From Orchestras To DJs, The Standout Game Music Of E3

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Where would games be without music? And by extension, where would E3 be? Tons of melodies were heard both on stage and in trailers during E3’s four day run, and we compiled a list of some of the songs musical vignettes that stood out the most, whether purely for their tunes or because of the prominent creators behind them.

The Orchestral Introduction To God of War 4Sony’s press conference opened with a bang, as a chorus of low rumbling voices paired with a full orchestra of instruments to belt out God of War composer Bear McCreary’s new theme for the latest in the series, God of War 4. 

Along with a collection of male voices, Faroese singer-songwriter Eivør Pálsdóttir played a drum and added rhythmic chanting and beautiful operatic notes to the chorus. Pálsdóttir’s Germanic vocals were a perfect inclusion to the opening, since God of War 4 seems to be tackling Norse mythology this time around. 

The Top 7 Weirdest Moments From E3 2016

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Every year, the major players at the Electronic Entertainment Expo try their best to push their press conferences to the limit, cramming in everything from surprise celebrity guests to live musical performances. These strokes of ambition can sometimes fall flat, and we've assembled the most upsetting moments into one hard-to-watch video.

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Want slightly more coverage of the press conferences from this past week? Check out our two minute supercuts of every presentation at E3 2016.

Touring E3 2016's Silliest Sights

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For the last five years, Game Informer has filmed a video tour during E3 to let fans feel what it's like on the show floor. This year Jeff Cork and Ben Reeves grabbed microphones and headed out in search of the coolest, weirdest, or just dumbest things to show off. While there weren't as many publishers at the show this year, there were still plenty of silly games and people to interact with.

Watch the E3 show floor tour below to see some old friends and industry legends mix things up on the show floor of E3 2016.

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Super Replay – Tex Murphy: Under A Killing Moon (Part Seven)

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Super Replay – Tex Murphy: Under A Killing Moon (Part Seven)

A few months ago I emerged as the victor of Game Informer's most recent Super Replay Showdown. My prize? Subjecting my fellow editors and our viewers to the strange and maddening FMV adventure game that is Tex Murphy: Under A Killing Moon. Starring a bumbling private eye who spends his weeks trying to make rent and ends up going on a quest to prevent the end of the world, Under A Killing Moon is a peculiar mishmash of genres, the kind of game that could have only been birthed in the early '90s.

It's pure, undistilled zaniness that has to been seen to be believed. So sit back in your chair and push the Maltese falcon on your desk out of the way of the screen so you can join me, Andrew Reiner, Dan Tack, and Kyle Hilliard as we navigate this twisted, futuristic vision of San Francisco, putting our flimsy detective skills to use while being constantly berated by James Earl Jones.

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Our Biggest Unanswered Questions From E3

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This year we saw a lot of great things at E3, but a few left us wondering just what’s going on in these games. So, we compiled a list of the biggest questions we were left with after our long week of seeing new games.

When will the curtain be pulled back on Mass Effect Andromeda?We expected to see a lot more of Andromeda this year. But, unfortunately for us, EA is still being cagey with what it’s revealing. We got brief glimpses of the game’s new worlds, animations, and even brief looks at gameplay, but we still hardly know anything about it. What are the details surrounding our new protagonist, and what is his or her mission? What’s the overall story of the game and what has brought us to the Andromeda galaxy? What kind of new aliens are we going to be meeting? We were hoping to have some answers this week at E3, but it appears we have to wait just a bit longer.

Take A Look At Nintendo's Impressive Zelda-themed E3 Booth

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Take A Look At Nintendo's Impressive Zelda-themed E3 Booth

Image credit: Nintendo

Nintendo devoted its entire booth to The Legend of Zelda: Breath of the Wild this year. It was the only playable game Nintendo had on the floor and its booth full reflects that. Nintendo passed along some pictures of its booth, but Brian Shea was also on hand to take a few photos of the impressive layout.

Image credit: Nintendo

The Stand-Out VR Experiences Of E3 2016

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The Stand-Out VR Experiences Of E3 2016

Despite shipment problems and an expectedly slower start to consumer virtual reality adoption, E3 2016 is full of impressive experiences. We've rounded up some of our favorites, including original creations and games adapted or otherwise based on other source material.

We'll be updating this throughout E3, so check back for more of VR's best during the week.

Volume: CodaDeveloper: Bithell GamesPlatforms: PSVR
Release: Fall 2016

You Can Play These Games From E3 2016 Right Now

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E3 is a great time for developers and publishers to show off the exciting software they have coming in the next few months or even years. However, it leaves some gamers eager to get their hands on the new titles as soon as possible. A number of full games, demos, and betas were released during E3 this year, and we have collected them all in one place.

DoomAnnounced during Bethesda's press conference, the full first level of the popular first-person shooter is now free to play on all available platforms. What is especially neat about this demo is that players can choose from any of the game's difficulty levels, aside from the insanely challenging Ultra Nightmare. For players who have yet to pick up Id Software's latest, this should provide a lengthy first taste before the first big update and DLC are released.

Halo Wars 2Microsoft showed off a great deal of the upcoming strategy sequel set in the Halo universe, even though the game isn't being officially released until February 2017. A multiplayer beta is running through the end of this weekend, and you can check out our full thoughts on the updated gameplay in our recent Test Chamber.

Opinion – If Microsoft Doesn’t Understand Project Scorpio, How Can We?

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Normally, the unveiling of new hardware is one of the most exciting events in the gaming industry. Hardware evolution carries with it the promise of new experiences, and those experiences ultimately serve as the motivation for consumers to purchase new consoles. When Microsoft revealed Project Scorpio at its E3 2016 press conference, it painted a rosy picture of a future filled with limitless power and 4K gaming – but in the following days, none of Microsoft’s spokespeople were on the same page when it came to articulating the system’s key features or its benefits. If Microsoft doesn’t have a clear vision for what Project Scorpio represents, how are gamers and developers supposed to get excited?

Let’s start by looking at the tentpole feature: 4K gaming. According to the reveal, Project Scorpio’s 6 teraflops of power will make it the most powerful console ever, and can be used to generate visual fidelity unlike any system before it. True 4K gaming sounds great, but what if you don’t have a 4K-capable TV? Xbox head Phil Spencer explained to Xbox Live’s Major Nelson that all of the processing power doesn’t necessarily need to be applied to 4K, and developers could use it in other ways, apparently providing value for gamers without state-of-the-art televisions.

Our Favorite Monsters Of E3 2016

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As E3 closes its doors for another year, it’s time to take a breath and think back about the deluge of new game info that has hit rapid-fire over the last week. While many memorable moments and characters had their time in the sun, we were also struck by some of the cool monsters that stole the spotlight this year, often drawing attention away from the heroes and settings they inhabit.

Check out our picks for the coolest monsters of E3, and tell us your favorites in the comments below.