Game Informer's Holiday Buying Guide 2015

about X hours ago from
Game Informer's Holiday Buying Guide 2015

The holiday season provides plenty of reasons for gamers to drain their bank accounts while they march through malls looking for the perfect gifts for their friends and families. We can’t help your wallet, but we can save your sanity. Take a cue from our annual buying guide and your holiday shopping will be done in no time. Here are some of the coolest geek-related toys and tech that 2015 has to offer. Text by Ben Reeves & Brian Shea.

Nav: Star Wars | Retro Gamer | Horror | A.F.K. | Sci-Fi/Fantasy | Technology | Console Bundles

Star Wars – For Jedi looking to reconnect with The Force

Super Replay – Beyond Good & Evil: Episode 6

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Super Replay – Beyond Good & Evil: Episode 6

One of the most criminally overlooked games from yesteryear, Beyond Good & Evil is a story-driven adventure that follows a photojournalist named Jade and her mechanic friend Pey'j. We won't spoil where this journey goes, but fans of Zelda, Pokémon Snap, and fun science fiction stories should either watch our playthrough or pick up the game and play it. This is an exceptional game from developer Ubisoft Montpellier and legendary creator Michel Ancel.

Beyond Good & Evil was originally released for PlayStation 2, Xbox, GameCube, and PC on November 11, 2003, but to make it look better on your massive displays, we're playing the HD re-release from 2011, which we downloaded through Xbox One's snazzy, new backwards compatibility.

Unlike other Super Replays, we're airing these episodes as soon as we finish them, and we won't record more until you've watched and commented on the newest chapter. We want you the viewer to be a part of this journey as well. We plan to read as many comments as we can during the next episode. If you have any questions for us about Beyond Good & Evil, Replay, or video games in general, list them in the comments section below, or on YouTube. If all goes as planned, we'll finish this Super Replay in December, and will roll into our annual 12.31 Super Replay next. Thanks again for the support!

Insomniac, Supermassive, And More Discuss The Difficulties Of VR

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Whenever a new and exciting gaming technology hits the market, enthusiastic developers explore new angles to captivate their user base. Never before have developers been able to put their target audiences in the middle of the action the way virtual-reality headsets can. The potential of VR is undeniable, but before it can reach its full potential, several hurdles must be cleared.

The developers supporting the first wave of 2016’s VR boom have worked relentlessly to iterate on their games to make sure they’re fully capitalizing on the potential of the tech. The headsets are impressive for sure, but how these teams got to where they are today is even more impressive.

Developing for virtual reality is undeniably different from developing for a traditional console or PC. Players are no longer looking at the experience from the outside; in VR, players are often inside these virtual worlds. 

The Gigantic List Of All Rock Band 4's Available DLC Tracks

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The Gigantic List Of All Rock Band 4's Available DLC Tracks

Rock Band 4 makes the leap from last generation to the modern consoles with a massive catalog of existing Rock Band DLC, most of which is compatible with the latest game. That amounts to over 1,700 tracks, which can make finding your favorite song a pain when sifting through digital storefronts.

To ease the search for good music, we’ve compiled every DLC track currently available in a more organized format. As new songs are added, we’ll update the article. 

For those curious if Rock Band 4 is worth the price of admission, check out our review. Speaking of price, each DLC track costs $1.99. This week's download, which is being called the Off The Charts 02 pack, can also be purchased as a bundle for $8.49.

Opinion – Kojima Made The Right Choice Picking Sony

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It sounds like Kojima had a number of options when it came to partners for the first project from his post-Konami iteration of Kojima Productions, but I think Sony was the right choice.

First off, you can't underestimate the power of Kojima's stated comfort level with Sony and PlayStation products. Now that he's in charge of his own independent studio, it's important to have some things that are familiar instead of a sea of uncharted waters. Through his years with Konami and the close relationship the Metal Gear franchise had with PlayStation systems, I'm sure Kojima has a good rapport with executives like Sony's president of worldwide studios Shuhei Yoshida and Andrew House through the latter's days in marketing for Sony. Hopefully this kind of pre-existing relationship with Sony cuts down on poor communication and both sides understand what's expected of each other.

