Test Chamber – Xenoblade Chronicles X's End-Game Mechs And Locations

about X hours ago from

In the process of our Xenoblade Chronicles X review, we sat down for a Test Chamber that represented the experience after the first several hours. With our playthrough now complete, we decided to take a second look and show off some of the late-game features. Chief among those features is the arrival of skells -- giant mechanized suits that can be used for combat, exploration, and flight. In addition, we can now show off several of the other continents that appear throughout the game, each of which has distinct monsters, flora, and landscapes. There's a lot to dissect in the pros and cons of the game, we cover some in the video but be sure to read my full review of Xenoblade Chronicles X to learn more. You can also learn more about the development of this game and the director's favorite RPGS in this interview.

Check out the video below to see some of the game's (spoiler-free) later content.

(Please visit the site to view this media)

Opinion – The Tomb Raider Reboots Are Fun, But Lara Croft Is A Bore

about X hours ago from
Opinion – The Tomb Raider Reboots Are Fun, But Lara Croft Is A Bore

When I was growing up, Lara Croft was one of the few female stars in video games. I remember loving her and Parasite Eve's Aya Brea just for the mere fact that they took problems into their own hands and kicked ass. At the time, most mainstream games didn't have the mature storytelling or fleshed-out characters that they do today, so it was enough to just see a female character front and center in her own fight - especially one that I didn't have to rescue.

Things have changed since those days, though. Video game characters now have more complex personalities, and games like The Last of Us and The Walking Dead tell more emotional tales. That's why when Crystal Dynamics announced it was rebooting the Tomb Raider series, I became excited about the potential to learn more about Lara Croft. Outside of raiding tombs and being a tenacious woman, I don't know what kind of person she is. Is there more to her than just being an adrenaline junkie? Unfortunately, Crystal Dynamics hasn't really answered that.

I love the recent Tomb Raider reboots, but the thrilling action gameplay is what keeps me playing, not Lara Croft. The writing has yet to make me care about or understand our heroine. She's still just a simple avatar with basic motivations, but as such an iconic character, she deserves to be so much more than that.

Blog Herding – The Best Blogs Of The Community (December 3, 2015)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (December 3, 2015)

I'm surprised you all had time to write over the holiday, but I'm thankful that you did. We've a great mixture of blogs this week. Thanks a bunch, Game Informer community!

Community Blogs For November 26 – December 2:

How to Not Survive in Fallout 4 Kyle Wadsworth takes readers on an adventure in Fallout 4. One about dying. Like, a lot, just so we can see what it looks like to die. I died immediately in the game because I didn't know I could use a different gun in my Iron Man suit, prompting me to melee the first Deathclaw I ran into. I lost. I lost hard.

Test Chamber – Star Wars: Battlefront's Battle Of Jakku DLC

about X hours ago from
Test Chamber – Star Wars: Battlefront's Battle Of Jakku DLC

Star Wars: Battlefront got its first injection of DLC today with the Battle of Jakku, so we decided to play a few rounds.

Andrew Reiner and Wade Wojcik shoot some Storm Troopers, avoid AT-ATs, and marvel at the Star Destroyers in the sky on a planet that definitely isn't Tatooine below. Jakku will appear in the upcoming Star Wars: The Force Awakens, but in terms of timeline, the battle you're seeing here takes place about 30 years before the events of the new film. The DLC is free for all, but is available a little early today for those who pre-ordered the game. It will be available for everyone else on December 8. It includes a new map (Jakku) and a new mode.

For our review of Star Wars: Battlefront, head here.

Dissenting Opinions: Undertale

about X hours ago from
Dissenting Opinions: Undertale

Undertale is poised to become one of this year's indie darlings. This retro-RPG-that-could spins a yarn featuring inspiring music, captivating characters, and a deceptively deep story. Or does it? Editors Dan Tack and Mike Futter discuss extremely different takes on Undertale. Be warned, there are some spoilers ahead.

Dan: Alright, let’s get things started with a bang. Why beat around the bush? You weren’t exactly enthralled with Undertale, and even that might be an understatement, based on the couple of tweets I saw. I have to confess that after my own love of the game, I’m a bit baffled. More than that, I want to hear about your experience with it. Do you think it fell victim to the hype machine? Is it just a mediocre title? 

Mike: There is no doubt in my mind that Undertale is a victim of its own hype. I’ve rarely found any experience in any medium live up to the way people describe the latest “best thing ever.” In the case of Undertale, by Metacritic standards, it quite literally is the best thing ever™ – at least where PC games are concerned.

