Chronicles – Exploring The Cult Status Of Deadly Premonition (Episode 2)

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Chronicles – Exploring The Cult Status Of Deadly Premonition (Episode 2)

Deadly Premonition sure is a strange game. It's also proving to be rather memorable, often coming up in conversations about modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks-inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and plain ol' weird.

Myself, Andrew Reiner, and Kyle Hilliard will stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey. Let us know in the comments below if you want us to keep playing.

Replay – Pokémon: XD Gale Of Darkness

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Pokémon is celebrating 20 years this year, and we decided to have our own celebration – by looking at one of the most divisive games in the franchise.

Gale of Darkness is a product of the popular Pokémon Stadium and Colosseum games, which let players bring their 2D Pokémon into a 3D setting to battle. It is the closest the series has gotten to a traditional Pokémon RPG on consoles, but it's missing too many key components of what makes the handheld games so great to have a real lasting legacy. The game was published by The Pokémon Company, but developed by a studio called Genius Sonority, which is mostly known for creating Pokémon spin-offs. We gave the game a poor review upon release (which you will hear us talk about in the episode) and other outlets were not much kinder.

Join myself, Andrew Reiner, Jeff Cork, and the office's biggest Pokémon fan, Ben Hanson, as we play through the game's opening and try to figure out why this game wasn't able to be the console Pokémon RPG everyone wanted it to be.

Ranking All 151 Original Pokémon From Dumbest To Coolest

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Pokémon is celebrating 20 years this year, and Red and Blue are finally releasing on the 3DS Virtual Console. In honor of the occasion, we decided to rank all 151 of the original pocket monsters and write about what makes each one so great/lame. It was a decision we immediately regretted once we started putting together the list, but one we're happy to share with you.

As the headline implies, we start with what we consider to be the dumbest of Game Freak's original offerings, and slowly make our way to the best of the best.

Kyle Hilliard, Jeff Marchiafva, Ben Reeves, and interns Joe Buchholz, Connor Trinske, and Luke Walaszek all contributed to this exhaustive list.

Are Vehicles Coming To Pokémon? And Other Small Details We Noticed In The Teaser

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Are Vehicles Coming To Pokémon? And Other Small Details We Noticed In The Teaser

Today’s Nintendo Direct let everyone know that Pokémon Sun and Moon will be coming this holiday season, but a smattering of quick screens and art may have let us know a few additional possibilities about the upcoming titles, some of which are fun to speculate over. Let’s take a look at some of the more interesting shots from today’s Nintendo Direct and try to piece the puzzle together.

Oh look, it’s our friend Pikachu! Players will be able to import Pokémon from the classic games into Sun and Moon via the Pokémon Bank, but perhaps we’ll be able to recruit him directly as well in Sun and Moon.

What in the world is this? It looks like a new design for the Pokémon Center – perhaps a bit more compact and efficient than previous iterations.

Exploring Lego Worlds And Why Lego Indy 2 Was Underrated

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Exploring Lego Worlds And Why Lego Indy 2 Was Underrated

One of the appealing things about Lego is how you can build using the instructions or just following your own imagination. That’s what The Lego Movie was all about, after all. TT Games has forged a reputation for creating co-op experiences based on popular IP – including the focus of this month’s cover story, Lego Star Wars: The Force Awakens – but that’s not all the company is doing with Lego. Last year, Traveller’s Tales did a soft launch of its Lego Worlds game, an open-ended title similar to Minecraft. We spoke to Jonathan Smith, head of production and strategic direction at TT Games, about the game, which is in Steam Early Access. As a bonus, we got him to explain why he considers Lego Indiana Jones 2: The Adventure Continues the connoisseur’s choice when it comes to Lego games.

“We’re continuing to innovate, as we always try to make new kinds of experiences and new kinds of Lego games,” Smith told us at TT Fusion’s offices. “Last year, we put into Early Access Lego Worlds, which is a game that puts you in control of Lego minifigures in a way that you’re familiar with in Lego video games, but for the first time in a world that’s built entirely of bricks that can be taken apart and built brick by brick to your design – the whole universe is there for you to build and shape.”

Share Your Final Fantasy VII Insights In Our Second Game Club Live Chat

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Share Your Final Fantasy VII Insights In Our Second Game Club Live Chat

A few weeks back, we announced our inaugural outing for the GI Game Club: a playthrough of the classic JRPG, Final Fantasy VII. We’ve been playing right along with you, and now you can watch or listen to the Game Informer show for our second full discussion about the game. Ben Hanson, Joe Juba, and I all sat down for a lengthy conversation where we discussed the content of the first disc and fielded emails you sent our way.  

To help further your involvement in the discussion, we’ve planned a text-based live chat for today, February 26, from 3pm to 4pm CST. Like in the podcast, we’ll be discussing everything in the game that happens after you leave Midgar and up through the end of Disc One. We like you to come and share what you think!

If you’ve been playing along with us, or if Final Fantasy VII is just one of your favorite games, we hope you’ll join us. We’ll post a link to the live chat shortly before 3pm on Friday. 

Chronicles – Exploring The Cult Status Of Deadly Premonition

about X hours ago from
Chronicles – Exploring The Cult Status Of Deadly Premonition

Deadly Premonition sure is a strange game, isn't it? It's also proving to be rather memorable, coming up in conversations about the title's influence on modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks' inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and just plain ol' weird. We'll stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey.

You can also check out some of our other Chronicles series, like Just Cause 2 and Dark Souls II: Crown Of The Old Iron King.

Watch The First Hour Of Far Cry Primal

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Far Cry Primal is finally out, and players are already finding the title to be a surprisingly different variation on the Far Cry formula. If you’re making up your mind about whether Ubisoft’s new game is worth a play, you should consider Jeff Cork’s complete review. If you need some more visual evidence, today’s video should give you a good sense of what you’re getting into, as we’ve recorded one full hour in the open world first-person game.

Ben Reeves and I sat down to play the game together. We come to Primal with an abundance of experience in both general first-person shooters and the earlier Far Cry games, but little to no hands-on perspective on this latest release. Join us as we explore the opening of Far Cry Primal together, and find out if the game is for you. Far Cry Primal is available now on PlayStation 4, Xbox One, and PC. 

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Watch As We Try To Survive For As Long As Possible In The Flame In The Flood

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Watch As We Try To Survive For As Long As Possible In The Flame In The Flood

The Flame in The Flood is a roguelike survival adventure game that hit Xbox One and PC yesterday. The gorgeous looking game casts you as a young woman trying to make it downriver on a raft with the help of her trusty dog while danger lurks around every bend.

Join Andrew Reiner and I as we take a trip down the river and try to survive for as long as possible. (Spoiler: we don't last long).

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Share Your Final Fantasy VII Insights In Our Second Game Club Live Chat

about X hours ago from

A few weeks back, we announced our inaugural outing for the GI Game Club: a playthrough of the classic JRPG, Final Fantasy VII. We’ve been playing right along with you, and later today you can watch or listen to the Game Informer show for our second full discussion about the game. Ben Hanson, Joe Juba, and I all sat down for a lengthy conversation where we discussed the content of the first disc and fielded emails you sent our way.  

To help further your involvement in the discussion, we’ve planned a text-based live chat for Friday, February 26, from 3pm to 4pm CST. Like in the podcast, we’ll be discussing everything in the game that happens after you leave Midgar and up through the end of Disc One. We like you to come and share what you think!

If you’ve been playing along with us, or if Final Fantasy VII is just one of your favorite games, we hope you’ll join us. We’ll post a link to the live chat shortly before 3pm on Friday.