Watch Us Play Forty Minutes Of Dark Souls III

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We had a chance to do some hands-on with a recent preview build of From Software's upcoming Dark Souls III, and now we're happy to share it with you. Outside of a little opening commentary for context, the footage is presented as is without any comments or speech – enjoy the in-game sounds and sights!

While we do rush through locations quickly in order to show off as much of the game as possible, feel free to check out this companion piece to learn much more about the upcoming title.

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Hands-On With Arbiter And The Other New Characters Of Killer Instinct Season 3

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Following two successful seasons of releases that put the once-lapsed series back on the map, Killer Instinct is ready to move on to a third season. With each new season, Iron Galaxy, the team that took over from Double Helix, has introduced new characters. I recently picked up a controller and played with the four announced additions to the ever-expanding Killer instinct roster to see what players can expect.

The characters are all powerful and bring something great to the table through unique movesets and nostalgic callbacks in the cases of the crossover characters. Read on to see my impressions of each of the four characters I got my hands on.

Making the leap to from the Halo universe to the Killer Instinct universe, Arbiter brings an elite set of familiar moves to combat the other fighters on the roster of Killer Instinct. The most noticeable component of Arbiter's arsenal is his energy sword from Halo. Using this, he has some attacks with extreme reach. He puts that range to good use with his special moves. Using the classic fireball motion (quarter-circle toward + punch), he does the rising lunge slash from Halo, while the reverse fireball motion does a powerful overhead slash. Arbiter also has a strong ranged throw. Arbiter can also don an overshield, which gives him extra health and prevents projectiles from stunning him.

Chronicles – Exploring The Cult Status Of Deadly Premonition (Episode 2)

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Chronicles – Exploring The Cult Status Of Deadly Premonition (Episode 2)

Deadly Premonition sure is a strange game. It's also proving to be rather memorable, often coming up in conversations about modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks-inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and plain ol' weird.

Myself, Andrew Reiner, and Kyle Hilliard will stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey. Let us know in the comments below if you want us to keep playing.

Replay – Pokémon: XD Gale Of Darkness

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Pokémon is celebrating 20 years this year, and we decided to have our own celebration – by looking at one of the most divisive games in the franchise.

Gale of Darkness is a product of the popular Pokémon Stadium and Colosseum games, which let players bring their 2D Pokémon into a 3D setting to battle. It is the closest the series has gotten to a traditional Pokémon RPG on consoles, but it's missing too many key components of what makes the handheld games so great to have a real lasting legacy. The game was published by The Pokémon Company, but developed by a studio called Genius Sonority, which is mostly known for creating Pokémon spin-offs. We gave the game a poor review upon release (which you will hear us talk about in the episode) and other outlets were not much kinder.

Join myself, Andrew Reiner, Jeff Cork, and the office's biggest Pokémon fan, Ben Hanson, as we play through the game's opening and try to figure out why this game wasn't able to be the console Pokémon RPG everyone wanted it to be.

Ranking All 151 Original Pokémon From Dumbest To Coolest

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Pokémon is celebrating 20 years this year, and Red and Blue are finally releasing on the 3DS Virtual Console. In honor of the occasion, we decided to rank all 151 of the original pocket monsters and write about what makes each one so great/lame. It was a decision we immediately regretted once we started putting together the list, but one we're happy to share with you.

As the headline implies, we start with what we consider to be the dumbest of Game Freak's original offerings, and slowly make our way to the best of the best.

Kyle Hilliard, Jeff Marchiafva, Ben Reeves, and interns Joe Buchholz, Connor Trinske, and Luke Walaszek all contributed to this exhaustive list.

Are Vehicles Coming To Pokémon? And Other Small Details We Noticed In The Teaser

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Are Vehicles Coming To Pokémon? And Other Small Details We Noticed In The Teaser

Today’s Nintendo Direct let everyone know that Pokémon Sun and Moon will be coming this holiday season, but a smattering of quick screens and art may have let us know a few additional possibilities about the upcoming titles, some of which are fun to speculate over. Let’s take a look at some of the more interesting shots from today’s Nintendo Direct and try to piece the puzzle together.

