Both Nintendo NX Controller Hoax Perpetrators Tell Us How They Tricked The Internet

about X hours ago from

The Internet was recently enamored by a convincing fake mock-up of a Nintendo NX controller. Assorted message boards debated its veracity, and a few days later another photo appeared of a similar controller. Yesterday, the creator of the original mock-up came clean, showing off the process of how he created the image. A video showing how the second photo was created appeared hours later, detailing how its creator designed and 3D-printed the controller. We were able to speak to both creators through e-mail to see how the projects came together independently.

Anatole Korczak created the original image. He's a mobile-game developer who publishes mobile games under the name Noname Games and has so far released three games.

Why did you decide to do this? Were you hoping it could help point people to your games after revealing yourself?I'm a fan of Nintendo and I like what they do, and I decided to make it for fun. I did not think it would catch so much attention.

Test Chamber – Going Off The Rails With TrackMania Turbo

about X hours ago from
Test Chamber – Going Off The Rails With TrackMania Turbo

The TrackMania series is big around the globe, and TrackMania Turbo (out now on PlayStation 4, Xbox One, and PC) aims to expand the series' heretofore limited console presence. See what the newest game in the series is all about and what makes it addictive.

Kyle and Kato tackle some of the game's pre-set and random generated tracks, taking on its sharp turns, drift sections, boost pads, and gravity-challenging corkscrews.

Apart from the online component – featuring competitive multiplayer as well as a way to see other players' created tracks – the game also features a wealth of couch co-op options, including the chance for two players to control the same car simultaneously. We took a stab at it, and somehow managed to finish in one piece.

Opinion – Manhunt Is The Dark, Underappreciated Masterpiece We Deserve

about X hours ago from
Opinion – Manhunt Is The Dark, Underappreciated Masterpiece We Deserve

Manhunt was just re-released on PS4 this past week, so I thought I'd talk about why it's so fantastic.

It's hard for me to imagine any other company than Rockstar emerging as the defining video game developer in the first decade of this century. Not only did Rockstar popularize the open-world genre with Grand Theft Auto III and its decade-bouncing siblings, but the developer's constant courting of controversy ensured that its games would be up front and center in all mainstream news outlets. Though the technical and creative achievements of the Grand Theft Auto series are indeed laudable, for me, 2003's Manhunt has always been the developer's strongest game and remains my favorite title from the seventh console generation.

Opinion – Redefining Victory As Gaming Goes More Mainstream

about X hours ago from

Growing up, the bus ride to school served as the bragging grounds for my friends and me. I distinctly remember reveling in my accomplishment of getting through the special zone of Super Mario World, only to have my friend throw his successful completion of Mega Man 2 in my face later that week. Constantly trying to one-up each other was always fun, but the feeling of accomplishment was what made the battle most worthwhile.

I haven’t had any rivalries like that in my adult life, so when a fellow Game Informer editor challenged me to keep a record of all the games that I beat in 2016, I jumped at the chance to reignite the sense of competition that I enjoyed so much during my youth. I started off strong, beating both Rise of the Tomb Raider and Tales from the Borderlands within the first two weeks of the year, but after plowing through a couple more titles, I realized the games I’ve polished off feel different than the ones I played during my formative years.

Fallout 4 Automatron DLC Impressions: All Brains And Brawn

about X hours ago from

From Elder Scrolls IV: Oblivion's meaty Shivering Isles expansion to Fallout 3's numerous (and exceptional) add-ons, Bethesda Game Studios has a long history of making meaningful downloadable content for its games. Fallout 4's first DLC offering follows suit. Automatron features a wonderfully penned quest line that, while short, ends up affecting the entire Commonwealth, and adds a nice layer of depth to an already deep experience.

Once downloaded, Automatron integrates into your existing Fallout 4 playthrough, but requires the player be at least level 15 to access the first mission. As soon as a save file is loaded, your character is alerted of the impending robot war. Bethesda wastes no time throwing players into harm's way. Before you even know anything about the war, you are pulled into a battle against a powerful legion of robots. This new crop of enemies challenge you in different ways. Some robots are all about fire power, while others use an octopus-like smoke-screen ability to mask their movements. The new enemy types are in great abundance, and they all drop unique loot.

Test Chamber – The Dangerous World Of Salt And Sanctuary

about X hours ago from
Test Chamber – The Dangerous World Of Salt And Sanctuary

Since its release last week on PS4, we’ve been exploring and enjoying Ska Studios’ Salt and Sanctuary. Daniel Tack and I sat down to take a look at my in-process playthrough of the game, and discussed the tone of the game world, the nature of its flexible character customization, and the challenge of its minion monsters and bosses. 

Join us to take a look at the gothic, undead world of the game, and decide if Salt and Sanctuary’s unique breed of action is for you. 

(Please visit the site to view this media)

Blog Herding – The Best Blogs Of The Community (March 24, 2016)

about X hours ago from
 Blog Herding – The Best Blogs Of The Community (March 24, 2016)

This week's blogs had a lot of Assassin's Creed going on when it came to things that were overrated. Aside from that, we've an eclectic mix of topics to read about, so dig in and enjoy.

Community Blogs For March 17 – March 23:

The Greatest Video Game "Period Pieces" That Guy... writes about games that do a great job of representing the time period they take place in. I mean, when people traveled west they did get dysentery like, every other week, right? But to be perfectly serious, these games really dive into their setting and place in history. Just check out this interview I transcribed for Game Informer's Matt Miller to find out how deeply Assassin's Creed dove into pirate history. At the time I didn't even know what game was being talked about, but was excited to play it based on the depths the team went to recreate pirate history.  

10 Modern Games That Are Challenging Yet Rewarding

about X hours ago from

The release of Dark Souls III is only a few weeks away, and with it comes an uptick in the discussion about challenge and difficulty in games. When most people talk about these factors in modern video games, they seem to equate everything to the Souls series. This can marginalize the Souls games in a way (especially when they aren’t really that punishing), but more importantly, it neglects the many other titles that still provide a good challenge in an industry that often favors mass-appeal experiences.

With that in mind, we've created a list of modern games that rival Dark Souls in terms of challenge, but also maintain a similar sense of reward and accomplishment. It's important to note that these titles are in no particular order. 

The Banner SagaDeveloper: Stoic StudioPlatform(s): PC, PS4, Xbox One, iOS, Android

Test Chamber – Disney Infinity 3.0's New Marvel Battlegrounds Playset Ruins Office Civility

about X hours ago from
Test Chamber – Disney Infinity 3.0's New Marvel Battlegrounds Playset Ruins Office Civility

DIsney Infinity 3.0 recently launched its latest playset, which is based in the Marvel universe. Marvel Battlegrounds is an old-school brawler that lets up four player fights in Powerstone-like matches. It also breaks several of the conventions that the Disney Infinity franchise has established, and it does so in some interesting ways. Watch as Kyle, Wade, and I play a couple rounds and push our relationships to the limit.

Four players can compete, but the Infinity Base only supports two figures at a time. How does that work? We show you how to import characters into the roster one by one, which are then added to the character-select screen for the duration of the gameplay session. You can also use trial tokens, which are earned by playing the game, to test characters out before spending the cash on the physical toy. 

(Please visit the site to view this media)