Test Chamber – An Early Look At Supergiant’s Pyre

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Test Chamber – An Early Look At Supergiant’s Pyre

We’re big fans of the highly original games that have been produced by Supergiant Games, the studio responsible for Bastion and Transistor. Each of those games shared a visual and audio aesthetic, but were set in vastly different settings and game genres. The team’s new game, Pyre, looks to continue that trend. The developer’s unmistakable style is on display, but this time in a game that mixes fantasy RPG storytelling with a conflict system inspired by old school arcade sports games.

Ben Hanson, Brian Shea, and I sat down to play a recent demo, which does an admirable job of showing off the game’s potential.

Editor's Note: The pre-release demo we played in this video runs at an accelerated speed in certain sections on our PC. Supergiant Games has noted the speed issue, and contacted us to let us know the “fast-forward” effect will not be reflected in the final game.

10 Mismanaged Franchises That Deserve Better

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10 Mismanaged Franchises That Deserve Better

We always hear about the video game franchises that have been gone for years that deserve revivals. From Crash Bandicoot to Burnout, the list of series that fans have been clamoring for developers to give a second (or third) chance fluctuates with each passing year as developers try and satiate their fan-bases. While we always think about how great it would be if our favorite series from yesteryear were revived, having no entry at all could actually be preferred to having poor, mismanaged entries dangled in front of us.

For many fans of some of the biggest franchises in the game industry, that is a reality. Entry after entry, fans of some series endure poor decisions and unwanted directions. Sometimes, it doesn’t even take several poor entries; often it’s just the result of one bad decision putting that series on the wrong road. If you’re a fan of a series’ heyday, having that poor decision or unwanted direction dangled in front of you instead of the game you really want can be infuriating. 

Here are 10 franchises that do just that; they haven’t gone completely dormant, but they fail to deliver to fans what they want. Read our list of mismanaged franchises and sound off in the comments with any that we missed.

Test Chamber – The First Hour Of Homefront: The Revolution

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Test Chamber – The First Hour Of Homefront: The Revolution

Homefront: The Revolution is out today, and though we're still working on our review, it doesn't mean we can't take a look at the game's early moments.

Join Andrew Reiner and myself as we play through the game's opening hour, take back at least one district, meet the cooks and the bakers, drive a motorcycle over some ramps (but not through enemies), and get knocked unconscious twice.

Homefront: The Revolution is out today on Xbox One, PlayStation 4, and PC. Look for out our review soon.

Science-Fiction Weekly – The Best Movies, Games, And New Star Wars: Episode VIII Updates

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Science-Fiction Weekly – The Best Movies, Games, And New Star Wars: Episode VIII Updates

I’ve had a love affair with science fiction since my father took me to see Star Wars: A New Hope. I was three- or four-years-old at the time; far too young to watch Darth Vader choke the life out of his coworkers, and incinerate Luke Skywalker’s family. Vader initially imprinted on my young mind poorly, but the nightmares he gave me eventually led to a lifelong appreciation obsession of George Lucas’ Galaxy Far, Far Away. Star Wars gave way to science fiction becoming my favorite form of entertainment. Yes, I love it more than video games.

Thankfully there’s a lot of crossover between science fiction and video games; an inordinate amount, more than I could ever keep up with. The column you are reading (and will hopefully be returning to each week) is an exploration of all things in this sector. From the latest developments in video games to the most random factoids in Star Wars’ lore, these editorials should be crammed to capacity with a wealth of science fiction news and opinions.

This first post is a bit of a primer for what you can expect, format and all. I know many of you are probably wondering what my favorite science-fiction movie, book, game, and television show are, so let’s get all of that out of the way in this first post.

Send Us Your Best Uncharted 4 Screenshots

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Send Us Your Best Uncharted 4 Screenshots

Uncharted 4: A Thief's End is an outstanding experience from start to finish, and Naughty Dog has carried over the popular photo mode from its previous games to help you document your journey with Nathan and Sam. If you're like us, you've spent a good chunk of your playthrough marveling at the gorgeous graphics and views within the game while saving your favorite shots along the way. Now, we want you to share your best pictures with us and our community.

Send us your best pictures from Uncharted 4: A Thief's End. We'll choose some of our favorites and post them into a separate article. Be sure to leave your name so we can give you credit for your shot! To submit your shots, attach them to an email and send them to podcast@gameinformer.com.

In the meantime, check out some of my favorites that I snapped over the weekend. Some of these might contain very minor spoilers, but I was careful to not include scenes that would ruin any of the story. Click on any of them to see a higher resolution shot.

The Definitive (But Evolving) List Of New-Gen Remasters

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The Definitive (But Evolving) List Of New-Gen Remasters

Update (5/16/16): We've added some new entries to our list of remasters, including reviews for recent titles like Ratchet & Clank and Day of the Tentacle, plus looks at upcoming releases like Odin Sphere Leifthrasir and Call of Duty Modern Warfare.

Original Story:The PS4 and Xbox One are capable of delivering new and surprising experiences, but some of the best games available for the consoles are the ones you’ve played already. New features, better performance, and improved visuals provide more than enough of a reason to revisit older games, and we’ve assembled a list of the big titles that have won a second life on new hardware. 

Note that this isn’t a comprehensive list of every remaster or remake available. Right now, it covers released and upcoming games that have been touched up for new-generation platforms. Moving forward, we will expand the scope and update the list as games are released and new announcements are made. Until then, read on and relive the past.

Test Chamber – The Highs (And Lows) Of Doom's User-Made Snapmaps

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Test Chamber – The Highs (And Lows) Of Doom's User-Made Snapmaps

User-created content has been a part of Doom since the original release, when enterprising PC users modded the game to include their favorite characters from movies and TV and tweaked the rules to create new styles of gameplay. Doom's latest incarnation incorporates that modding spirit through its in-game Snapmap functionality, which allows players to build their own maps, game variants, and more. Andrew Reiner and I took a look at Snapmap shortly after its launch, and we've returned from our journey – a little worse for wear.

As you can see in the Test Chamber below, people are using it to create weird one-off experiences, like recreating the giant piano keyboard from Big. Alternately, there are plenty of levels out there designed to help players game the system, either for trophies and achievements or for the in-game currency used to purchase cosmetics for characters. We played through a ton of these levels, and you can check out the highlights and lowlights.

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Get Ready For Our Game Club On Uncharted 4: A Thief's End

about X hours ago from
Get Ready For Our Game Club On Uncharted 4: A Thief's End

Last month, in the final installment of our GI Game Club covering Final Fantasy VII, we announced that our next game to dissect and discuss would be Uncharted 4: A Thief's End. With the game's release today amidst a glowing reaction from critics, here's the latest info on how you can participate.

On The Game Informer Show podcast airing May 26th, a group of Game Informer editors will be going in-depth on Uncharted 4: A Thief's End up through chapter 10. This is roughly half-way through the game and will be our stopping point until the next discussion. We will not spoil anything beyond the tenth chapter in that first discussion. The point of the GI Game Club is to play games alongside the community, so we strongly encourage people to play up until that point as well and send in questions, thoughts, or discussion topics to podcast@gameinformer.com before May 25th.

To get the ball rolling on some discussion points, feel free to write in to podcast@gameinformer.com  on the following topics...