Oh look, it’s our friend Pikachu! Players will be able to import Pokémon from the classic games into Sun and Moon via the Pokémon Bank, but perhaps we’ll be able to recruit him directly as well in Sun and Moon.

What in the world is this? It looks like a new design for the Pokémon Center – perhaps a bit more compact and efficient than previous iterations.

Exploring Lego Worlds And Why Lego Indy 2 Was Underrated

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Exploring Lego Worlds And Why Lego Indy 2 Was Underrated

One of the appealing things about Lego is how you can build using the instructions or just following your own imagination. That’s what The Lego Movie was all about, after all. TT Games has forged a reputation for creating co-op experiences based on popular IP – including the focus of this month’s cover story, Lego Star Wars: The Force Awakens – but that’s not all the company is doing with Lego. Last year, Traveller’s Tales did a soft launch of its Lego Worlds game, an open-ended title similar to Minecraft. We spoke to Jonathan Smith, head of production and strategic direction at TT Games, about the game, which is in Steam Early Access. As a bonus, we got him to explain why he considers Lego Indiana Jones 2: The Adventure Continues the connoisseur’s choice when it comes to Lego games.

“We’re continuing to innovate, as we always try to make new kinds of experiences and new kinds of Lego games,” Smith told us at TT Fusion’s offices. “Last year, we put into Early Access Lego Worlds, which is a game that puts you in control of Lego minifigures in a way that you’re familiar with in Lego video games, but for the first time in a world that’s built entirely of bricks that can be taken apart and built brick by brick to your design – the whole universe is there for you to build and shape.”

Share Your Final Fantasy VII Insights In Our Second Game Club Live Chat

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Share Your Final Fantasy VII Insights In Our Second Game Club Live Chat

A few weeks back, we announced our inaugural outing for the GI Game Club: a playthrough of the classic JRPG, Final Fantasy VII. We’ve been playing right along with you, and now you can watch or listen to the Game Informer show for our second full discussion about the game. Ben Hanson, Joe Juba, and I all sat down for a lengthy conversation where we discussed the content of the first disc and fielded emails you sent our way.  

To help further your involvement in the discussion, we’ve planned a text-based live chat for today, February 26, from 3pm to 4pm CST. Like in the podcast, we’ll be discussing everything in the game that happens after you leave Midgar and up through the end of Disc One. We like you to come and share what you think!

If you’ve been playing along with us, or if Final Fantasy VII is just one of your favorite games, we hope you’ll join us. We’ll post a link to the live chat shortly before 3pm on Friday. 

Chronicles – Exploring The Cult Status Of Deadly Premonition

about X hours ago from
Chronicles – Exploring The Cult Status Of Deadly Premonition

Deadly Premonition sure is a strange game, isn't it? It's also proving to be rather memorable, coming up in conversations about the title's influence on modern narrative-focused games.

The unique combination of survival-horror and open world RPG, as well as its innate Twin Peaks' inspired quirkiness, has made it a natural choice for our Chronicles series. We're going to be playing through Deadly Premonition and chatting about the good, the bad, and just plain ol' weird. We'll stick with it as long as it holds our interest and we hope you'll join us as we experience Swery65's oddball odyssey.

You can also check out some of our other Chronicles series, like Just Cause 2 and Dark Souls II: Crown Of The Old Iron King.

Watch The First Hour Of Far Cry Primal

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Far Cry Primal is finally out, and players are already finding the title to be a surprisingly different variation on the Far Cry formula. If you’re making up your mind about whether Ubisoft’s new game is worth a play, you should consider Jeff Cork’s complete review. If you need some more visual evidence, today’s video should give you a good sense of what you’re getting into, as we’ve recorded one full hour in the open world first-person game.

Ben Reeves and I sat down to play the game together. We come to Primal with an abundance of experience in both general first-person shooters and the earlier Far Cry games, but little to no hands-on perspective on this latest release. Join us as we explore the opening of Far Cry Primal together, and find out if the game is for you. Far Cry Primal is available now on PlayStation 4, Xbox One, and PC. 

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