The 8 Strangest Kart Racing Games

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Some games are so ripe with potential and innovation that it's inevitable that they lead to a neverending chain of clones. You know the ones. Doom. Civilization. Zork. Grand Theft Auto III. Final Fantasy. Mario Kart. Wait what?

I mean, I know Mario Kart is a great, classic series but it just doesn't seem like the kind of game that developers everywhere would be attempting to shamelessly copy,  but there have been a lot of Mario Kart clones, y'all. And some of them are really, really weird (but not Crash Team Racing because Crash Team Racing is sacred). Let's check out the strangest ones, shall we?

Woody Woodpecker Racing

Replay – Rogue Galaxy

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Replay – Rogue Galaxy

Classics from yesteryear are suddenly new again on PlayStation 4. Our Replay mailbag is overflowing with requests to revisit the PlayStation 2 games Sony is re-releasing on PlayStation 4. We already took a look at the excellent stealth game Mark of Kri, today we're revisiting Rogue Galaxy, an ambitious science-fiction role-playing from developer Level-5.

The game choice comes courtesy of Game Informer friend Zachary Pligge, who donated $1,000 dollars to Game Informer's Extra Life live stream to appear in an episode of Replay. Pligge quickly shows off his knowledge of Rogue Galaxy, and Tim Turi does his best to make as much progress in the opening minutes of the game as he can. Kim Wallace, Game Informer's JRPG expert, is on hand to insight and criticize Turi's should he do something wrong. Rogue Galaxy sadly didn't sell well in Japan or North America, and stands as one of PlayStation 2's most under appreciated games. Here's hoping it finds the audience it deserves on PlayStation 4.

Our final segment in this week's show explores another little known PlayStation 2 game that is often compared to Pokemon. As always, leave us a comment, and let us know what you think of the show and the games featured within it. Also, check out the always amazing Replay fan group on Facebook.

Super Replay – Beyond Good & Evil: Episode 9

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Super Replay – Beyond Good & Evil: Episode 9

One of the most criminally overlooked games from yesteryear, Beyond Good & Evil is a story-driven adventure that follows a photojournalist named Jade and her mechanic friend Pey'j. We won't spoil where this journey goes, but fans of Zelda, Pokémon Snap, and fun science fiction stories should either watch our playthrough or pick up the game and play it. This is an exceptional game from developer Ubisoft Montpellier and legendary creator Michel Ancel.

Beyond Good & Evil was originally released for PlayStation 2, Xbox, GameCube, and PC on November 11, 2003, but to make it look better on your massive displays, we're playing the HD re-release from 2011, which we downloaded through Xbox One's snazzy, new backwards compatibility.

Unlike other Super Replays, we're airing these episodes as soon as we finish them, and we won't record more until you've watched and commented on the newest chapter. We want you the viewer to be a part of this journey as well. We plan to read as many comments as we can during the next episode. If you have any questions for us about Beyond Good & Evil, Replay, or video games in general, list them in the comments section below, or on YouTube. If all goes as planned, we'll finish this Super Replay in December, and will roll into our annual 12.31 Super Replay next. Thanks again for the support!

Test Chamber - We Take Back Madison Square Garden In The Division

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Since The Division was first announced nearly three years ago, Tom Clancy and shooter fans alike have been eagerly awaiting to experience its version of post-apocalyptic New York City.

With the release date approaching, and hype ramping up, Matthew Bertz and I take a look at one of the early missions in the game: infiltrating Madison Square Garden and evicting the armed vagrants within. Check out the action in the vid below! 

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Doom: A New Vision Of Hell

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Doom: A New Vision Of Hell

If you walk through a video game development studio, you'll likely run into a wall dedicated to concept art. Id Software has such a wall, but it looks out of place, almost like it was stolen from a heavy metal music label. Much of the wall's pieces, like the image above, looks like album covers for a band with an umlaut in its name.

"Rock 'n' roll was our inspiration for everything," says creative director Hugo Martin. "There is a lot of heavy metal in our hell, and that is intentional. When you look at the original Doom, we always said it looks like the kind of stuff a 15-year-old would draw on the back of his notebook during math class. We really wanted the world to look like that – to have a certain personality that would shine through in everything we did. So we have a lot of skulls; it's kind of over the top. A little bit of Castle Grayskull in there; it's very He-Man."

Opinion – Nintendo’s Scattershot Approach To Amiibo Functionality Breeds Discontent

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Opinion – Nintendo’s Scattershot Approach To Amiibo Functionality Breeds Discontent

Nintendo’s announcement of Amiibos promised that these recognizable figures would perform special and meaningful functions within its array of first-party titles. While Amiibos have sold well – much better than Nintendo seems to have anticipated – the passionate fans buying these figures are split on how much functionality they want, and that’s a problem only Nintendo can address.

The implementation of Amiibos has been inconsistent, which has likely helped lead to this point. Since the figures’ initial launch in late 2014, Nintendo has used them in numerous ways ranging from meaningful content in games like Animal Crossing: Amiibo Festival and Splatoon to cosmetic additions in titles like Mario Kart 8 and Captain Toad’s Treasure Tracker. While some factions of the fan base are clamoring for more Amiibo integration, others greet new implementation with disdain. 

Today’s rumor that The Legend of Zelda: Twilight Princess HD will use the Wolf Link Amiibo to provide power-ups to Link and unlock a bonus dungeon sparked varying degrees of excitement and disappointment from fans. Those who were expecting little more than an HD re-release with a few tweaks à la Wind Waker HD view the rumor that new content will be available from the original game – even if locked behind an Amiibo – as a plus.

Opinion – Nintendo Needs To Be Consistent With Amiibo Functionality

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Nintendo’s announcement of Amiibos promised that these recognizable figures would perform special and meaningful functions within its array of first-party titles. While Amiibos have sold well – much better than Nintendo seems to have anticipated – the passionate fans buying these figures are split on how much functionality they want, and that’s a problem only Nintendo can address.

The implementation of Amiibos has been inconsistent, which has likely helped lead to this point. Since the figures’ initial launch in late 2014, Nintendo has used them in numerous ways ranging from meaningful content in games like Animal Crossing: Amiibo Festival and Splatoon to cosmetic additions in titles like Mario Kart 8 and Captain Toad’s Treasure Tracker. While some factions of the fan base are clamoring for more Amiibo integration, others greet new implementation with disdain. 

Today’s rumor that The Legend of Zelda: Twilight Princess HD will use the Wolf Link Amiibo to provide power-ups to Link and unlock a bonus dungeon sparked varying degrees of excitement and disappointment from fans. Those who were expecting little more than an HD re-release with a few tweaks à la Wind Waker HD view the rumor that new content will be available from the original game – even if locked behind an Amiibo – as a plus.

Our 10 Most Anticipated Action Games Of 2016

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Our 10 Most Anticipated Action Games Of 2016

Last year was a big year for fans of high octane action. Games like Batman: Arkham Knight, Metal Gear Solid V: The Phantom Pain, and Rise of the Tomb Raider kept us on a roller coaster of adventure. Thankfully, that ride doesn’t look like it will slow down anytime soon. This year already looks like its shaping up to be another banner year for action games. As a staff, we discussed which of 2016’s action titles we’re most excited for, and these are the results.

Note: This list doesn’t include games already featured in our most anticipated RPGs of 2016, which is why you don’t see titles like Dark Souls 3 and Horizon: Zero Dawn here.