.

We traveled to Fantasy Flight to play Star Wars: Rebellion ahead of its announcement, where we were checked out an early version of the game and spoke to the creators. Our gameplay impressions and comments from the team can be found in this month’s issue of Game Informer magazine, but for folks looking to get the basics, we’ve got you covered. 

Star Wars: Rebellion is a board game that opens with the galaxy how we remember it at the beginning of Episode IV. Leia is part of a fledgling Rebel Alliance. The Emperor’s forces have completed the first Death Star. Darth Vader is a brutal enforcer of his master’s will. 

Test Chamber – Rise Of The Tomb Raider

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Rise of the Tomb Raider is out next week, and we got a chance look at Lara Croft's latest adventure before the release. Join us as we take her hunting, dive into a tomb, and take on groups of bad dudes.

In today's episode of Test Chamber, Tim Turi and I spend our time exploring the Siberian wilderness around a Soviet military installation. There are a lot of moving parts in the game, and we do our best to highlight the crafting and upgrade systems, as well as a few different ways to approach combat. A common thread run through most of it: Living things don't do well when they're penetrated by arrows.

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The Big 2015 Parents' Guide To Skylanders: SuperChargers, Disney Infinity, And Lego Dimensions

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The Big 2015 Parents' Guide To Skylanders: SuperChargers, Disney Infinity, And Lego Dimensions

Over the past five years, the unlikely success of Activision’s Skylanders franchise has blossomed into a full-blow genre. This year, there are three major entrants in toys-to-life space (not counting Nintendo’s own spin on things with Amiibo).

As a service to parents, we’re breaking down everything that’s coming for the three different games. Below, you’ll find complete checklists for the toys and accessories we know are coming to Skylanders: SuperChargers, Disney Infinity 3.0, and Lego Dimensions

We’ve also detailed some things to know about each of the games as you're considering what you might already own (and what your kids say they need). 

10 Under The Radar Games You May Have Missed in 2015

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During the deluge of high-profile fall releases like Halo 5: Guardians, Fallout 4, and Rise of the Tomb Raider, it's easy to forget about all the quality titles that have already come and gone this year. Sure, we still vividly remember our adventures in early success stories like The Witcher 3: Wild Hunt and Bloodborne, but for each critical darling, countless other good games were released that never found their proper audience.

I polled the Game Informer offices to find out which 2015 titles the editors felt were given short shrift despite their good review scores. 

Affordable Space AdventuresGI Score: 8.0Platform: Wii U 

The New Xbox One Experience: Rebuilding For A New Reality

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The New Xbox One Experience: Rebuilding For A New Reality

When the Xbox One launched two years ago, it brought with it a set of expectations that didn’t align with a loyal consumer base. Since then, Microsoft has made enormous strides rebuilding customer trust and listening to fans about feature improvements.

The New Xbox One Experience (NXOE) arrives on November 12, bringing with it one of the most anticipated new features: backward compatibility with Xbox 360 titles. But the new dashboard also includes improvements and refinements that reflect the reality that a significant portion of users don’t have the once-bundled Kinect. 

We spoke with Richard Irving, partner group program manager at Microsoft about the road to the NXOE and what’s still ahead. The new user interface was born from updates that Microsoft simply couldn’t fit into one of its monthly feature releases. These needed more time to get right.

Running Down Call Of Duty's Live Action, Celebrity-Filled Commercials

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As long as there is a new Call of Duty, it seems a live action commercial will release alongside it. With today's Black Ops III commercial releasing we decided to look back on the trend.

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This is the one that started it the trend. It has a few celebrity cameos, but they mostly take a backseat to real people (i.e. costumed actors) playing Call of Duty.

11 Things Nintendo Can Do To Thrive Again

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11 Things Nintendo Can Do To Thrive Again

Nintendo crafts fantastic games and is absolutely integral to the history of the video game industry, but it is struggling this console generation. The Wii U has a good library of first-party Nintendo games and is a solid piece of hardware, but it is falling behind in the console wars. It is making some progress, especially with its announcements last night and its partnership with DeNA among others, but we have some additional suggestions for Nintendo that could help it thrive as it did during previous console generations.

It’s Time For A New NameAfter the confusion surrounding Wii U it’s time to start with a new naming convention. Many assumed the Wii U’s gamepad was an accessory for the Wii, unaware it was a whole new console. The new console, if it’s not called NX, should have a completely original name – like the transition from Nintendo 64 to the GameCube. Also, do not under any circumstances use the word “New” as a prefix. It is, and always will be, confusing. When we talk about the New 3DS years from now, we will still be following up with a qualifier about which piece of hardware we’re talking about.

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The Top 25 Horror Games Of All Time

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[Today is Halloween, making it the perfect day to revisit our curated list of the top 25 horror games of all time. This feature originally appeared in Game Informer issue #258, penned by the Game Informer staff, and was published online on November 26, 2014.]

The drive to win and the tension of impending failure is enduring across all genres, but horror games push that formula further, punishing foolish mistakes with gruesome death sequences and fraying players’ nerves with unforgiving scares.

Iron-willed gamers have survived decades of horror games, from dread-inducing adventure games to gory shooters where you confront your fears while aiming down a shotgun barrel. The full catalog of horror games is staggering, but we’ve taken on the gut-wrenching task of refining this massive history to the top 25 in their class.

Top Horror Games To Anticipate In 2016

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The most classic horror film series were all at one point born of one small team’s vision, a miniscule budget, and a lot of dumb luck. Jaws couldn’t keep the shark from breaking, so instead we were treated to an unseen menace. George Romero’s meager budget on Night of the Living Dead didn’t allow for color. Michael Myer’s iconic mask in 1978’s Halloween was a William Shatner knockoff bought for less than $2.

In video games, horror gradually became the domain of large companies like Capcom, Konami, and Ubisoft. With the rise in strength of indie developers like Frictional Games (Amnesia) and Scott Cawthon (Five Nights at Freddy’s), horror games seem to be returning to doing all they can with every meager cent they’ve got. Overbearing mechanics or overly flashy production are no substitute for an innate understanding of what scares gamers. These are the most anticipated horror games to look forward to in 2016.

Through the WoodsPlatform: PCDeveloper: Antagonist
Release: Early 2016

Minecraft Explained (By A Seven Year Old)

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I’m about to utter one of the most apocryphal things I ever have in my years writing about games. I’ve never played more than five minutes of Minecraft.

Don’t get me wrong. I know what Minecraft is. I get how it works, and I certainly know a number of the iconic characters like Steve, creepers, and the endermen. I just haven’t played much of it.

I have spent some time observing my seven-year-old son, who is more than happy to explain it to me. Being a child though, he doesn’t necessarily start at the beginning or recognize that I don’t have the same frame of reference.