Eight Mods That Would Make Fallout 4 More Fun

about X hours ago from
Eight Mods That Would Make Fallout 4 More Fun

The Game Informer staff has spent hundreds of hours exploring Fallout 4’s wasteland. Along the way, we’ve been collecting more than bobbleheads and magazines. The game does a lot of things right, but there’s certainly room for a number of quality-of-life improvements. As you probably know, mods are coming to both PC and consoles this time around. The game is a lot of fun, but it has its share of annoyances, quirks, and other things that we’re hoping enterprising modders will be able to take care of. Here’s what’s on our list.

A Better MapThe default world map isn’t wonderful, but it gets the job done (even if we can’t zoom out quite as far as we’d like). Drill down into the local map, however, and it all falls apart. It’s a splotchy mess that’s confusing to navigate – a problem for a map. We’d love to see something simple and clean. Getting around in some of the game’s interiors can be particularly disorienting, and pulling out your Pip Boy should provide clarity, not another thing to puzzle out.

Watch Us Play Two Hours Of Just Cause 3 & Rainbow Six Siege

about X hours ago from
Watch Us Play Two Hours Of Just Cause 3 & Rainbow Six Siege

Update: The stream has concluded, but you can watch the archived versions here!

(Please visit the site to view this media)

December doesn't often bring huge release days for video games, but today welcomes two of the the year's most anticipated titles: Just Cause 3 and Rainbow Six Siege. Starting at 4 p.m. CT, we're spending an hour with Just Cause 3, showing the introductory moments of the game, and hopefully a boatload of destruction. At 5 p.m, we're shifting gears to Rainbow Six Siege for an hour of cooperative play.

Super Replay – Beyond Good & Evil: Episode 4

about X hours ago from
Super Replay – Beyond Good & Evil: Episode 4

One of the most criminally overlooked games from yesteryear, Beyond Good & Evil is a story-driven adventure that follows a photojournalist named Jade and her mechanic friend Pey'j. We won't spoil where this journey goes, but fans of Zelda, Pokémon Snap, and fun science fiction stories should either watch our playthrough or pick up the game and play it. This is an exceptional game from developer Ubisoft Montpellier and legendary creator Michel Ancel.

Beyond Good & Evil was originally released for PlayStation 2, Xbox, GameCube, and PC on November 11, 2003, but to make it look better on your massive displays, we're playing the HD re-release from 2011, which we downloaded through Xbox One's snazzy, new backwards compatibility.

Unlike other Super Replays, we're airing these episodes as soon as we finish them, and we won't record more until you've watched and commented on the newest chapter. We want you the viewer to be a part of this journey as well. We plan to read as many comments as we can during the next episode. If you have any questions for us about Beyond Good & Evil, Replay, or video games in general, list them in the comments section below, or on YouTube. If all goes as planned, we'll finish this Super Replay in December, and will roll into our annual 12.31 Super Replay next. Thanks again for the support!

Game Informer's Holiday Buying Guide 2015

about X hours ago from
Game Informer's Holiday Buying Guide 2015

The holiday season provides plenty of reasons for gamers to drain their bank accounts while they march through malls looking for the perfect gifts for their friends and families. We can’t help your wallet, but we can save your sanity. Take a cue from our annual buying guide and your holiday shopping will be done in no time. Here are some of the coolest geek-related toys and tech that 2015 has to offer. Text by Ben Reeves & Brian Shea.

Nav: Star Wars | Retro Gamer | Horror | A.F.K. | Sci-Fi/Fantasy | Technology | Console Bundles

Star Wars – For Jedi looking to reconnect with The Force

Test Chamber – Star Wars: Battlefront's Battle Of Jakku DLC

about X hours ago from

Star Wars: Battlefront got its first injection of DLC today with the Battle of Jakku, so we decided to play a few rounds.

Andrew Reiner and Wade Wojcik shoot some Storm Troopers, avoid AT-ATs, and marvel at the Star Destroyers in the sky on a planet that definitely isn't Tatooine below. Jakku will appear in the upcoming Star Wars: The Force Awakens, but in terms of timeline, the battle you're seeing here takes place about 30 years before the events of the new film. The DLC is free for all, but is available a little early today for those who pre-ordered the game. It will be available for everyone else on December 8. It includes a new map (Jakku) and a new mode.

For our review of Star Wars: Battlefront, head here.