Super Replay – Resident Evil 4 Episode 5

about X hours ago from
Super Replay – Resident Evil 4 Episode 5

Much like the zombie creatures Resident Evil is known for, we can't seem to rid ourselves of former Game Informer editor turned Capcom associate brand manager, Tim Turi. He tries to leave and we think he's gone, but suddenly he, and his unquenchable desire to play Resident Evil while others watch, comes back to life.

We embrace this kind of reanimation though, and were happy to make Tim play through Resident Evil 4 in its entirety in order to remind everyone that that game has found yet another set of platforms on which to exist – the Xbox One and PlayStation 4.

Join us as we reminisce about one of the best games on GameCube (and later PlayStation 2, then PC, then Wii, then Zeebo then Xbox 360, then PlayStation 3, and then iOS and Android), pressure Tim to tell us more about Resident Evil 7, and bring in different editors to push against the Los Ganados threat. Above, you can watch a trailer teasing what's to come, and below you can watch the latest episode of our playthrough. We'll be posting new episodes on Sundays and Wednesdays until we finish the game, so stay tuned!

Test Chamber – Fighting, Music, And Puzzling On The Go

about X hours ago from
Test Chamber – Fighting, Music, And Puzzling On The Go

The Fall is about to hit us with a ton of games for consoles and PC. But every day, hundreds of games get released on mobile phones. Sometimes, they're Pokémon Go. Other times, they're actually pretty fun. (Just Kidding. Pokémon Go's all right).

Brian Shea and I have been wrapped up in some mobile puzzle games based on console series recently. Shea's been making his way through Street Fighter Puzzle Spirits, fighting bosses and getting as many Vs as he can along the way. Meanwhile, I've been playing Lumines Puzzle and Music, which seems as good port of the PSP/Vita puzzler as you could have hoped for.

Both of them have more depth than you'd think, so we decided to give them the Test Chamber treatment in a single video, found below.

Funny To A Point – The Dreaded Question

about X hours ago from
Funny To A Point – The Dreaded Question

When it comes time to be lazy in front of the television, my wife and I make a pretty damn good team. Our taste in movies and TV shows isn't perfectly aligned, but there's enough overlap and open-mindedness between the two of us to keep us both happy and entertained. For every Bollywood marathon, there's an equal and opposite Tarantino marathon – and neither of us blames the other if and when they eventually fall asleep.

More often than not, even the outliers manage to sucker in the supposedly uninterested party. My wife gets frustrated by some morally gray shows like The Americans, but that doesn't stop her from glancing at the screen every five seconds when I watch them "by myself." And as embarrassing as it is to admit, I've garnered a certain appreciation for The Ghost Whisperer – even if I'm still dying for a Supernatural crossover episode where Sam and Dean bust in to torch the corpse of whatever ghost Jennifer Love Hewitt is saying "I have a gift" to.

What We Loved About Our Hands-On Time With Horizon Zero Dawn

about X hours ago from
What We Loved About Our Hands-On Time With Horizon Zero Dawn

We’ve already seen how breathtaking the world of Horizon is, but how does the game actually play? I went hands-on with it for a few hours during our cover story trip to Guerrilla Games, and Jeff Marchiafava spent some time with the game at E3 this year. We both came away liking what we played. Find out what we both found so intriguing about the gameplay and its systems by reading our conversation below.

Kim: I got to play a newer area than you, but Guerrilla also let me play what you did at E3. I know based on your impressions then, you came away positive. What did you think worked well?

The 8 Most Notable Star Trek Games

about X hours ago from
The 8 Most Notable Star Trek Games

Today marks the 50th anniversary of the debut of the original Star Trek series. That’s a lot of years’ worth of boldly going where no one has gone before as well as spin-off series, movies, tie-in novels, and video games. Unsurprisingly Star Trek, like most franchises that inspire games, has resulted in a number of bottom-barrel scraper merchandise tie-ins designed to prey on fandom. However, there have also been a number of quality games across several genres set in the Star Trek universe. To celebrate the franchise’s anniversary, we're taking a look at the most notable games that explored facets of the series in compelling ways.

Begin: A Tactical Starship Simulation (1981)

Though Star Trek isn’t in the name, Begin was a starship simulation that was set in the same universe and was the first Star Trek game to approach any sort of complexity, letting players choose their factions and battle other ships in space. Begin is a visually barren game, offering only text responses from your crewmates and a screen showing pointers serving as ships on the battlefield, but the tightness of the simulation leads to surprisingly tense stand-offs.

