Game Infarcer: Nintendo Cancels Plans To Add Popular Sword Wielders To Smash Bros. Following Fan Complaints

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Game Infarcer: Nintendo Cancels Plans To Add Popular Sword Wielders To Smash Bros. Following Fan Complaints

In response to years of fan feedback over too many sword characters in Super Smash Bros. Ultimate, series creator Masahiro Sakurai released a special Smash Bros. Direct this week.

Sakurai began the stream by stating the fans' complaints had “deeply affected” him on an emotional level, and he solemnly swore to never add another sword user.

"You all have been politely screaming at me for a while to stop adding sword characters to Smash," Sakurai explained, his eye twitching. “I realize actions speak louder than words, so I figured it’s best to show you how committed I am to pleasing the lot of you.”

Outriders - Review In Progress

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Outriders - Review In Progress

Review codes for Outriders went out a day before launch, so I haven't been able to explore every nook and cranny of People Can Fly's cooperative shooter/RPG, but from what I have played, I can say I'm enjoying my time with it immensely. This game is chaos in the best possible way, evoking thoughts of games like Borderlands, Gears of War, and People Can Fly's other original title, Bulletstorm. 

I love shooters and RPGs, and the setup of Outriders amalgamates these genres. The experience is macabre; it has a dark narrative that centers on survival, the ability to adapt, and the journey to proving you're the biggest badass on the playground. That storyline is more immersive than I expected, and while it takes a little bit to pick up, it eventually becomes a cacophony of in-your-face action. That action coincides with a tale that rests within sci-fi fantasy but holds a modicum of truth regarding human instincts and how we react when there is nothing left to lose and everything to lose at the same time.

Game Infarcer: Future Call Of Duty Updates Will Be 50GB And Will Erase A Loved One From Your Memory

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Game Infarcer: Future Call Of Duty Updates Will Be 50GB And Will Erase A Loved One From Your Memory

The install size of Call of Duty updates have ballooned to the point where physical memory won’t be enough anymore. Instead of finding better methods of file compression, Activision instead announced that future updates will instead take up a portion of the player’s actual memory.

Unfortunately, just as with physical drives, your brain can only handle so much memory – especially when that data contains the sharpest textures and flashiest particle effects in the business. Activision warns that Call of Duty updates are now large enough to overwrite cherished memories, whether they be a first kiss, the birth of a child, or how to stop on roller skates.

“When weighing the price of buying a new hard drive versus the free cost of erasing likely unwanted memories, we assumed our players wouldn’t mind forgetting a wedding or two if it meant enjoying the latest season of Warzone,” says Activision executive Ronald Bueller.

Game Infarcer: Guy Who Called Devs Lazy Spends Day Watching Boss-Tips Videos

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Game Infarcer: Guy Who Called Devs Lazy Spends Day Watching Boss-Tips Videos

Hank Jarvis, 24, spent much of Saturday morning complaining to his roommate about Bloodborne. His latest complaint centered on the fact that he couldn’t see the characters behind various doors and windows, and he had to interact with disembodied voices instead. “[From Software] are so freaking lazy!” he shouted before pausing the game to watch a video on how to kill the Maneater Boar after encountering the beast and immediately getting trampled to death.

“This is such lazy game design,” he exclaimed after finally felling the creature, thanks to the help from a tutorial video that showed how to roll away from the big pig’s attacks. “It’s not even really that hard. They just make bosses do unfair stuff to make the game seem longer. Lazy.”

Jarvis' anger increased when he encountered the Shadow of Yharnam boss. “Oh my god,” he yelled. “This is just three of the same guys! They couldn’t even be bothered to make three different guys. Unbelievable.”

Game Infarcer: Opinion – I Am Not Entertained

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Game Infarcer: Opinion – I Am Not Entertained

When Sony and Microsoft launched their next-gen consoles last fall, you foolishly assumed they were better. As you waited in online purchase queues, you said, “Oh, it’s totally okay that there are basically no new or exclusive games for these systems I am trying to pay hundreds of dollars for!” But as a gaming journalist, my standards are a bit higher than yours, and this so-called “next generation” is a colossal disappointment.

