Spoiled! Metal Gear Solid V: The Phantom Pain

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Spoiled! Metal Gear Solid V: The Phantom Pain

Analyzing the story of Metal Gear Solid V is like unpacking a dusty old box of tangled Christmas lights – once you think you've straightened it all out, you're still left with some burnt-out bulbs. Thankfully, several Game Informer editors have now beaten The Phantom Pain and have united to try to make sense of the most recent twists and turns. Sit down and strap in for a meaty deep dive packed with spoilers all about Snake's most recent adventure.

Editor's Note: This feature was originally published on October 6.

This episode of Spoiled! features Metal Gear lore nuts, Joe Juba and Tim Turi, alongside Andrew Reiner who tries to piece the madness together from a safe distance. This is your last warning: The video below contains spoilers.

[Update] The Definitive (But Evolving) List Of New-Gen Remasters

about X hours ago from
[Update] The Definitive (But Evolving) List Of New-Gen Remasters

Update (10/13/15): We've added some new entries to our list of remasters, including reviews for recent releases like Tearaway Unfolded and Gears of War: Ultimate Edition, plus announcements for new titles like Kingdom Hearts HD 2.8 Final Chapter Prologue.

Original Story:The PS4 and Xbox One are capable of delivering new and surprising experiences, but some of the best games available for the consoles are the ones you’ve played already. New features, better performance, and improved visuals provide more than enough of a reason to revisit older games, and we’ve assembled a list of the big titles that have won a second life on new hardware. 

Note that this isn’t a comprehensive list of every remaster or remake available. Right now, it covers released and upcoming games that have been touched up for new-generation platforms. Moving forward, we will expand the scope and update the list as games are released and new announcements are made. Until then, read on and relive the past.

Test Chamber – Minecraft: Story Mode

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Test Chamber – Minecraft: Story Mode

The latest IP to receive the Telltale treatment is the wildly popular Minecraft. With no story previously existing in the game itself, Telltale had its work cut out for it in making it still feel like a Minecraft game while stripping players of the majority of the freedom that made it so popular in the first place.

Watch as Brian Shea and Joseph Knoop play through the first half hour of Episode 1: The Order of the Stone and get a feel for how the game flows and what it's like to play through the world of Minecraft when a narrative is involved.

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What Works (And What Doesn't) In The Witcher 3’s First Expansion

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What Works (And What Doesn't) In The Witcher 3’s First Expansion

Hearts of Stone, the first expansion for The Witcher 3: Wild Hunt, is launching on October 13 for $10. The expansion is a self-contained story in which Geralt accepts a monster contract and gets more than he bargained for. It has no ties to the main plot of The Witcher 3, but the combat is geared towards experienced players.

I recently played through the entire storyline of the new expansion, taking on various new side quests and testing out some of the different choices. The expansion should keep you busy for around 10 hours, and is a great reason to jump back into the world. Here's where the expansion shines and where it stumbles.

Note: The entries below have some basic details, but I won't spoil any story revelations or fun character moments.

Turning The Page On Star Wars: Battlefront III

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Turning The Page On Star Wars: Battlefront III

This editorial piece originally ran in December 2012 after Free Radical Design's Star Wars: Battlefront III was canceled. With the upcoming release of Star Wars Battlefront from EA and Battlefield developer DICE, we thought we'd take a look back at a time when gamers held out hope that the project would be revived by Free Radical or someone else. For more on the game, check out Reiner's story of the fall of LucasArts (including what went down with Battlefront III), as well as video footage of the title.

Some things you just can't let go. Our current fascination with the unreleased Star Wars: Battlefront III is just one example throughout video game history of gamers' love affair with what could of been and what likely will never be. I understand how easy it is to pine for a title you can't play, but I wish it would stop.

Friday The 13th: The Game Stalks Kickstarter With Original Jason Voorhees Actor

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Friday The 13th: The Game Stalks Kickstarter With Original Jason Voorhees Actor

When Summer Camp was announced last fall, its setting and tone evoked memories of the classic Friday the 13th films. It’s been a while since we heard from Gun Media about the game, and that’s because of what’s been going on behind the scenes.

Shortly after the announcement, Friday the 13th creator Sean Cunningham got in touch with Gun. The result was an offer to make Summer Camp bigger and, more importantly, an official game starring Jason Voorhees.

The game is envisioned as a one-versus-seven multiplayer experience. The lone player will become Jason, hunting down camp counselors. The other players can work together to escape or eliminate Jason, but that probably won’t be as easy as it sounds.

Our Hopes & Fears For Assassin's Creed Syndicate

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Our Hopes & Fears For Assassin's Creed Syndicate

I'm a fan of the Assassin's Creed series, and with AC Syndicate on the horizon (out October 23) I'm excited to once again dive into the boots of another Assassin fighting against the Templars. There are elements of the game, such as its setting and female playable character, Evie, that I think will be positive for the game and the franchise, but which also have the possibility for a letdown. I won't know for sure until I get my hands on the game, but here are my thoughts on some features of the title that could go either way.

EVIE FRYEIt's great that we get to play as a female character once again in the series, and Evie (Jacob's twin sister) is a key part of taking back control of London from the hands of Crawford Starrick and his underlings.

Players can switch between Evie and Jacob Frye between missions, and each will have their own skill trees and fighting styles. Evie is stealthier, while Jacob is focused more on brawn.

Worried About Gaming Getting More Expensive? It Already Has

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Worried About Gaming Getting More Expensive? It Already Has

Over the past five years, publishers have gotten more creative with how they monetize games. It used to be that the $50 or $60 people paid at the register was the maximum lifetime value publishers could expect from a single copy. That number has bloomed in ways many consumers don’t internalize on a daily basis.

Publishers have a growing challenge. Costs are increasing as technology becomes more complex, games are becoming a series of exercises in one-upmanship, and costs are extended longer due to connected experiences and living services.

On the other side of the equation, the lowest cost of entry for triple-A titles has not changed. Raising the base price at the register (or digital storefront) would cause a wave of negative sentiment.