Test Chamber – Star Trek Online’s Console Debut

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Way back in October of 2008, we premiered a game on our magazine cover called Star Trek Online. The new (at the time) MMO from Cryptic Studios promised to fulfill the dreams of many Star Trek fans hoping for new adventures in the original science fiction universe and timeline. At the time, Cryptic was also planning a release on unannounced consoles. 

It took six years after the game’s initial PC launch in 2010, but console players are finally getting a shot at exploring the final frontier. The new PS4 and Xbox One versions of Star Trek Online have now launched, just in time for Star Trek's 50th anniversary, and this latest edition comes complete with a bunch of new content that we didn’t witness in the original release over half a decade ago. 

Andrew Reiner and I sat down to play the opening minutes of the new console version of Star Trek Online. We discovered how the new controls work, what it takes to bring down a Klingon warship, and crafted a truly screwed up backstory for our Gollum-esque Vulcan science officer. 

Blog Herding – The Best Blogs Of The Community (September 8, 2016)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (September 8, 2016)

Fall is almost here, meaning some of us can use cold weather as an excuse to stay indoors and play video games! Or read Blog Herding!

Community Blogs For September 1 – September 7:

Early Impressions of Paper Girls and Bakuman This blog strays from the video game world to talk about comic Paper Girls (written by the fantastic Brian K. Vaughan of Saga and Y: The Last Man fame) and manga Bakuman. Paper Girls may be enjoyed by those who enjoyed Stranger Things, and Bakuman is a "slow burn" that probably isn't for everyone.

Even After Seeing It In Action, I'm Still Not Sold On PS4 Pro

about X hours ago from
Even After Seeing It In Action, I'm Still Not Sold On PS4 Pro

Sony revealed its turbocharged PlayStation 4 to the world today in New York. The PlayStation 4 Pro is squarely aimed at people who demand the best from their consoles – and preferably have a nice 4K display just begging to be shown off. As someone who doesn’t own such a display, I was a little skeptical of the whole thing. Thankfully, there were several game demos on hand that showed off what the Pro could bring to the table, with its increased resolution and HDR capabilities.

The games that were shown at the event were a mix of older releases that are being patched to support the new hardware – something Sony is calling “forward compatibility” – as well as some upcoming titles.

Super Replay – Resident Evil 4 Episode 4

about X hours ago from
Super Replay – Resident Evil 4 Episode 4

Much like the zombie creatures Resident Evil is known for, we can't seem to rid ourselves of former Game Informer editor turned Capcom associate brand manager, Tim Turi. He tries to leave and we think he's gone, but suddenly he, and his unquenchable desire to play Resident Evil while others watch, comes back to life.

We embrace this kind of reanimation though, and were happy to make Tim play through Resident Evil 4 in its entirety in order to remind everyone that that game has found yet another set of platforms on which to exist – the Xbox One and PlayStation 4.

Join us as we reminisce about one of the best games on GameCube (and later PlayStation 2, then PC, then Wii, then Zeebo then Xbox 360, then PlayStation 3, and then iOS and Android), pressure Tim to tell us more about Resident Evil 7, and bring in different editors to push against the Los Ganados threat. Above, you can watch a trailer teasing what's to come, and below you can watch the latest episode of our playthrough. We'll be posting new episodes on Sundays and Wednesdays until we finish the game, so stay tuned!

The Surprising Depth Of Horizon Zero Dawn's New Gameplay

about X hours ago from
The Surprising Depth Of Horizon Zero Dawn's New Gameplay

To go alongside our October cover story on Horizon Zero Dawn from Guerilla Games, we're going to be rolling out a month of exclusive content covering this PlayStation 4-exclusive action RPG. We visited the team at their studio in Amsterdam and spoke with the game's director Mathijs de Jonge about his hopes that Horizon Zero Dawn will challenge players and force them to think strategically. The interview also covers how different tribes throughout the world will affect the way you play, the variety of environments, and the critical role of emergent gameplay in this open world. Guerilla Games wanted to note that the new footage in the video is still a work-in-progress and represents pre-release gameplay.

Watch the video below to see more of Horizon Zero Dawn and learn about what it'll be like to get your hands on the game.

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