Look, I don’t care if all the new and old games on the PS5 and Xbox Series X/S have better graphics, performance, and gameplay. That’s not what being a gamer is about! We all know that new experiences trump good ones. Sony and Microsoft’s failure to immediately deliver breathtaking new IP and surprising exclusives has already doomed the new systems.

How To Get Started In Monster Hunter Rise

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How To Get Started In Monster Hunter Rise

The latest chapter in the Monster Hunter series launched yesterday. We know that a large majority of players will likely be returning veteran hunters, but let’s not just forget about the novice adventurers who might struggle with the series’ (sometimes) harsh difficulty curve. Join us as we get you up to speed on some of the most important tips that you’ll need to get started in Monster Hunter Rise.

How To Get Started In Monster Hunter Rise

about X hours ago from
How To Get Started In Monster Hunter Rise

The latest chapter in the Monster Hunter series launched yesterday. We know that a large majority of players will likely be returning veteran hunters, but let’s not just forget about the novice adventurers who might struggle with the series’ (sometimes) harsh difficulty curve. Join us as we get you up to speed on some of the most important tips that you’ll need to get started in Monster Hunter Rise.

GI Picks – Five Things To Do Outside Of Games This Weekend

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GI Picks – Five Things To Do Outside Of Games This Weekend

Starting today and running every Friday, I'm asking five Game Informer staffers to fill you in on something they hope to do this weekend. These recommendations can be anything, but they just can't be about video games. You may learn of a new recipe to cook up, a show to binge, or learn  of the best camping spot in the Midwest. Along with giving you fun and interesting things to do over the next few days, I hope these lists let you get to know the Game Informer staff better. You're not just hearing from editors, either. Everyone – from designers to coders – will be offering recommendations.

And we'd like to hear your pick as well. Leave a short description of something you are doing this weekend in the chat section below, and we'll be sure to read it and potentially investigate further. Here's hoping your weekend is filled with fun and laughter, and you come back next Friday feeling fulfilled and looking for more great stuff to do!

Nobody Saves The World – New Gameplay Today

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Nobody Saves The World – New Gameplay Today

If you love Metroid style games, then you're probably already familiar with Drinkbox and its work on the Guacamelee! series. That studio just announced a brand new game, set in a completely different universe. This time, however, the studio is taking inspirations from games like The Legend of Zelda and Diablo. Thankfully, this new game look just as silly and full of whimsy as anything Drinkbox has done in the past. 

Click image thumbnails to view larger version

In this wacky universe of Nobody Saves The World, you play a nondescript character named Nobody (Get it!) who has been tasked with saving the world. Unfortunately, Nobody is a boring husk with no discernible talents, so defeating even a single monster could prove a bit challenging. Thankfully, Nobody soon acquires a magic wand that allows him to transform into various classes, such as the standard Ranger, Rogue, and Magician. But remember when we said the game was a little absurd? Well, you can also unlock classes like Mermaid, Horse, and Egg. Throughout your adventure, Nobody will battle their way through a series of procedurally-generated dungeons as they unlock new hero classes. 

Destiny 2: Season Of The Chosen Marks A Significant Turning Point For The Better

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Destiny 2: Season Of The Chosen Marks A Significant Turning Point For The Better

Destiny 2 Season of the Chosen is inching closer to closer towards completion, but this week's step in the Proving storyline featured an incredibly satisfying apex of narrative design that left many feeling pleasantly shocked by this game's turn of events. Season of the Chosen is vital for many reasons, with the most important one being that it marks a significant turning point for Bungie and the future of the series. 

When Destiny 2 first launched, the feedback left little to be desired. While Bungie came right out of the gate with a fleshed-out story that resonated with fans of the space shooter, the endgame content was paltry at best. The first year post-launch was a hellscape, filled with a community fed up with paywalls and apologies to do better from the studio. Then, Bungie announced it was officially separating itself from Activision, the publisher at the head of Destiny 2's launch. From there, the team had more freedom to realize the vision they had to the start, not an experience reliant upon microtransactions and half-cocked content.