How Competitors Are Collaborating To Overcome The Challenges Of VR

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Whether you’re talking Facebook’s massive investment in Oculus or Sony’s huge interest in the tech, the stakes are high in 2016 for virtual reality. The Rift, Vive, and PlayStation VR are all slated to hit retail next year. During this type of blitz you would normally hear a bunch of quotes from executives about why their technology is better than their competitors and marketing campaigns built around differentiation. But with virtual reality, something different is happening. Instead of squaring off head-to-head like we’ve seen so many times with Sega vs. Nintendo and Sony vs. Microsoft, we’re instead seeing a sense of comradery from these rival camps.

So what’s driving this uncommon cooperation? We asked the minds driving virtual reality for Oculus and Sony.

Gaining Acceptance

Opinion: Let’s Talk About That One Character’s Family In The Force Awakens (SPOILERS)

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The following speculative opinion is mostly conjecture, but it draws heavily on events in Star Wars: The Force Awakens. As such, turn away now if you have yet to see the film. SPOILERS AHEAD!

Based on the opening weekend numbers, I’m sure I wasn’t the only one to walk out of The Force Awakens in recent days and find myself wondering about some of the mysteries left behind to ponder as we wait for Episode VIII. But no single question seems as important as the issue of Rey’s parentage. Some fans think her parentage simply isn’t relevant; we’ll talk about that first. Some others think she’s a child of Han and Leia. Many other fans jumped to a third, seemingly clear-cut answer to that question with a lot of evidence to support it, with a focus on Luke Skywalker, which I’ll lay out third. But I’ve found my mind wandering to another, fourth possibility, and I think there’s good evidence for believing it might be so, and I suspect I’m not the only Star Wars fan who thinks so. 

The Abundant Easter Eggs Of Transformers: Devastation

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The Abundant Easter Eggs Of Transformers: Devastation

It came as something of a surprise when we learned earlier this year that Platinum’s next action opus would be a Transformers game. But when the game released, it turned out to be a strong, stylish action game filled with nostalgia for the original 1980s Transformers cartoon, and for the broader body of Transformers lore. We learned that one of the big reasons for that nostalgia is that many of the developers at Platinum are tremendous fans of the franchise.

Now that the game has been out for a few months, we asked Platinum and Activision to highlight some of the hidden secrets to be found in Transformers: Devastation. The developer surprised us with the number of inclusions, and we’ve included many of the best below, along with our descriptions of how everything fits into the Transformers canon. In the case where a character or weapon appeared in multiple Transformers story continuities, we’ve highlighted the best remembered appearance.

Players could find little Kremzeek as a collectible in Devastation, but the creature was a central plot component in one of the old ‘80s cartoon episodes. Megatron and Starscream created the tiny being, which hungered after energy. It was unleashed on the unsuspecting Autobots, before heading to Japan to feast. The Autobots eventually destroy it (mostly), but not before it transforms into a massive Kaiju-sized threat.

Ranking The Top 30 Star Wars Games

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Ranking The Top 30 Star Wars Games

Game Informer's office is usually as quiet as a library; the sounds of keyboards rapidly being clicked is often all you hear. Today the office is filled with the chatter of anxious Star Wars fans. The conversations range from people huddling together to discuss their favorite Star Wars movies and moments within them, to Jeff Cork pointing a damning finger at every person on staff, warning them not to spoil the movie for him or else.

Given this is a video game outlet first and foremost, the discussions also lead to video games and the prolific impact Star Wars has had on our favorite entertainment medium. Game developers saw the potential Star Wars had in the video games realm from the moment the film debuted on the silver screen in 1977. Some of these creators were so certain this science-fiction universe would transition to the interactive space that they didn't even get the rights for the Star Wars property, but still decided to release their games. In 1978, a year after Star Wars: A New Hope opened in theaters, the reputable Apple Computer released an unlicensed Star Wars game called Starwars on cassette tape for the Apple II. The game, which you can play in your web browser today, is an enjoyable little TIE Fighter shooting gallery.