Taking Turns: Mario’s RPG History

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Mario didn’t invent the platformer, but he popularized it and as a result is closely associated with the genre. Mario jumps on and over things, which is why it’s strange to consider how much success he has found in a genre so traditionally divorced from platforming. Super Mario RPG and its descendants have story and dialogue, menu navigation, and tactical decision-making, which is basically a list of things you won’t find in a typical Mario game. With the recent release of Mario & Luigi: Paper Jam, we take a look at all Mario’s games that fall under the RPG umbrella and examine how the series has evolved over the years.

Super Mario RPG: Legend of the Seven Stars (1996)Platform: Super Nintendo

Mario has always been precious to Nintendo. It’s rare he is handed off to developers outside of Nintendo, and while Square Enix (SquareSoft at the time) was not the first or last to do it, Legend of the Seven Stars is his earliest and biggest departure. Nintendo supervised the development and Shigeru Miyamoto was involved, but the game is hugely different from his typical adventures.

Our 10 Most Anticipated Shooters Of 2016

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Last year was an interesting year for the shooter genre, as many titles like Rainbow Six Siege, Star Wars Battlefront, and Evolve left single-player campaigns behind in favor of focusing all the attention on multiplayer. Even though some of the future shooters we're most excited for, like Ghost Recon Wildlands, currently don't have a projected release year yet, genre fans still have plenty to look forward to in 2016 when many fan-favorite series return to the fray. I polled the Game Informer staff to see which 10 shooters they are most looking forward to, and here are the results.

10. The DivisionPlatform: PlayStation 4, Xbox One, PCRelease: March 8

Play Final Fantasy VII With Us In Our New Game Club

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Play Final Fantasy VII With Us In Our New Game Club

Update: Winners have been selected! Check your "Conversations" inbox on this website to see if you won! If not, we encourage you to play along with us anyway! 

For some time, members of the Game Informer staff have wanted to organize a game club so that the entire Game Informer community could play something alongside one another. We're pleased to officially announce the GI Game Club. The goal is to not just play a classic – in this case the PlayStation JRPG phenomenon Final Fantasy VII – but to also examine certain aspects of games and present our findings for discussion on the podcast and website. Our Game Club can't exist without you, the GI Show listeners/viewers, playing in tandem with us and writing in your comments and insight. To help kickstart the GI Game Club, we're starting off by giving away 20 codes for FF VII on PlayStation 4 and PC.

Answering Community Questions On Doom

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With the end of our month of Doom coverage right around the corner, we're once again bringing community questions to the developers. On this special edition of The Game Informer Show, Andrew Reiner and Matthew Bertz brought your biggest Doom inquiries to Marty Stratton the game's director.

You can watch the Doom interview below or subscribe and listen to the audio on iTunes.

(Please visit the site to view this media)

Play Final Fantasy VII With Us In Our New Game Club

about X hours ago from

For some time, members of the Game Informer staff have wanted to organize a game club so that the entire Game Informer community could play something alongside one another. We're pleased to officially announce the GI Game Club. The goal is to not just play a classic – in this case the PlayStation JRPG phenomenon Final Fantasy VII – but to also examine certain aspects of games and present our findings for discussion on the podcast and website. Our Game Club can't exist without you, the GI Show listeners/viewers, playing in tandem with us and writing in your comments and insight. To help kickstart the GI Game Club, we're starting off by giving away 20 codes for FF VII on PlayStation 4 and PC.

Answering Community Questions On Doom

about X hours ago from
Answering Community Questions On Doom

With the end of our month of Doom coverage right around the corner, we're once again bringing community questions to the developers. On this special edition of The Game Informer Show, Andrew Reiner and Matthew Bertz brought your biggest Doom inquiries to Marty Stratton the game's director.

You can watch the Doom interview below or subscribe and listen to the audio on iTunes.

(Please visit the site to view this media)

Come Join The GI Game Club

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Sometimes we all want to delve deeper and discuss together what makes a game truly memorable. Why is it fun? In what ways did a particular game innovate when it first released? How did the design dovetail with the storytelling? We’re asking you to join us as we take a closer look at games through the GI Game Club. We're beginning with Final Fantasy VII.

With each game, we’ll be announcing our selection a few weeks before our initial discussion, so that you have a chance to dig in and explore what it has to offer. If you tackled the game a long time ago, you should have time for a replay. We’ll post initial discussion topics and questions for you to consider and talk about with your friends. In the weeks that follow, we’ll have a dedicated podcast segment in which we’ll discuss the game in detail. When possible, we may even have special guests on to join in the discussion. Equally important, we’ll ask for your thoughts and questions via email, and use those to help inform our podcast discussion.

Darkest Dungeon Survival Guide

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If you’re heading into Red Hook Studio’s Darkest Dungeon, you’ll probably be sending tons of poor heroes off to their demise before you start putting things together. It has a lot to take in, from finding out which item works with what object inside the dungeons to crafting powerful team compositions with the perfect set of skills. While a lot of the fun in Darkest Dungeon comes from figuring things out for yourself and taking down the big bosses, we’re here to give you a solid starting base of knowledge to work with, so that while your characters may lose their sanity along the way, you won’t. Join us for some Darkest Dungeon survival tips.

The Hamlet is your base of operations. When you go out adventuring, you’ll be constantly collecting various pieces that can be spent here to improve your buildings and their associated offerings. You should focus on getting the maximum roster size and carriage offerings (the number of new heroes that show up to your town each week) as top priority so you can assemble better teams. As the costs for that get more steep, consider investing in weapon and skill upgrades to make life easier, and pick ONE row of stress reducing options to max out and focus on it – this will make it cheaper to cure stress problems if you have them. 

Blog Herding – The Best Blogs Of The Community (January 21, 2016)

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Blog Herding – The Best Blogs Of The Community (January 21, 2016)

Assassin's Creed seemed to dominate this week's blogs, but we're okay with that. Read on for another collection of excellent blogs from the community.

Community Blogs For January 14 – January 20:

My Companion In Time: The Legend of Zelda Ocarina of TimePower blogger GerardoExber breaks hearts immediately by telling us he traded away his Resident Evil 2 cartridge, but he saves us from heartache: He used the trade to get Ocarina of Time. It's safe to say this game means more to Gerardo than most of us – and I absolutely adore Link.